| 06-22-2004, 03:19 AM | #62 |
My model worked with the textures on it and it but there's 2 problems that have probably been found before. 1) The model isn't animated (which many people have come across) and 2) The joint i made seems to have turned into an attach point. The model is attached to the ground from the joint instead of the floor of the model. I have solved a problem i had earlier that a few of you have had. I added the mdl and blp files directly to the mpq file so they are already there instead of needing to be imported. One more thing. I have 3dsmax 6 and i was wondering if that would work form making the 3ds file or at least using it for animating. I know the Art tools for Wc3 don't work on it but it's worth a try. I'll try it and if it works i'll post a screenshot. |
| 06-23-2004, 09:29 PM | #63 |
i cant download WC3 Map Utilities or the file converter from the post where can i get them on the site? |
| 06-24-2004, 07:07 AM | #64 |
I got my model.. followed all of the steps and even did a good skin for it. I import into the editor, change my main hero's model file to my new model file, and save. As I begin to play I notice my model isnt normal. Its in extremely bizarre shapes with an extremely bizzare skin (yes I did the steps to make it use my custom skin correctly.). It looks kinda jagged all around, like a large piece of ice, but colored purple and flashing, morphing constantly until my wc3 crashes. Anyone know if theres a common reason for this? |
| 06-24-2004, 03:24 PM | #65 |
i had a problem with my skin too, it was transparent o_O anyone know what i should do? not sure but i think it has something to do with the alpha channel........ [edit] WC3 map utulities is in the tools forum, the file converter u can find in the dl section under tools |
| 06-24-2004, 05:51 PM | #66 | |
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That happens to be the same converter I've used. I convert my model from .obj to .mdx and it gets completely destroyed. I've also tried changing it from .3ds to .mdx in which the converter just closes with no conversion. |
| 06-30-2004, 05:45 PM | #67 |
i have the same problem..... and each time i use a custom skin my model disapears....... but when i try an other skin from the MPQ file it works!!!!! i cant use my custom skin!!!! what shall i do when i am saving the UV map..??? |
| 06-30-2004, 06:10 PM | #68 | |
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what should i do then???? :< and i cant find the "warcraft III viewer" ??? it isn't there.... i need a picture guide to the unwrapping..... that would be great!! ^_^ |
| 07-06-2004, 08:36 AM | #69 |
arggg, whenever i try to convery my mdx to an mdl in yogbuls it says "Unknown file format!" what's happening? EDIT: Ok i found out how to work it, I had to import the mdx into the import manager, save, relaunch WE and extract the mdx again... even though it's pointless cuz i still cant get animation to work. And i dont get the UV stuff, i but the little box thing in upper right hand corner, filled it in and it stayed black in WE, so i just colored the whole thing and that worked. |
| 07-06-2004, 11:33 PM | #70 |
ummm im the 3rd person to ask this but no one seems to anwser the question the bottom 2 downloads for this section don work it brings up an error so i dont really know what thats all about an explination would be nice . . . .please |
| 07-06-2004, 11:37 PM | #71 | |
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heh i jsut figured out what was wrong if you are having problems loading the last 2 downloads right click the hyperlink and click "coppy short cut" then past it in to url adress bar and delete the "=" sign at the very end and it should work. at least it worked for me. |
| 07-09-2004, 08:06 PM | #72 |
Yes..erm..this is perhaps the wrong post thread to venture into..but is there a tutorial for modelling for war 3 using 3ds max? Thanks for anyone who answers -Horus ^_^ |
| 07-09-2004, 08:17 PM | #73 |
i think there is one in the model forum, look there ![]() |
| 07-09-2004, 08:21 PM | #74 | |
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Thanks man. Now if only i can find one for MAx 4.0 gr..... ![]() |
| 07-13-2004, 10:02 AM | #75 |
Waaaaahaaaahaaaaa i wana Get a face and i dont know how waaaahaaahaaaa WOW this rocks i gota try to make some models |
