Quote:
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Originally Posted by CyborgDragon
Sure, I did everything you said, and when i added the glow bone is when it screwed up.
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Two things wrong that I noticed. Firstly, you seem to have run the ObjectId Inserter twice, which resulted in a gap in your ObjectIds:
Code:
// MDLFile version Jun 27 2002 20:34:57
// Exported on Thu Jul 22 16:44:56 2004
// ObjectIds 65 - 65 added by ObjectId Inserter .99
// ObjectIds 65 - 65 added by ObjectId Inserter .99
Secondly, the bone itself wasn't quite right. You put an extra bracket in there. It should be like this:
Code:
Bone "Glow" {
ObjectId 65,
GeosetId Multiple,
GeosetAnimId 0,
}