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Warcraft: Unsung Legends

10-31-2004, 06:35 PM#76
Taur
Quote:
Originally Posted by slith
Here are some more concept for place in lordaeron:
- Durnholde Keep: The human Castle has been rebuild by Stromgard to keep the frontier safe from undead Incursion. You can find Weapons shop there.
Playable hero: Lieutenant Stromerk Race: Human, Mastery: skilled melee + stealth Alignment: Alliance, Partyable to: All Alliance Character
Lieutenant in the Stromgarde forces, he seeks to do more than boring border's patrols.
- Caer Darrow: The Elf Outpost has became a very dangerous dungeon to visit. Both tourmented spirits of elven and orc warriors are roaming in the island. The presence of Magical morphed creature is not very welcoming too...
- Aerie Peak: The Griffon's Home has become on of the main dwarf encampement due to the number of forces sent in the north. It can be the dwarf starting location
Playable hero: CloudRacer Race: Human, Mastery: Flying Alignment: Alliance, Partyable to: All Alliance Character
This powerfull griffon is one of the few mount who survived a battle with dragon... halas his rider hasn't this luck and was killed. Till his dead the griffon refuse anyone to mount him, for now.
- Hearthglen: The fortified Village has become a refuge for all living human of lordaeron. With the remnants of the silver hand defending it, the undeads were never able to take it, for now.
Playable hero: Marthold Silverfaith Race: Human, Mastery: Paladin Alignment: Alliance, Partyable to: All Alliance Character
This paladin was trained by Uther himself but he now only hopes to defend what is left of his people.
- Mardenhole Keep: The Fortress was taken by Sylvana and restored into a powerful undead stronghold. You can find here any undead weapon and armor you want.
Playable hero: Daenys God's Hand Race: undead(human), Mastery: Paladin Alignment: Forsaken, Partyable to: All Forsaken and Alliance Character
This fallen Paladin only wants to bring the light in the mind of his new brethren, the forsaken.
do you need any models?
10-31-2004, 06:36 PM#77
slith
Quote:
Originally Posted by duckduck
FrostFire5765: i have never really tried but i think i may be able to

slith: things that i may not be able to do
Celestial Wave - must be cast on water - i doubt i can do it, but i can try it with rects
- Volcano - produce lava who slowly move... will too produce Smoke wich will slow down air units and make them unable to attack and more vulnerable - i would like lava model/skin, i think i can make them unable to attack, but i dont think i can make them slow
- Ouragan - create an ouragan that... Will too produce crushing waves when cast on water - i have no idea what an ouragan is, that may be possible
- Hand of God - Will resurect and heal all friendly units and kill all enemy units under level 9. Cast bless on every friendly units too - what is bless?

can you check the other maps to see whether i did the spells correctly or not.
For lava model, just use flame. An ouragan is a cyclone but in atlantic ocean. Bless is some sort of spell that will increase damage i think.
10-31-2004, 06:40 PM#78
duckduck
to slith -
in the spell Ourgan, it summons a ourgan thing ot kill air units, what is an ourgan?

in the spell Hand of God, the allied units get b"blessed", what is that?
10-31-2004, 06:42 PM#79
slith
Quote:
Originally Posted by darkhorde
do you need any models?
For now i need ruined orc models please. Great hall, tower, barracks, pig farm,...
10-31-2004, 06:46 PM#80
duckduck
i just made the celestial water spell, except the only problem is the water thing. if we could not use the water thing, i got it done.

i made the Hand of God spell easily and I made Bless = Inner Fire

Im working on volcano right now which should be done soon.
10-31-2004, 07:24 PM#81
FrostFire5765
Might want to change "Gods hand" to Hand of the Gods. Just seems cooler and more appropriate.

Anyway, can you do a few Auras? Note that these are auras, and friendly units in the aura are effected as well.

1: Healing Presence. Refills mana at a moderate rate and health slowly. Rate of healing increaes with levels.

2: Grace of Aszhara. Increases movement speed and evasion of allies in the aura as well as refilling mana.

3: Dark Presence. Counterpart of Healing Presence. Increases mana refill rate and attack damage. Damages enemy living units as well.


w00t. 250th post.
10-31-2004, 07:30 PM#82
slith
Quote:
Originally Posted by FrostFire5765
w00t. 250th post.
it's progressing fast!
10-31-2004, 07:33 PM#83
duckduck
k, but right now im still doing the other spells.

Spells Finished:
-Celestial Water

Spells almost done
-Volcano - i just need to test it if it works
-Hand of the Gods - same
-Armagedon - same

EDIT:
Hand of the Gods works.
Armagedon works.
10-31-2004, 08:03 PM#84
duckduck
Quote:

1: Healing Presence. Refills mana at a moderate rate and health slowly. Rate of healing increaes with levels.

2: Grace of Aszhara. Increases movement speed and evasion of allies in the aura as well as refilling mana.

3: Dark Presence. Counterpart of Healing Presence. Increases mana refill rate and attack damage. Damages enemy living units as well.

Frostfire5765 - How many levels do you want for each?

Slith - does ourgan target a certain area or the entire map?
10-31-2004, 08:17 PM#85
Taur
here's some more info on how UL will work


Me might not give mounts, but if we do I'd think you'd have to be lvl 50 or something, but then buy it at a stable. Do you think you could do a trigger? We're using a fullscreen inventory system, so do you think you could do something where theres the full screen inventory, and then the 6 that actually give you yjeor effect? It might already do so, but I dunno.

You'd start at level 1 at your hometown. There would be an exit where you could fight creeps. Going deeper allows for stronger creeps, better items, etc. Each homeland's leader is a boss for someone. These bosses have their own submap and each drops an artifact of great power. (EX: Doomhammer, Horn of Cenarius, etc) Entering different cities allows for different nps reaction, Quests etc.


and I'm working on a tauren blademaster sort of, I replaced his feet with tauren feet, he has an axe and a cool head, I'm adding details right now, anyone to skin him?

here's a story line,

These brave warrior are no better of an example of unsung heroes, as the battle of mt. hyjial raged, archmonde beckoned for massive more doomguard reinforcements. As these hideous creatures approached the battle a squad of tauren (any idea for a name) along with the eagles of kalimdor foguht to keep the trench Straglehorn from the doomguards. IN the resulting battle 9/10 of thier ranks we're slain, but the doomguards we're held at bay until archimonde was vaquished taking with him all his lackeys. NOw these brave tauren wear a black band on thier shoulder in memory of thier dead, and they will occasionally call upoon the power of these dead to create a whirlwind of force decimatting any nearby units. They atack with renewed vigilance and stregth against demonic units in the hope of bitter-sweet revenge.

and can I do any spells, save some for me!
10-31-2004, 08:23 PM#86
Taur
Quote:
Originally Posted by slith
runied orc models
well that's more of a skin than a model, s ask our resident skinner, I think that adding a model with a skin for those extra details would not be worth the space and duck i'd say aorund 7 levels per each one, unless ultimates have less levels, then i'll refigure it. Since each hero will have 15 ailities (yes i'm working on a spell that will allow you to scroll through them)
10-31-2004, 08:27 PM#87
Guest
This game is going to be crazy fun.But I have nothing to do :( What can I do?
10-31-2004, 08:32 PM#88
Taur
Quote:
Originally Posted by NoobsRme
This game is going to be crazy fun.But I have nothing to do :( What can I do?
well what are u good at? if you can skin do slith ruined orc models! once they're done terraining I guess you could do a small cinematic welcoming the person into the race they chose and what is happeining to them
10-31-2004, 08:36 PM#89
duckduck
7 levels???? ok.
10-31-2004, 08:37 PM#90
Taur
Quote:
Originally Posted by duckduck
7 levels???? ok.
i would go with that right now and see what frost's max level is gonna be, he said it's around a 100