| 03-24-2004, 04:33 AM | #61 |
anyway this program is freaking cool |
| 03-24-2004, 05:47 AM | #62 |
Thanx Oinkerwinkle |
| 03-24-2004, 06:07 AM | #63 |
can i export so my Milkshape animations to an mdl? |
| 03-24-2004, 07:48 AM | #64 | |
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| 03-24-2004, 09:15 AM | #65 |
Oinker goto mirc and contact me, then I can give ya some suggestions regarding some issues =) |
| 03-24-2004, 11:25 AM | #66 |
Is the start frame the same on every wc3 model? Its hard to tell because I can't see the note track on any imported models |
| 03-24-2004, 04:24 PM | #67 | |
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| 03-24-2004, 10:27 PM | #68 |
anyway, I tried to merge a single animation but it didn't work. What i mean, sometimes the program says overflow. The other thing is, the program said [Done with single animation] and it has nothing on it. Still don't get the single >_ however, the program is very useful. P.S : Shadow Hunter's animation is the funniest one :) |
| 03-24-2004, 11:47 PM | #69 |
Cool, Doesn't work all the time, This looks so funny, A reterded troll. |
| 03-25-2004, 01:18 AM | #70 |
hm...I'm at work now, but wouldnt different animation time intervals on the models cause whatever animation you copied to overlap and screw up? Would you have to pick 2 units with the same certain animation time frame (of just one single animation)? |
| 03-25-2004, 03:14 AM | #71 |
brilliant! I just noticed this literally an hour after I figured out how to transfer (basically..) the anims, at a noob level! Thank god, this program kicks ass! It has a few bugs (when im converting the mdl to a mdx it gives the errors..) but those can be easily fixed with some basic mdl editing :) Haha, try giving the zombie DH animations, my first one with the prog! Kick ass!! Do you plan on making any more of these tools, oinker? :-D |
| 03-25-2004, 04:44 AM | #72 |
guys, if you really want this program to work well at its current beta stage, you have to put in some work... since it only transfers bone of the similar(not same, i dont know) name, so you can actually open the mdl and rename them, and then transfer... :) well its at least better than doing all by hand |
| 03-25-2004, 06:38 AM | #73 | |
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| 03-25-2004, 11:23 AM | #74 | |
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| 03-25-2004, 05:55 PM | #75 |
won't that make two of the animation then? If theres one in the regular track and then one on the end? |
