| 11-04-2004, 01:56 AM | #76 |
![]() iim going to make sigs for everyone :D tell me wut u want... i'll try to make them :D i dont' have anything to terrain yet =.= |
| 11-04-2004, 03:53 AM | #77 |
sorry for doubling but i was bored and did an outline for the replicator tech tree ![]() change anything as you like or see fit :god_help_us: [edit] i'll post descriptions of the units later... it's almost 12 now... gotta sleep ; / |
| 11-04-2004, 08:21 AM | #78 | |
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Yes we need your help.... |
| 11-04-2004, 08:54 AM | #79 |
Guest | Still want to make Leaderboard/UI/Command buttons and Desing web page? yep Tech Tree the mineral is what ever the original replicator consumed to make its 'double' if you've seen the episode where theres a replicator in the russian sub, its 'doubles' are made of whatever the sub was made of etc etc and Gao'uld energy weapons only slow them for less than a second, they dont stop them. |
| 11-04-2004, 02:16 PM | #80 | |
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yes we need your help start with icons... and graphics for the site |
| 11-04-2004, 04:32 PM | #81 | |
Guest | Quote:
okay, ill start with icons for all the above models could you do us a sig, if you get time |
| 11-04-2004, 04:45 PM | #82 | |
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| 11-04-2004, 05:08 PM | #83 | |
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All-round core-files editor? Oh, and I can do unit/ability Atleast these.... You have seen the human building tree? ... You might want to invent some abilities.... |
| 11-04-2004, 09:40 PM | #84 |
I've been thinking, would the mod's timeline make in possible for them to use Ancient Atlantian technology? That could make for some pretty cool stuff, and make them more of a match for things like the Replicators. Edit - Plus it'd get rid of the need for that made-up ship. Puddle-jumpers... Mmm.... |
| 11-04-2004, 11:06 PM | #85 |
ok i found this site with these awsomo models we can base our models off of.... http://www.stargate3d.fsnet.co.uk/Showcase.htm [edit] this is a WIP sig for cryax_dfa... tell me what you want to change ;) ![]() |
| 11-05-2004, 07:21 AM | #86 | |
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Yes That is possible... Here is HMMWV Avenger, Comando and UAV Well basically I have done all Human unit models (They need now Better Skins and animations.....) Hmm we really need texture artist.... |
| 11-05-2004, 11:40 AM | #87 | |
Guest | Quote:
thats ace, thanx |
| 11-05-2004, 03:39 PM | #88 | |
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i can skin... but i can't unwrap |
| 11-05-2004, 04:12 PM | #89 | |
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I have the same problem.... Hmm but there is tutorial I quess we have to learn.... http://www.wc3campaigns.com/showthread.php?t=62978 |
| 11-05-2004, 04:32 PM | #90 |
hot damn it's too confusing for me... i'll try tho.. tykk if you can just pm me something... |
