| 02-04-2010, 08:24 AM | #1 | ||||||||||
Hey guys. Well, I've just read that the "Galaxy" Editor won't have OOP at all. So I think it might not be a bad idea to talk about "vGalaxy", if thats supposed to happen. The original source: Here. Quote:
This means: No more longer leaks, but definitely no OOP. Blizzard really missed the point with OOP again. I wonder if they will ever make a wise decision. By the way, here are some of the biggest features: Quote:
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| 02-04-2010, 12:53 PM | #2 |
give everyone in this site 1 month and we'll have a better we for wc3 and must not wait an additional year... |
| 02-04-2010, 01:15 PM | #3 |
They are clearly trying to eclipse Wc3 (replacing wc3 with WoW, subtle, but not really) Bastards |
| 02-04-2010, 01:43 PM | #4 |
Hmm, I wish they could atleast added OOP to GALAXY ): |
| 02-04-2010, 02:12 PM | #5 |
Didn't we know this already when they said it was based on C? After all C is not OOP. |
| 02-04-2010, 03:03 PM | #6 | |
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| 02-04-2010, 03:06 PM | #7 |
Yes. UI can be modified, however, its not supported. |
| 02-04-2010, 05:04 PM | #8 | |
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I think based on C popularly means that it has C-like syntax, not necesarily the feature set. I doubt we would have to go memalloc() all the way :P It is indeed dissapointing that we won't have OOP, but I can see why they wouldn't go trhough the pains to implement a proper functioning OOp language (oop programmers would never be happy - "no singletons? no proper inheritance with fully ffeature access modifiers? no interfaces? no generics? no exception handling? this laguanges suxxx!!!"). They should have gone JS with V8 as the engine tho :P (yeah, I know V8 wasn't out when Galaxy was probably already desgined) |
| 02-04-2010, 08:18 PM | #9 | |
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From what I gathered from demos, you're able to modify almost any other UI property. You'll probably have to redefine a bunch of scripts for that but hell at least you'll be able to hide/move any other component (like minimap). Only problem is if the click detection is as laggy as wc3's. |
| 02-04-2010, 08:21 PM | #10 | |
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Are you joking? |
| 02-04-2010, 08:46 PM | #11 | |
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Attributes are a bit different and I could see couple of more attributes per hero displayed. Still brevity is the soul of wit, meaning simpler way is usually the better way. |
| 02-05-2010, 02:22 AM | #12 | |
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Unless they actually mean Warcraft III, as holyadvocate said. |
| 02-05-2010, 06:24 AM | #13 | |
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| 02-05-2010, 08:15 AM | #14 |
My idea would've been to create a hovering menu for attributes, so a new menu pops up, kinda like TXC. However, we know that blizzard again made a bad job. Poor blizzard. |
| 02-05-2010, 09:41 AM | #15 | ||
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BTW What does the bolded part mean? Quote:
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