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The Netstorm MOD

01-20-2003, 08:19 PM#46
Guest
Quote:
Originally posted by xerex
Fantastic..! you guys are great! im a fan of netstorm and knows kerry...is there any thing that i could do..? im not so good! but i can try..

Suggestions are always good! It would be nice to see what other people want to see in the mod. Anyways, here is an early Devil Maker. It needs to be tweaked, broke 400 polys with it.
01-20-2003, 08:20 PM#47
Kerry
Along with my other friend, Elmrig, you can be beta tester, because you and Elmrig know the 'feeling' in the game best.
01-20-2003, 11:50 PM#48
oogthecaveman
Ok, I'm sorry I was out of contact this past weekend, but now that i'm back at college (with my computer) I've got a few things to show you: Behold the first bridge section i've made:

It's got a low poly count, with only 188 face

This is the first rendering.
01-21-2003, 02:25 AM#49
Guest
nice!
01-21-2003, 12:37 PM#50
oogthecaveman
Here are a few more bridge pics. Ive made sure that they are all exactly the same scale and will all fit together once put into Warcraft. Sometime soon i'll be able to import them and show some more pics.
01-21-2003, 12:39 PM#51
oogthecaveman
A corner piece
01-21-2003, 12:41 PM#52
oogthecaveman
Another corner piece
01-21-2003, 01:34 PM#53
Kerry
yay! You guys rock on models! Well now when i get time, should be soon, ill try to create a good build system... now im thinking of using items instead... we'll see.
01-21-2003, 09:52 PM#54
Guest
Im gonna try and upwrap a model and skin it then get it ingame soon!
01-22-2003, 01:20 AM#55
Guest
Ooooh yea! I skinned it, isn't she just great?
Anyways, I screwed up a small part on the unwrapping, but it will be OK, you can't see it from the WC3 camera view. Check it out! Ill get it in-game ASAP!
01-22-2003, 05:45 AM#56
Kerry
Looks good but it needs some more details in the gold part.
01-22-2003, 04:56 PM#57
oogthecaveman
Yeah, random that looks good. I think kerry's right though, need some more detail in the dome( maybe reflection or specular highlighting and some lines or scratches) to give it some more spice. If you want me to model some stuff for a particualar "element", let me know; I'll be more than happy to help. Keep up the good work!
:D
01-22-2003, 07:12 PM#58
Kerry
Well random157 cant do all work, so if you feel like it oog, go model! I on the other hand is wrestling with that bridge system...
01-23-2003, 12:19 AM#59
Guest
Dont worry about the skin, I gotta re-wrap it anyways! I still can't get units to show in game, so im still struggling with that. Im not too good a skinner, I wonder if there is anyone we could pick up to do it...
01-23-2003, 03:27 AM#60
oogthecaveman
Random, once I figure out how the whole skinning system works between 3dsmax and Warcraft., ill be glad to skin your models. I can do fairly good work with textures, so maybe I can help you out there.