| 02-18-2005, 09:23 AM | #796 |
Draenei-Seer you can also use CTRL+ Num Numbers to move doodads and ignore the pathing, and ctrl page up and down to edit the height btw, could you post some screens of thousand needles! |
| 02-18-2005, 10:43 AM | #797 |
Guest | Yay! Im in ;) @Nasrudin Thx.. Just what i needed ![]() |
| 02-18-2005, 12:29 PM | #798 |
hokay my computer needs to be repaired so ill start shimmiring flats on saturday. and after thats done ill do astranaar. |
| 02-18-2005, 03:51 PM | #799 |
Nooo! WoW PlayCards will be released 25th of Feb... Can't play till then... ;( Well I have good time for the Wc3 WoW Terrains! xD Btw, thanks for the tips ;) (Damn I hate smileys.. ) Tony, I'll keep doing Darkollmar, haven't finnished it yet. I've been lazy boy and I've had much school works so no progress yet. |
| 02-18-2005, 03:58 PM | #800 |
Yo. Okay. I've tested the triggers. Errr.. a camera bugs, gonna fix it. Btw, why do people like to vote our WoW down in wc3sear.ch? Our WoW was voted down by someone! ![]() |
| 02-18-2005, 07:36 PM | #801 |
Guest | Problemy some noobs as 90% of wc3sear.ch's users are noobs :P |
| 02-18-2005, 08:35 PM | #802 |
ya i just stick to this site alot. and beantony you havnt realyl aknowladged me. im gonna do astranaar now ok? To Everyone: I need everyone to take a few screenshots of theyre WCIII:WOW character in some sort of battle or something because im gonna make a large picture with combined images. |
| 02-18-2005, 09:10 PM | #803 |
Guest | I've sent the models to the yahoo account, did you got them? |
| 02-19-2005, 12:16 AM | #804 |
wwwweeeeeeeeeee it took me a hour combing through this thread but i sorta made a poster. what do you guys think? |
| 02-19-2005, 05:53 AM | #805 |
double post. im now on The Hubb. i posted in our area. ya........ |
| 02-19-2005, 06:35 AM | #806 |
Great job with that sig ^^b Beantony: Well, don't worry about the fags who did that, aren't we quite close soon to release the Kalimdor part? Only needs terrains and thats it eh? |
| 02-19-2005, 06:43 AM | #807 |
lol i forgot to say somoene started a post about a single player wow......i rejected him hard but told him he could join us if he wanted. |
| 02-19-2005, 03:20 PM | #808 |
Guest | What do you have for Race starting points? Are you going to have the main cities be the starting points, or is it going to be like WoW: Humans - Northshire Abbey (Elwynn Forest) Dwarves and Gnomes - Coldridge Valley (Dun Morogh) Nightelfs - Shadowglen (Teldrassil) Orcs and Trolls - Valley of Trials/The Den (Durotar) Tauren - Camp Narache (Mulgore) Undead - Deathknell (Tirisfall Glades) (Also, it would be cool if you could add different models to the character for whatever they have equipped. Weapons, Robes, etc.) Another thing: My computer has a really good graphics card, but not a very great processor for this game. Is there a way you cool speed up the loading process? It would also help if you made a graveyard system (so you wouldn't have to go through 2 or more loading screens when you die.) When you die you could suspend corpse decay, then create a wisp at the nearest graveyard. You could control the wisp to try to get back to your corpse. Once the wisp in in range of the corpse, a dialog with pop up asking if you want to resurrect. Then you could kill the wisp and resurrect the player. |
| 02-19-2005, 03:42 PM | #809 |
fets i cant really answer your questions youll have to wait for beantony on that one. To team: PlasticAngel is gonna do astranaar for us. hes really good and he has alot of free time. |
| 02-20-2005, 03:21 AM | #810 | |
Quote:
... Expect more loading time in the next release then. Because of new tradeskills level system, the loading time extends 20-40% from before. Can't be helped, sorry. And graveyard system, I think not. What do you mean with "so you wouldn't have to go through 2 or more loading screens when you die"? Do you mean we have to put a graveyard on each wilderness map? And about your WoW battle system, I don't really know. I think I will stay with standard battle system. @ Smith Nice poster you have there ^_^ @King Hey, could you contact fluff? I sent few models for Astranaar to him backthen. Ask for the models. @Nasrudin I'll check the mail. @Draenei lol, like I said before, we'll need 60-70 maps for kalimdor. But we now only have around 10-15 maps. ![]() And anyway, I think I'll need to repost the 80% map plan again, be sure to check it. (80% because I can't find hyjal and few northern kalimdor areas.) http://www.wc3campaigns.com/attachme...chmentid=53180 |
