| 02-13-2003, 02:33 PM | #61 |
Ok, here we go for my new, improved Fetitch: Look: A large, dark cape with a hood covering the most of his face in darkness (glowing eyes?), lots of jewelry, a cruel looking African style blade. All over lots of gold n' stuff. Name: Fetitch. Proper names: something trollish and ghost like. Main Attribute: Agility. Attack: Melee Starting Strengh: 18 Strengh pr lvl: 2 Starting Intelligence: 22 Intelligence pr lvl: 2,4 Starting Agility: 26 Agility pr lvl: 2,2 Abilities: Evil Eyes: Makes an enemy unit sic, slowing it's movement and attack speed, also forces flying units to the ground. Level 1: -30% movement and attack. Level 2: -60% movement and attack. Level 3: -90% movement and attack. Mana cost approx 90 Vodoo Doll (Channelling): Makes an enemy unit take heavy damage over time. Level 1: 35 damage/sec, lasts 10 seconds. Level 2: 40 damage/sec, lasts 14 seconds. Level 3: 45 damage/sec, lasts 18 seconds. Mana cost approx 120 Touch of Death (Passive): Poisons and slows the unit he attacks for 4 seconds. Level 1: 4 damage/sec, -15% speed. Level 2: 8 damage/sec, -30% speed. Level 3: 12 damage/sec, -45% speed. Hypnosis (Ultimate): Turns the nearest 5 units to your side for 30 seconds. Mana cost approx 250 It's all just a suggestion, and he may need a good deal of balancing, but that's how I would like him to be.:ggani: |
| 02-13-2003, 05:38 PM | #62 |
i know you said you probably didn't need me chelo but i am desparet(i probably spelled it wrong) to be in the campaign if you reconsider check some of my ideas on the what new units would fit into the game thread:WD: :WD: :WD: :WD: :WD: :WD: :WD: :WD: :WD: :WD: :WD: :WD: :WD: :WD: :WD: :WD: |
| 02-13-2003, 08:24 PM | #63 |
Guest | hm... Do u have a "curriculum"? Other projects, or a demostration of ur potential? |
| 02-13-2003, 10:40 PM | #64 |
i am sorry hippie but if you wanted to really be in a project you would be willing to bring more to the table... like learning to map, skin, terrain, trigger, or anything :bgrun: |
| 02-13-2003, 10:54 PM | #65 |
Guest | Hum... Now I am doing some more artwork... but after that... What is supoussed that i am going to do? |
| 02-14-2003, 12:30 AM | #66 |
Guest | hum, I am working in a "Cyber-Troll" Unit. A death troll was given alive with the best goblin technology... Can I do that? |
| 02-14-2003, 12:41 AM | #67 |
no, not for the campaign... :bgrun: if you want some skins to work on then do the deuler out of the Demon Hunter :D or PM me for more ://// |
| 02-14-2003, 01:47 AM | #68 |
Guest | Ok.. Dueler... Demon Hunter... On my wway |
| 02-14-2003, 02:29 AM | #69 |
Guest | Here is a new unit sketch... Do u like it? It can be an ultimate unit... The two beasts can be anything... Sorry if I draw bad in all my sketches, cause I am trying ti draw with a suckie pencil. Can it be Inclueded in da campaign? |
| 02-14-2003, 02:36 AM | #70 |
Guest | I forgot to Inclue the Sketch !!!:ggani: ://// :D |
| 02-14-2003, 03:34 AM | #71 |
i wish it could but it seems your guy missed the cutoff :bgrun: he is really cool and if i can i will try for the expansion, even though two kodos might be too many polys ://// |
| 02-14-2003, 12:13 PM | #72 |
I just wanted to say I wonder how the trolls are supposed to get kodos and wyrms since both are from Kalimdoremote_confused |
| 02-14-2003, 06:14 PM | #73 |
Guest | Hum... Those Kodos are just an example. They can be anything, while they are big... Maybe an Elephant, a Tank, a... Anything. |
| 02-14-2003, 08:51 PM | #74 |
i completed a fire troll concept, working oin skills. will post pic when i get with mum (monday). |
| 02-14-2003, 09:13 PM | #75 | |
Quote:
Ok, I see. What about a huge boar or an enslaved dragon? |
