Quote:
Originally posted by Mr.123
Ok, to elaborate on weaaddar post. This is basically what it looks like:
Array of Dialogs are pointers to dialogs. So you'd have to declare dialogs by making it a variable first. Then assign each element of the array to the variables. It is still a pain in the *** to create a separate dialog for each player BUT it is doable and managable.
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Thats what I was thinking, just make a separate dialog for each player. Its not hard, just takes some time.