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Awesome terraining techniques

11-18-2003, 05:06 PM#61
MaliceDR
Quote:
Originally posted by Dark Dragon
Use 'Higher Ground' in Shallow Water (or Deep, but that won't work easely)


Ah. And I smooth it into normal ground a bit further away from the beech. I see.
11-19-2003, 01:14 AM#62
LegolasArcher
How do you make that kickass grass/vegitation
11-19-2003, 02:07 AM#63
Karma Patrol
Looks good pheonixiv!
11-19-2003, 10:42 AM#64
bile
I made a picture.
11-19-2003, 04:46 PM#65
chemo
this screenie is taken from my almost published map: Pyramid TD
11-19-2003, 07:16 PM#66
LegolasArcher
Well- er- Im a self proclamed bad terriener- and thi sis my first terrien work ever- so dont bash it too much- constuctive critisim would be nice from you xperts 8))

Also, even when I add a sky it doesnt show up in the editor or ingame. Im using a built in one also.:////

Well:
11-19-2003, 07:48 PM#67
MaliceDR
I don't really have much in the way of constructive criticism for you, having not gotten around to the terraining of my map yet, but it looks damn good none the less.
11-19-2003, 09:36 PM#68
LegolasArcher
Some picks from a barrens map i just finished- I know, I know its supposed to look er barren because its a desert. Not realy playable though (not enough trees and no gold)

(part of) Right side of the river:
11-19-2003, 09:37 PM#69
LegolasArcher
Part of left side of river:
11-19-2003, 09:38 PM#70
LegolasArcher
Northern River:
11-19-2003, 09:47 PM#71
Capn_Sniffies
Screenies from Nahaz RPG: New Edition
11-19-2003, 09:48 PM#72
Capn_Sniffies
.
11-19-2003, 09:49 PM#73
Capn_Sniffies
..
11-19-2003, 09:50 PM#74
LegolasArcher
Please have pity on me. I know it sucks, but it smy best map so far, an dI was curious how I can improve

Map:
11-19-2003, 09:50 PM#75
Capn_Sniffies
....