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Warcraft: Hidden War

09-30-2004, 03:20 PM#91
Zazzadar
Thanks legion :)

But like i said a gazillion times dont worry about slowness :) Cause im going slow due to school alaso (well i have mostly been doing the unit data cause i can fit that in a bit at a time whereas the actual maps take brainpower lol)
10-03-2004, 04:52 PM#92
Fredalf
Ok finally got my internet back.. Here´s the Mannoroth.. But I don´t know, think I´ll remake it.. I´ve learnt alot since I made this so I´d be more than happy to remake it if you want to... :god_help_us:
10-04-2004, 03:40 PM#93
Zazzadar
Oooooh looks good in viewer but when i put it in map it doesnt show......

Is this the correct path? Units\Demon\Mannoroth\Mannoroth.mdx

So anyway dont redo it just yet because i havnt actually seen it lol. Confirm the path then ill get back to you on that, thanks Fredalf.

Oh one more thing, that was your mebership test and i am happy to say........

Welcome the new official member of the Outland Productions Team (thought i would give us a name lol) is........

FREDALF

-----Team Update-----
Zazzadar - Teriggers/storyline/object data
Wazza - Terrainer
Legion - Skinning
Fredalf - Skinning

-----Status Update-----
The unit data is coming to a close (for all the units currently in the campaign and a few more) so i will resume main triggering for banshee recycle soon. Three weeks to half term......then like i said before ill be rolling out the maps :)

-----TASK UPDATE-----
Legion i dunno if you rember (i hope u do) you said you could make me a loading screen?? Well i had an idea..Wazza this involves you too. I dunno if this will work but it should hopefully. If Wazza you could make a real nice outland terrain (does not have to be functional) take a screenshot and pass it onto legion perhaps that will make a nice loading screen??? What do you guys think. Alternitavely if either of you are a good artist (or if there any good artists out there looknig for a job) you could try drawing one. (and if we make both we wil use both.
10-04-2004, 07:23 PM#94
Wazza
suer ill do that.. ill be putting some artstic stuff in it too, if turns out well though =P
10-04-2004, 08:24 PM#95
Zazzadar
Great :)

(i just reworked the look of the alter of our new race/allience the alter of life when it builds it builds a night elf Alter of Ancients and a Naga Alter of the Depths it looks really good especially when building and it looks good once built too. Ah i am loving this campaign)
10-04-2004, 08:27 PM#96
Fredalf
Quote:
Originally Posted by Zazzadar
Is this the correct path? Units\Demon\Mannoroth\Mannoroth.mdx

Well yeah, but not .mdx It´s .blp :god_help_us:

Quote:
Originally Posted by Zazzadar
Welcome the new official member of the Outland Productions Team (thought i would give us a name lol) is........

FREDALF

Thanks!! Glad to be part of.. "the Outland Productions Team"



Oh, btw.. need any skins??
10-04-2004, 08:47 PM#97
Zazzadar
*slaps self on head* duh im a class A idiot blp. and mdx. how did i oh well...

The skin is superb!!!! It just looks good i cant really see much of a problem with it at all. The blade is superb. I didnt see it at first but the shoulderpads arnt actually there so his shoulders stick through i REALLY like that for some reason.

Now at this very moment i dont have a request just yet sorry i kinda do but i need yto think about it a bit more but tommorow i will.


btw. couldnt resist but here is our nations happy little worker unit he is an acolyte but with a few..goblin enhancements....
10-04-2004, 08:53 PM#98
Wazza
here it is done took me 40 min ;)

Zoom (requires log in)
10-04-2004, 08:55 PM#99
Fredalf
Heh, cool acolyte=D
Well the shoulder thing is because you said to make teamcolor.. but Mannoroth didn´t have any.. so I made it for the Pitlord.. if you import the skin with the pitlord path umm let me see... units\Demon\HeroPitLord\HeroPitlord.blp ... then it should show the shoulderpads.. with teamcolor on them=D

Oh, and very nice there Wazza ;)
10-05-2004, 03:26 PM#100
Zazzadar
WOW wazza i am unsure did you draw that? if you did very nice and even if you didnt still very nice! That will make a great first title screen if legion would now make it into one for us :) can't wait

Ah ok thanks Fredalf i gues realy i need a hero glow so i'll use the pitlord...even though i'll lose my nice middle-missing shoulder pads (i really liked it even if it was a mistake lol)

I duno why but ,lately i have been feelnig a bit more "warcrafty" i have been working on the maps alot more (i have to admit i was playing final fantasy XI quite a bit in the litle time i did have spare :P hehehe )
10-05-2004, 04:37 PM#101
Wazza
cool, thanks.. no did not draw that. =))
ff 9 is kewl btw.
10-06-2004, 03:21 PM#102
Zazzadar
Ah..well whatever you did to it it looks good.

i know FF9 is good i played all of them (7 is stil my favorite though followed closely by 10) ;) But i'm playing Final Fantasy 11 online just incase you were confused with numerals (IX = 9 XI = 11)

-----COMPETITION UPDATE-----
This “task� or competition is open to all map-makers (including members already on the team)

This is how the current system works for our.,.how shall I put it…race...ish.

Town Hall = Necron Hall – upgrade – Deathold – upgrade – Black Fortress
The acolytes built by the town hall collect gold from ENCHANTED goldmines much like the standard undead.
(Remember the undead in our campaign do not use blight and do not need it however they can still make buildings build by themselves and can ENCHANT goldmines however they cannot “unsummon� buildings)
Goblin-Mechs are built from Barracks and retrieve wood from trees (much like the ghouls)
The acolytes build the buildings.

But this is where the problem(s) comes in. Our race has too many buildings for the acolyte's choice of buildings! And it is not very original.

So I would like it if someone could make up a nice little harvesting and building system for a our race (you do not need to provide a tech-tree) The reward is reputation and of course your place in the credits (obviously if your In the team your already In the credits…)

-Now for some information-
The race is made up from several races don't ask why they are they just are (I don't want to give the entire story away)
3 main ones are
UNDEAD (don't need blight for story reasons don't ask unless you want a story element ruined)
GOBLINS
DRAENAI
The rest of the races are
Orc
Troll
Tauren
Nerubian
Dwarves
Demon

Well have fun the competition ends 18:00 Sunday the 10th I know its not long but the task isn't to difficult and if you are late don't worry you can still post your suggestion(s) this is more of a guideline date.
10-07-2004, 02:23 AM#103
Legion
you want me to make the outland thingy loading screen? if so just send me the map you want it on. btw do you need a building harvesting system for the entire undead race?
10-07-2004, 07:22 AM#104
Wazza
hehe...lol, yeah i got confused... I usually never see wrong at the rome numerals,
i just imagined XI as IX =))'

ive never played ff XI but id guess would be abandoning wc3c if i had it T_T

btw. you mean that undead goblins harvest the trees for undead or real green goblins?
10-07-2004, 03:29 PM#105
Zazzadar
nope the goblins are real green goblins. In the campaign the goblins and undead (purified, named the White ravens) ally, along with the other races i mentioned. All of the other races aree infact only small fctions from each of the larger races who willingly acept each others help.

Legion, could you try putting it on the Mysterious Strangers Map its one of the very first maps posted in this thread(by me). Also i am unsure of your second question..so here what i think my awnser should be lol: The undead are allied with the other races i mentioned, they are ONE race much like the orc race actualy consists of orcs,tauren and trolls i need a harvesting system for this race that is unuique.

ps. could all members of the team please put a link to this post (not as big as mine if you dont want to but jsut a little link) thanks :)

pps. can anyone make banners if so would you guys prefere we had one of theose.

ppps. can anyone make a website, not needed but would be useful.