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Orc city

05-09-2004, 05:08 PM#61
Gitlich
I know this will make me guilty of thread resurection, but will there be a poll on this?
05-09-2004, 05:29 PM#62
Tylor
Quote:
Originally Posted by Gitlich
I know this will make me guilty of thread resurection, but will there be a poll on this?

I dislike to be defeated so I will now seal this thread so there wont be a poll. *starts chanting*
05-16-2004, 02:59 PM#63
Crunksta
What you need to do Gitlich is after you finish that, make all of the terrain walkable and make a siege between the Horde and the Burning Legion. It's Thrall, with his bodyguard Rexxar, versus Kil'Jaeden and his army. That would be sweet. Just imagine a bunch of Gargoyles twisting and turning through all those towers, being chases down by Wind Riders and Batriders. Then a bunch of Infernal meteors hitting those bridges while a group of Grunts is running across it, sending the Grunts flying!!!!!!!!!!! That would be awesome! But the map would probably lag, though.
05-16-2004, 03:27 PM#64
Aznwhore
Quote:
Originally Posted by Crunksta
What you need to do Gitlich is after you finish that, make all of the terrain walkable and make a siege between the Horde and the Burning Legion. It's Thrall, with his bodyguard Rexxar, versus Kil'Jaeden and his army. That would be sweet. Just imagine a bunch of Gargoyles twisting and turning through all those towers, being chases down by Wind Riders and Batriders. Then a bunch of Infernal meteors hitting those bridges while a group of Grunts is running across it, sending the Grunts flying!!!!!!!!!!! That would be awesome! But the map would probably lag, though.
first off, you don't understand, this is a "terrain" challenge section, not a cinematic duel.
second, rexxar is not thrall's body guard. if you bothered to take some time beating the campaign, you will realize thrall leaves in the end.
05-16-2004, 03:40 PM#65
Gitlich
Quote:
Originally Posted by Crunksta
What you need to do Gitlich is after you finish that, make all of the terrain walkable and make a siege between the Horde and the Burning Legion. It's Thrall, with his bodyguard Rexxar, versus Kil'Jaeden and his army. That would be sweet. Just imagine a bunch of Gargoyles twisting and turning through all those towers, being chases down by Wind Riders and Batriders. Then a bunch of Infernal meteors hitting those bridges while a group of Grunts is running across it, sending the Grunts flying!!!!!!!!!!! That would be awesome! But the map would probably lag, though.

I cant do cinematics, but i did start makeing it walkable. but i rarely finish things unless theres some incentive
07-08-2004, 03:49 PM#66
Mivalekan
Hitting pageup doesn't increase the Z axis for the barrel for some reason... Am I supposed to do or change something first?
07-08-2004, 04:08 PM#67
Gitlich
Quote:
Originally Posted by Mivalekan
Hitting pageup doesn't increase the Z axis for the barrel for some reason... Am I supposed to do or change something first?

you need to set the max scale value to somehting like 10 in the object editor first
07-08-2004, 05:39 PM#68
AntisMerlin
Quote:
Originally Posted by Mivalekan
Quote:
Hitting pageup doesn't increase the Z axis for the barrel for some reason... Am I supposed to do or change something first?

That happens to me too, I found that double clicking a doodad allows me to edit the verious axi
07-09-2004, 01:37 AM#69
Mivalekan
Quote:
Originally Posted by AntisMerlin
That happens to me too, I found that double clicking a doodad allows me to edit the verious axi

Well I tried that, but the Y and Z axis things are greyed, so I can't do anything to them.
07-09-2004, 01:42 AM#70
Gitlich
Quote:
Originally Posted by Mivalekan
Well I tried that, but the Y and Z axis things are greyed, so I can't do anything to them.
that becaseu its a destructable, desructibles are a class of doodad that have to have the XY aqnd Z values all the same, what you need to do is right click on the cattill doodad. copy it, and paste it into custom doodads. rename it someting like barrle NO PATHING, or what ever you want, then set the model file to the barrel model (make sure its the uprigh variation, and not the sideways version)., then set the max value to about 10. place one in WE (it dosnt matter if its huge) double click, then set the x and y values to soemthign like 1, and the z value to soemthig like 4 or 5, and that should work. hope this helps
07-19-2004, 12:02 AM#71
BuRnInSpartan
wow gitlich great work
08-05-2004, 11:14 PM#72
Master-O-Chaos
Quote:
Originally Posted by Gitlich
Some more screens, theres a peon at the gate of the gun tower in the first pic for scale
sorry its off of this topic but how do u stack buildings like that?
08-05-2004, 11:18 PM#73
ClosecI
Please do not revive old threads.

And as for your question, go to the Tips of the Trade thread.
( http://www.wc3campaigns.com/showthread.php?t=51765 )
08-09-2004, 06:57 PM#74
ghost_sentinel
I was just wondering....how do you guys stack and make buildings so close like that? Is it a special editor you use?

-Sentinel
08-09-2004, 07:49 PM#75
ClosecI
Quote:
Originally Posted by Master-O-Chaos
sorry its off of this topic but how do u stack buildings like that?

Quote:
Originally Posted by ClosecI
Please do not revive old threads.

And as for your question, go to the Tips of the Trade thread.
( http://www.wc3campaigns.com/showthread.php?t=51765 )

Quote:
Originally Posted by ghost_sentinel
I was just wondering....how do you guys stack and make buildings so close like that? Is it a special editor you use?

-Sentinel

Maybe next time you can read AT LEAST the last two post?