| 03-26-2004, 02:55 PM | #76 |
Vex, I tried to download but it I couldnt open it in the world editor. Then I placed it in a folder called 'nuke' and started warcraft, when I looked in folder it didnt show. Also after looking at your alternative summon, I looked the for the origanel and found how to add the aloc ability. First custom text I've used lol Yalo7712, I'll work on that spell next. Andyx, I dont know how to figure out the gold cost of units. Lazurus, Want it like this?. God bless darky lol, |
| 03-26-2004, 03:41 PM | #77 |
Nevermind about that cast steal Battlebot, did you do the jump spell I mentioned earlier (some posts above). |
| 03-26-2004, 04:06 PM | #78 |
Andyx, Can't make a unit fly into the air unless the unit movment type is flying. I created force back or something on the demon hunter. Vex, I was able to get the map open and it is very simular. I didnt base it off anything. I am one of the main spell editors on Bifrost, I created a fireball and meteor spell and I used that special effect the explosions. Then some one asked for the nuke, thats how I created it. Really wierd how simular. Edit: Now that I look at the unit FX, its the exact same. I NEVER NEVER copy other peoples work. So he must have copied mine. He used the same amount of for each interger a/b, and uses EXACT same camera rotation, he is a theif! Also the spell says that if the hp is less than 2000, which is exact as my spell, explode them. Where his spell description says that it deals 1000. When was this spell made? --- I cant get the immoltion like abilitys to work so I created dummy spells. I got it to work but the second dummy spell didnt want to go past level 1, even though it had 3 levels so I needed to create 2 more dummy spells. Then you could learn the inactive spell when the active dummy spell is in effect so I needed to add another trigger. Didnt think it would take so long. |
| 03-26-2004, 08:15 PM | #79 |
hey you said to make more portals when i cast the spell and make the unti walk out so it looks liek he came out of the portal. how do i do that? |
| 03-26-2004, 08:37 PM | #80 | |
Quote:
Create a portal on offset by x facing the last created unit degrees. Best way I can think of it. |
| 03-26-2004, 09:12 PM | #81 |
uh dude can you create me a spell which you summone a sheep which looks utherial but can attack like a normal fire panda, also he has the mirror image with nine images. It seemed simple to me but when i did it my etherial sheep could not attack (etherial should not have any effect) and with mirror image they triple and then all of them died and there ws a random cyclone in the middle. The bodys didnt dissapear either, jeez man are quite busy thats a shit load of spells |
| 03-26-2004, 09:35 PM | #82 |
gwat, Have you tried creating a footman and modify the stuff for a panda. Create a spell that summons that unit. And use a trigger if a unit is summoned, and summed unit-type is the custom unit, then Animation - Color vertex, change transparentcy to 50%. Then just modify how many images are created. |
| 03-26-2004, 10:13 PM | #83 |
lol how would i do that i know nothign about triggers, liek if you can, can you show it how it should look. the triggers. that is if your not busy |
| 03-26-2004, 10:27 PM | #84 |
Hey dude, i wanted to make an ability to a "samurai", it would be his ultimate, is this : the blademaster would ramdomly attack nearby units, dealing like, 200 damage each attack , but with a 10 attack limit...or less, but i wanted so the blade master would like attack at the same time ( not the same time, but with 1 second between attacks) as like he was at a super speed, and u could see the attack he had done before... well, that got confuse! let me clear up : the hero uses ultimate, waits 1 second and with great speed he would ramdomly attack nearby units , leaving the mark of his last attack( like this, the hero attacks the first unit, them when hes attacking the next, the before dissapear), attacking 10 units dealing 200 damage each attack... phew...is that possible?? if u decide to make it, thank u! |
| 03-26-2004, 10:38 PM | #85 | |
Quote:
roger :) , dont rush and thx for making hope u know what i need :P just make sure again :) i thought u have a bit confuse, help you dont mind "frost weapon could be turn off or on, if on it drains both hp and mana, and frost ball will show up,lv1 shows 1 ball, lv2 shows 2 balls lv3 shows 3 , if off nothing gonna show up " ability turn on/off switch is like immolation's switch (just switch) |
| 03-26-2004, 10:39 PM | #86 |
i want a spell where there is a small blue flash <kinda like a bomb> thats emitted between the unit's torso and feet....do u think u can also make it so that the unit who performs the spell to not take damage and others do?<large splash dmg if u plz> |
| 03-26-2004, 11:29 PM | #87 |
Yalo7712, Frost Weapon done xicaum, Working on it Aznwhore, Can't have a fx between 2 points as I know of. Do you want a charged blaster shot like metroid? For all units in range of targeted point that isn't caster, hurt damage, thats easy. |
| 03-26-2004, 11:45 PM | #88 |
Uh battlebot sorry i was afk all the week. Uh want i meaned with basilic thing is not change to stone doodad its just change in rock like avatar.And the guy stop moving and other thing. An got another request i know its easy but im bad with trigger. Its a spell its hilight the hero 3 level and every level give more light i dont want range i just want light(just for night). THx :\ :> ;) :D |
| 03-26-2004, 11:47 PM | #89 |
nono, not a charge shot, <though if u make me a yellow colored one would be nice ^_^ > what i asked for is a bomb, like thus <btw: about the between legs thing and whatever, im thinking to let the spell be at the origin of the unit<i think thats a postition>> |
| 03-26-2004, 11:53 PM | #90 |
You mean summon a unit and after x time explode and deal damage to all nearby units? |
