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Demo: March 2004

03-20-2004, 09:28 PM#61
dataangel
I'd like to play this but as far as I can tell it's broken. I hit right arrow to attack, then it lets me pick my enemy. But when I hit right arrow again to attack that enemy, nothing happens. If I pick Defend, I hit right arrow to do it on myself, but again, nothing happens. I'm just stuck in the opening battle :P
03-20-2004, 11:11 PM#62
l]arkOne
Quote:
Originally Posted by dataangel
I'd like to play this but as far as I can tell it's broken. I hit right arrow to attack, then it lets me pick my enemy. But when I hit right arrow again to attack that enemy, nothing happens. If I pick Defend, I hit right arrow to do it on myself, but again, nothing happens. I'm just stuck in the opening battle :P

Im sorry, the tutorial is quite confusing. You have to press ESC to confirm your choice.
03-21-2004, 09:31 AM#63
Jumbo_pie
you hit ESC to attack not right

This is the downright frickin best thing i have ever known about warcraft
03-30-2004, 03:24 AM#64
Naga_Warden
Looks great, the terrain is unbelievable, but I found a few things you could change.

-----------------------------------------------------------------------------------

1 - I hardly notice when I level up, make it flash or something.

2 - I only noticed any changes in battle when I reached lvl 2 and 7, do Level Ups do much?

3 - Make the sign in the forest display something in the same manner as people talk.

4 - If you could quickly flash a unit's attack anamation as they get attacked it would look better.

5 - Minimap could better protray your current area.

6 - Camera should stay locked on the unit (IMO).

7 - I would try to incorporate entire towns in one map, buildings included.

And finally...

8 - There was no point in which the characters decided to go to Lothar's house.
03-30-2004, 11:48 AM#65
l]arkOne
hehe I already planned on most of these :P

1 - I think nobody will have trouble with this once I add the field multiboards to the maps.

2 - Level only affect your stats, nothing more. im not too sure of what you mean by not any changes.

3 - Good idea

4 - Flashing attack animation of the target? with a good timing I think it would result in like the unit is trying to dodge an attack, would add more realism.

5 - The minimap isnt supposed to show your position, I wasnt sure if I should hide it or not.

6 - There will be an option in the menu that allow you to change the camera type, one will be pan camera and the other will be lock camera.

7 - Already done with the new version of the town.

8 - I think theres some villager in the town that tell you that Lothar saw some men venturing in the mountain and that you should go speak to him to learn more. Maybe you are more attracted to visit a spot with an arrow than visit the area before :) I'll make this more obvious tho.

Thanks for your comment.
03-31-2004, 01:24 AM#66
Naga_Warden
Just trying to help because this project is almost too good to be true and I want to make sure it lives up to its potential.
04-03-2004, 05:14 PM#67
oOoDragonoOo
When's the next version comming out? I'm hooked I must play more!
04-04-2004, 10:59 PM#68
Shadow_Strike
did you update the demo? for somereason all the posts and stuff somehow add up to a new demo... but im not sure
04-04-2004, 11:19 PM#69
l]arkOne
Last update was on the first week of March O.o
04-05-2004, 11:12 AM#70
DJ JB
I've just completed the demo. Its fanfuc*entastic!! But ive got some propositions/complaints/call u what u want :
make additional animations in battle (if possible). i.e. make kelv in stand ready all over the battle (it looks cool), and when some character based on footman (like hodric or..just footman) uses guard/protect/whatever make him in stand alternative (with shield before him) or when he uses some potion make the animation with drinkin (probably stand 3 but i dont remember) or when a troll dodges an attack give him the animation when he jumps. wow, look how much i wrote^^. i think it would look better and cooler with that optional animations. its not that im teaching how to make ur own map ^_^, ive also got an idea for an special attack:
backstab: a unit blinks behind the enemy and does an powerful attack
and one more thing - in the battle arena, when u have battles one after another, u can still see blood from the earlier battles - it looks kinda funny, ok thats all what i was supposed to say - thats a great map and keep makin it greater!! :D :D
04-06-2004, 07:00 AM#71
zergiler
i click on "here" on the first post of the thread and it just takes me to a page that looks like ancient runes. a bit odd. :(
04-13-2004, 07:02 AM#72
BigCow
I need help playing the movie. Well this is a problem i have a lot with like all videos on windows media player. when i click to play it in windows media player at the bottom it says "error loading codec" can someone help me?
04-13-2004, 09:55 PM#73
l]arkOne
eum... You are not trying to play the demo in window media right? I think you can use windows update to get most of the codec needed.
04-16-2004, 06:54 AM#74
dark_peasant
im gonna go crazy man, is there a menu for healin while ur not in battle, and where do i buy weapons, the blacksmiths got nothin...?

overall :D
04-16-2004, 09:20 PM#75
l]arkOne
yes... sorry I didnt had time to add some features like the field menu and the shop, people tho it was better to have it realised at that time.
Im working a lot on the field menu right now, I finished the equip part yesterday and only skill, magic and item are left, wont be as long because I can use part of the battle board for this.