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Super Smash Bros. Map - New Info and Screens

02-08-2004, 03:05 PM#91
Aznwhore
Quote:
Originally posted by erwtenpeller
or better: drop the stupid project and make something cool.


y would he want to drop the "stupid" project?
did u even take a look at his screenshots yet?
or do u not no how hard these triggers that he made r?
02-08-2004, 03:38 PM#92
erwtenpeller
as a matter of fact i do, and it still wont be good enuf to compare with SSBM; it will only bring shame to it.
02-08-2004, 03:46 PM#93
Aznwhore
this is WC, what do u expect?
02-08-2004, 06:00 PM#94
erwtenpeller
aaahh... u finally seem to get my point?
02-09-2004, 03:05 AM#95
l)ark_Link
erwtenpeller, just for your info, I spent more time on this map than most people spend on whole campaigns..lol..It took forever to figure out keyboard movement, physics, jumping, and moving cars for F-Zero. If you got a problem with a remake of what I consider a great game, on Warcraft3, then shut up..I dont want to hear it, and neither do most the other people here. If I get a reasonable amount of people to support this, then ill bring it back. What say you my brethrine? 8))
02-09-2004, 06:48 AM#96
erwtenpeller
fine i'll shut up, but before i go, let me compliment you on your avatar... Link is cool.8))
02-09-2004, 11:41 AM#97
Aznwhore
im making a project w/ the need for sidescrolling movement...
i would like some help w/ the triggers such as jumping, walking...etc
02-09-2004, 03:39 PM#98
Lost_ally
I think this is gonna be AWESOME!!!!!!!!!!!!!!!!!!!!!Keep working on it and ignore stupid people who disagree that this is cool:D
02-09-2004, 10:07 PM#99
l)ark_Link
Walking wasnt the hard part. When a person presses the right arrow for example, just have a trigger constantly applying a camera to the unit. When they try to press right, which would normally move the game view, then issue an order for the unit to move to a point to the right. It might be better if you juse used the keyboard movement tutorial. Its explained beter. But im glad im getting so much support, I just may end up trying to salvage this project. Also note: the areas I made before seem newby and outdated to me...Im capable of much more now... :D
02-09-2004, 10:12 PM#100
ak47
So the game play would be like pressing a spell does a special move?!?

How would the fall of triggers work. Like in SSB you fall and lose points but you can save ur self by doing ^B. Could you save yourself?!? Anywayz this game play seems cool. Hope you finish your map.
02-10-2004, 11:53 PM#101
Lord Evilblobs
I hope too.
02-11-2004, 03:10 AM#102
Bustaboom
Wow this is so cool i brought this post back about a month ago and finally link answered yes please keep the map going its a great idea and should be finished.
02-11-2004, 01:58 PM#103
MystWolf
Hey i'm a good triggerer with a good imagination, I could make your attacks work very well. email me if u need my help [email protected] i wont say how here cuz i like to keep my ideas my own
02-11-2004, 04:04 PM#104
Lord Evilblobs
This project is dead.:bgrun:
02-11-2004, 10:19 PM#105
Aznwhore
right now, this is more like a telling triggers for map thread....