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Ice Knight's Merge Workshop

01-25-2004, 02:08 AM#76
Turn-A Gamer
Quote:
Originally posted by CyborgDragon
same, my team will get angry and fire me if its not in by tomorrow night(im the creator of the mod but i made a rule that applies for everyone, if you dont get your work done or downloaded by the due date your fired)

Hey asshole, you're not paying him, he doesn't owe you a damn thing. Show a little respect for the guy who's working for free. He's got a life and his own priorities, and just because you need something doesn't mean he has to drop everything and do something for you. You're not entitled to free model work. I used to work in the Command and Conquer modding community and I used to see this kind of ingrateful attitude more than I could care to mention. It's not a positive and conductive attitude. :nono:

You don't need to set artificial deadlines for your hobby and you shouldn't demand this of others too. I'm not trying to flame, and I know I'm not a mod and I'm not trying to put you in your place... but Jesus, a little perspective, man, like I said you're not paying him.
01-25-2004, 02:40 AM#77
Pheonix-IV
Quote:
Originally posted by MoOp
nameofmodel_portrait.mdx

example: if you want the demonhunter portrait to go on the paladin portrait..

extract demonhunter_portrait.mdx and rename it to paladin_portrait.mdx then upload into map!


so what about models that dont have portrait models coded into them? For example the orignal elven blademaster, if i'd just made a model called "elvenblademaster_portrait" then would it have worked?
01-25-2004, 02:54 AM#78
Tiki
Quote:
Originally posted by Pheonix-IV
so what about models that dont have portrait models coded into them? For example the orignal elven blademaster, if i'd just made a model called "elvenblademaster_portrait" then would it have worked?


yes, i took the priest_portrait.mdx and changed to elfblademaster_portrait.mdx and it worked.
01-25-2004, 03:08 AM#79
WC3player2
Yes It Works WIth Any Model.
01-25-2004, 03:26 AM#80
Ice Knight
Quote:
Originally posted by ZephoN
hey Ice, what happend to my request?


i don't want to make something that looks like someone else's work. are those models for a mod that tufy's working on? first ask him for them...if he says no then ask him if he doesn't mind me making some for you...i don't want to cause trouble if you know what i mean? if all goes well, i'll do your request...

Quote:
Originally posted by CyborgDragon
same, my team will get angry and fire me if its not in by tomorrow night(im the creator of the mod but i made a rule that applies for everyone, if you dont get your work done or downloaded by the due date your fired)


lol...well your in deep crap dude...maybe i should of posted rule number 7) First come...First served...wait in line. i can't snap my fingures and have them done...be patient...i got a lot of time on my hand this weekend so i should be able to get to yours...
01-25-2004, 03:27 AM#81
CyborgDragon
I will pay him tho, but my team is gettin very annoyed.my partner might be fired alrdy because his 3dsmax isnt workin.
01-25-2004, 04:29 AM#82
Ice Knight
Ashandir, i couldn't get the sh's blades to work...but the huntress' work fine...
01-25-2004, 04:37 AM#83
red_fox
Ice Knight u said that i don't want to make something that looks like someone else's work, dose this mean later on u wont do my request 4 the head of a peon on the body of the Brigand?
01-25-2004, 04:43 AM#84
Ice Knight
if the model request is something that is already for a mod, try to get permission from the mod people first...i'm still debating on it...just wait till i get to your request...

one more thing people...when i said i'd merge custom models...i meant custom models that you made or have permission to use...CyborgDragon, you lion saytr i won't do because it contains other people's models...ask them first...

now...i'm going back to your requests...
01-25-2004, 04:49 AM#85
WC3player2
Quote:
Originally posted by Ice Knight
Ashandir, i couldn't get the sh's blades to work...but the huntress' work fine...
All You Have To Do Is Set The Material Set To Tranparent Instead of None.

Set This
Material {
Layer {
FilterMode None,
static TextureID ?,
}

To This on the right material

Material {
Layer {
FilterMode Transparent,
static TextureID ?,
}


Also You Have To Set The Material Type To Team color For The Huntress Blades. So The Middle is Team Color

Like This

Material {
Layer {
FilterMode None,
static TextureID 1, <--- Image"" Replaceable Image Id
}
Layer {
FilterMode Blend,
static TextureID 4, <--- The Blade Image ID
}
}

With out the <---- Arowws
01-25-2004, 05:00 AM#86
Ice Knight
yeah, i collapsed the huntress' weapon into one geoset...it comes up black in game which is what i was going for...

well, Ashandir, thanks to WC3player2 the shadow hunter's blade now work...:D
01-25-2004, 05:27 AM#87
LIAHONA
Quote:
Originally posted by Ice Knight
if the model request is something that is already for a mod, try to get permission from the mod people first...i'm still debating on it...just wait till i get to your request...

one more thing people...when i said i'd merge custom models...i meant custom models that you made or have permission to use...CyborgDragon, you lion saytr i won't do because it contains other people's models...ask them first...

now...i'm going back to your requests...


good call. i never thought it would be a problem, nevertheless i have already sent a pm to tufy about the matter.
8))
01-25-2004, 05:48 AM#88
Tiki
if u didnt see before cuz of so many replies...

2 things for ya iceknight!

--------

1 - the fairie dragon with hero glow as before

2 -

- take the demon hunter
- change his head to the dragonhawks head ( not the bloodelf one, the other dragonhawk )
- add the dragonhawk shoulder pads to the demon hunter ( not the bloodelf one, the other dragonhawk )
- and maybe edit the blades to look like below, or use blademaster swords...
01-25-2004, 05:56 AM#89
Ice Knight
i saw MoOp...don't worry...i'll get to it...

Turn-A Gamer, your's is done...

from now on guys...or gals...just post one request at a time...ok?
01-25-2004, 06:24 AM#90
Turn-A Gamer
Can you move her head down a little bit so her neck is a little more rooted in the model?