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STFU Arena -=Ideas Needed!=-

08-23-2003, 01:51 PM#76
Dead-Inside
Okay, that's more then enough to work around.

Next I'll need some massive items, as well as regular ones. Along with tool-tips, exactly what they do (THEY CAN DO WHATEVER YOU WANT! Don't mind what to base them on, ect, base it on what you would want an item to be in game). How they look along with any other information. Of course tip on how to make it would be good but I don't "need" it.

If you want to make more heros, make some NE and let me tell you those heros I made that are yet to be spelliced, hehe.

Regards
Dead-Inside
08-23-2003, 01:53 PM#77
DarkMonkey
Mercury's Boots

Cost a lot, look like boots of agility, raises movement speed to the max possible.
08-23-2003, 03:17 PM#78
Dead-Inside
Well that's creative... And if I would make such, I would make them a boost for 15 seconds every 2 minutes. ...
Thx anyway mate, but I know you can do better if you put your hearth in to it.

Regards
Dead-Inside
08-23-2003, 03:21 PM#79
chemo
okay heres a item... a item that can be charged like an spell:

invunerability for 25 seconds

cooldown for the item is 200 seconds...

this item should be able to be charged 4ever, this item would be good to escape with like if u have 20 in hp it would be nice to be invunerable to escape with :D
08-23-2003, 03:29 PM#80
Dead-Inside
Actually, there will be no mirror image, no invanurability and absolutely no blink.

Now when I ask for items, I want creative items that you would want to play with... I mean a charged item with a spell I could do myself.

But creative tool-tips with a cool item is a lot harder. I know this because I do it myself when OTHERS ask for it. I, however, suck when brainstorming spells, items and heros for my own maps. And no, I don't know why :P.

Regards
Dead-Inside
08-23-2003, 03:34 PM#81
DarkMonkey
Ectoplasmic Raygun

The ghosbusters confiscated this, but must have left it behind.
Turns the targeted unit ethereal for __seconds
08-23-2003, 05:18 PM#82
Dead-Inside
THAT'S what I'm talking about. Now what's that for a fun item? It should be dropped by a creep :P. Now that's a good idea, haha.

But come on people, Items is the easiest thing to come up with. Include several in one post also, it is possible to make more then one idea per post... (When ShadowElf2002 wanted Items for his map, I was one of the 3-4 people who contributed, and my where they good ideas. Even so the map wasn't really as fun playing as I would have hoped to and it never hit off. The items and names of the items were the best.).

Regards
Dead-Inside
08-23-2003, 09:06 PM#83
Vexorian
Yeah, I understand what you are talking about, That guy got way a lot of original item Ideas, I don't know how he got to get them, but that thread was a complete Item Creation Thread.

I did a thread for myself, and yet some items there are really good, people start Giving me ideas like a (insert name here) weapon that increases attack by 21... I wan't spells for items

From the things I read in this thread I can say, You will hate my map , hehe, There is blink, mirror image, Divine shield, but I managed to balance them - I think...
08-23-2003, 09:37 PM#84
Dead-Inside
It wouldn't fit my map at all. The reason why you don't want any of those three spells are the simple fact that you can then escape, and noone else can. You can escape if you get surrounded as well... Might fit your map however. Good luck you to.

Now give me items, guys, pleeaasse.

Regards
Dead-Inside
08-23-2003, 11:16 PM#85
DarkMonkey
Love Potion #9
Straight from Madame Rune, your very own love potion!
Keeps a specified enemy from attacking you for __ seconds.
DOES NOT WORK IN DUELS

Transmogrifier (closest looking thing to a cardboard box possible)
It's amazing what people do with corrugated cardboard these days...
Temporarily disguises your hero as a cute lil critter!

Samara's tape (something that looks like a video)
Out of the well and into your heart!
If you get killed while holding this, the killer will die in 7 days of game time.


each of those are references to these things: That One Beatles Song, Calvin & Hobbes, and The Ring.
08-24-2003, 12:24 AM#86
AresKaminari
(I'll let you pick the actual icons, sorry but any items I really liked I put my name in front of because they're too cool to not be directly linked with me..lol)

-Bullet Time
Extended Tooltip: Max Payne did it, now you can too! Heighten your senses to go into a trance of extra speed.
Description: Trigger-based item that halves the movement speed of EVERY unit in the map except for the hero who used it (Make sure to specify 1/2 of BASE movement speed so they cannot stack, and make sure the person who used the item's movement speed is returned to default, so you can counter bullet time with your own)

-Cloud[SQC]'s Insta Fountain of *TYPE*
Extended Tooltip: Opens an interdimensional gateway to warp in a Fountain of *TYPE*, which does *depends on type*
Description: Builds a fountain of a certain type, that through triggers only lasts 30 seconds. The following are all the types:
=Mana- regenerate Mana
=Health- regenerate Health
=Power- regenerate Mana/Health
=Blood- modify command aura to give bonus damage
=the Defiled- give plague ward ability (the only fountain you want your enemies to stand by..and make it look like a fountain of health and have a target attachment of the plague ward to look like the aura of health regeneration, so enemies don't know)

-Anti-Magic Cloak
Extended Tooltip: Anti-Magic cloak grants the user spell immunity at the cost of movement speed, as it is imbued with dense materials.
Lesser level item that grants spell immunity constantly at the cost of a severe movement speed deduction (give item unused ability 'Magic Defense' from Human/units), the item can be turned off and on at will by clicking, but has a cooldown between the two

-Narcissus' Mirror
Extended Tooltip: Mirror used by Narcissus in Greek Mythology. Causes one to fall in love with oneself.
Description: Large armor upgrade, but every hero holding one randomly uses 'taunt' every minute or so.

-Kamikaze!
Extended Tooltip: As a great TV Ad once said..."If you're gonna go, go all out." Blow yourself up to cause massive Area of Effect damage.
Description: Using item activates trigger that causes hero to die when using, but does area effect damage to enemies within the area (this is a completely triggered item, if you need to know how to make it I can help you)

-Cloud[SQC]'s Illusionary Quake
Extended Tooltip: Causes a massive quake seen by everyone but the user, particularly adept at disturbing the giant hands in the sky.
Description: Trigger-based item that shakes the camera of all other players than the owner of the hero who activated it for 10 seconds (just for amusement..heh)

-Cloud[SQC]'s Imaginary Eclipse
Extended Tooltip: Causes an eclipse seen by everyone but the user, particularly adept at disturbing the giant hands in the sky.
Description: Another of the annoying camera-based-trigger items. This item causes the screens of all players- except for the owner of the hero who activated it- to fade out over a period of 5 seconds, remain dark for 10 seconds, then fade back in over 5 seconds.

-I have Absolute Power (This is a fun one!!)
Extended Tooltip: (give it none..it'll be more interesting)
Description: (Saying from E.T.) Using triggers, change the hero who activated the item to be owned by player Neutral Victim, and be ordered to a random place on the map (he'll get as close as he can). After 20 seconds, the hero returns to its original owner, and receives a large sum of gold for his feat of confidence. If the hero dies he receives nothing, and of course the opposing team will get a point for his death (most likely, that's how arenas work)

That's all for now! Remember due credit!
08-24-2003, 11:03 AM#87
Dead-Inside
Mate, if I can trigger a Stock system, and make a Vote System (Just put in how many different votes you want in it, lagg free) I don't think I'll need any help with making trigger driven items.

Anyway, on to the ideas, I like them, and I like them a lot. They're ****ing great! Well, okay, not really all of them. But I like some. The healing fountain wasn't the greatest idea, nor is the taunt. There wont be a lot of creeps, this is a hero arena. And the point of not escaping also goes for not healing by items.
I actually haven't been thinking about how to win the arena. I was thinking about several options for Red.

One would be money, the other would be the system you expected. And maybe I'll add a third and even a 4th. Like survival. You get X lives, after your lives are up, you can only watch. (Let's say 10 lives). This mod would disable a lot of things.

Here's my own item I just thougth up, no name yet.
It renders the hero who uses the item transparent. This does not make him invanurable, nor inable to attack or be attacked. However, his opponents (The other teams in the arena) have a hard time knowing where he is, and thus, now knowing where or how to attack him. It's a really cool item, and it has 1 or 2 charges.

Now bring me something you'd use in an arena. :P. (Also, I'd definently change the names of the items, that wasn't very creative names, nor did I see any tool-tips, hehe, you lazy bastard, hehe).

Regards
Dead-Inside
08-24-2003, 12:34 PM#88
DarkMonkey
How where my three items?
08-24-2003, 01:38 PM#89
Dead-Inside
Hehe, well, they need some tweaking. As the Cardboard box will make you a flying critter whenever you want, for one charge. And you will stay flying unitl whatever. It will also say that it is refered to Calvin and Hobbes. The Love Potion isn't really what I'm looking for, even though it would be good in other types of maps.
Lastly then, the 7 days you'll die... Well, I don't plan on having a day/night cyckle for starters. And I don't want it to be like "It will die in 2 min" either. So that's a no. But I like the cardboard box :).
(I missed your post completely before, sorry)
Come on people, more ideas.

Regards
Dead-Inside
08-24-2003, 07:06 PM#90
AresKaminari
The fountains work, cause they affect everybody and not just the person who built them. And you need the corpses for every single dead-related spell. So put some random creep spots in. So since you're a trigger master like me, I'll just unload trigger-related items I could think of.

-Hero Meteor
Extended Tooltip: Ignite yourself on fire and annihilate your enemies!
Description: Trigger-based item that uses special effects and what not. The user gains extra movement speed, and anybody he comes nears loses massive health per sec. But he constantly loses health as well for being on fire..Lasts X seconds.

-Kill Frenzy
Extended Tooltip: I DON'T CARE IF I LOSE MY MIND, AS LONG AS I SLAUGHTER ALL OF YOU! (those of you who played The Bouncer will recognize this line)
Description: Add an expiration timer (the hero will live for X seconds) to the hero and give a constant floating text that's re-placed over the unit's head every .5 seconds or so, that's only visible to the user himself. For this time the hero gains 200% exp from all kills. Make sure that you have something so if the hero dies midway that everything is set back to normal.

-Anti-Magic Gate
Extended Tooltip: Activate a hidden magic stronger than any other to disable ultimate spells.
Description: Disable all ultimate abilities for heroes for 300 seconds (5 minutes). May only be used by a hero level 6 or over.

-Blessings of the Mana God
Extended Tooltip: Call upon the power of the Mana God to restore all spells to active with full mana.
Description: Hero must channel for 10 seconds, but he will then have all his spells' cooldowns reset along with all his mana, great for getting two ultimate abilities.

-Do you feel lucky?
Extended Tooltip: Grants user 15% chance to evade or take a chance, gambling this item.
Description: Item has item evasion, but can be 'gambled' when clicked on. Gambling is a trigger-reaction that gives the hero a random item (you can add more specifics to what kind of items)

-Rocking Chair
Extended Tooltip: What evil do you stir?
Description: Summons Old Man Carson's Wife, who is a neutral hostile (change ownership immediately via trigger) that drops random items on death via trigger, though she only lasts so long before she is 'unsummoned' and you don't get her items.

Once again..due credit..have fun with them.