| 07-15-2006, 08:27 PM | #61 |
Great Tutorial, very nice. But I have one problem though >.< I followed this tutorial very carefully and it worked. But for my map the units are only available to wear 1 wep, 1 armor, 1 helmet and 1 shield So i copied my first trigger of this kind and just changed the item-types It works when i try to pick up 2 of the same item and then i have an item of a item-type that isnt in a trigger so that i will be able to carry several items of that type. But it seems that the trigger gets bugged when i pick up those items that isn't in a trigger, then the whole shit gets messed up :( i can pick up several shields etc Can anyone see the problem just by reading my description, if not tell me specific information you need and I'll be happy to describe it. Again, really nice Tutorial |
| 07-16-2006, 08:49 AM | #62 |
Hey guys, just found the problem myself >.< gah it was obvious xD |
| 05-04-2007, 04:11 AM | #63 |
Arrrggghhh!!! It's not working for me! I followed the instructions very specifically, but whenever I have him try to pick up one of the items, it just drops and says "You already have a weapon!" when he actually doesn't! Where'd I go wrong? |
| 05-04-2007, 04:17 AM | #64 |
D'oh! Nevermind, I figured out what I did wrong. I accidentally set the initial value of "Hero has Weapon" to true. I'm such a noob... :P |
| 10-18-2007, 04:09 PM | #65 | |
Quote:
Sorry, fix that. ![]() |
| 07-29-2010, 07:13 PM | #66 |
i got stuck on this part HeroHasWeapon[(Custom value of (Hero Manipulating Item))] Equal to False i cant find hero has weapon. |
| 07-29-2010, 07:15 PM | #67 |
HeroHasWeapon[(Custom value of (Hero Manipulating Item))] Equal to False i cant find hero has weapon can you help |
