| 08-27-2003, 04:34 PM | #61 |
for "security" reasons, every part of the game cache does not work in multiplayer maps. As far I can tell also, the switching maps will not work on multiplayer also (it is supposed to work for blizzard signed maps only) Besides perhaps a 3rd party program... the only way to store any data is with a encripted password. Which sucks, because password can get quite long.... |
| 08-27-2003, 05:19 PM | #62 |
Thanks for the quick reply. Sounds like I will have to work off a single map perhaps segmented to emulate different smaller maps. Thanks again for the reply Dakan. I find your posts extremely useful. |
| 08-29-2003, 11:28 PM | #63 |
Can you make one for tft? I really need this. |
| 08-30-2003, 12:34 AM | #64 |
Dont double post please. Open this version, understand how it works, and modify it for your own map. What I released here is not just CnP and your map can save. Its the basic outline to show you how it can be done. Also this version doesn't do any sort of security, so its easy to hack, and alter the hero |
| 08-30-2003, 05:38 PM | #65 |
One Question: I have created some functions that return a password that can only contain letters from a - z and capital letters from A - Z. Is there any way to cut down the length of my password. Maybe if I convert the password..?? |
| 08-31-2003, 01:04 AM | #66 |
I belive that TFT doesnt care about case when it comes to entering chat strings, meaning that a == A which really screwed up my 0-99 per 1 char password. I think your best thing to do is use hex |
| 08-31-2003, 01:33 AM | #67 |
wc3******** |
| 08-31-2003, 09:41 AM | #68 |
Thanks for your answer But I believe it does care about capital letters. If I enter Hmkg for example it will create a mountain king but if I enter hmkg it will not.... I also tried to do such a 0 - 99 per 1 char thingy but I couldnt find 100 different characters warcraft will recognize even if I include capital letters. |
| 08-31-2003, 02:53 PM | #69 |
all the key symbols (there are 32 of those) lower case, upper case, 0-9 + 5 alt key combos ¥¤£¢§ those are simple ones... you just need to display them to the user, they work in wc3 |
| 09-27-2003, 01:13 AM | #70 |
Can you give me an example how to get the user to press the "enter" key i can only get him to press a-z Please... |
| 09-27-2003, 11:11 PM | #71 |
Do you have to set the basic stats of any heros you want to save, or is there some easier way? |
| 10-08-2003, 01:24 PM | #72 |
hi, Dakan can you make me a tutorial for Hero saving Data for TFT version, and put a lot of comment into it,something like what I have to change to customized it, I will put your name on my map if you can help me about the save hero data, i would like it save: -stats (str,Agi,Int) -Experience -specific hero (at least 25 heros) and some more if you can do it you can e-mail it to me plz. I'm trying to make a good map but i need some help to do it so. Thx:D :foot: :infth: |
| 10-08-2003, 06:51 PM | #73 |
If any can help about the saving data, i'm open to receive help. I wanna it save: -stats, experience, level of the map, the specific hero (one of a choice of 25 possibly heros), and some more details, Please help to do it .... thx |
| 10-10-2003, 10:24 AM | #74 |
where in the code I have to use the letter to reduce the lenght of my code can you tell me plz. And how can i do protection in this code, do i have to encrypte something, any can tell me how to add protection. PLZ someone answer me .... thx:bgrun: :( :saddened: :bangH: |
| 10-10-2003, 08:03 PM | #75 |
at the risk of sounding rude. I dont have the time to explain every detail of the old and out dated code. I belive it doesnt even fully work anymore in TFT due to the fact that case in matching up text strings doesnt seem to matter anymore. Using numbers symbols and letters can still work, but im sure you can figure it out on your own, and if you cant. sorry. |
