Its kinda simple actually. I just imported this totaly flat model I had ChoBoMapper make me and then apply a texture to it. Which alows me to import about anything. Building walls, Trees and Swords.. The backside of this technique is the fact that the picture are just pictures.. 2d in a 3d game offers some problems. Its still a powerfull tool.
This is how the wall.mdx looks like when I havent applied any transparent alpha channel
And this is it with alpha channel.
