| 07-14-2004, 07:32 PM | #91 |
look on google for kaio ken pics and see what stance he is in, for example this one http://images.google.com/imgres?imgu...UTF-8%26sa%3DG As for competeing we are more or less helping each other. |
| 07-14-2004, 07:34 PM | #92 |
I know what you're trying to say with what you've got, but the main part of a power-up animation in DBZ usually involves the character powering up clenching their fists. Your animation doesn't have it. :\ |
| 07-14-2004, 07:37 PM | #93 |
Well back when me and cooler were working for tpom we decided to leave the fist open, because that would be easier and from the angle you view the models in wc3 it would be hard to see and tell. |
| 07-14-2004, 07:39 PM | #94 |
Attention to detail is cool though. Oh well, I'm not the one who can model, so I'll just keep my mouth shut. The suggestion remains open. ![]() |
| 07-14-2004, 08:07 PM | #95 |
wkd, what chars u doin? like what evil ones n good ones,... |
| 07-15-2004, 09:53 AM | #96 |
this map looks awesome i really hope you release a goku test :D very good job on map and lacrossetitans the powerup stance is like this and not like what you say cause when they power up in budokai 2 and when they do it in show they look like that and look at these pictures to see what i mean and there you have some diffrent powerup stances |
| 07-15-2004, 07:20 PM | #97 | |||
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Here's a list of playable and enemy characters (list may change, and more may be added.) Playable: Goku Vegeta Future Trunks Gohan Piccolo Enemies: Raditz *Garlic Jr. Nappa Saibamen *Ginyu Force **Freiza King Cold Android 17 Android 18 **Cell Cell Junior **Buu Android 19 Android 20 Undecided: *Broly *Cooler *Janemba * = may be removed ** = All transformations will be included Unlockable: Hercule Bardock Note: All enemy characters can be unlocked by use of the Dragonballs. Quote:
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No, I haven't got around to that just yet. Right now I am creating dragonballs and working on the triggers for them and summoning shenron. I should be done shortly. I'll need to learn how to do camera's for all of my abilities also, and I'm looking for help as we speak. Mantis told me he could help me, and help do the cinematics on the campaign, so I think I'll look into that a bit more. Cya. |
| 07-15-2004, 07:48 PM | #98 | |
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Well tghost I was going to use that one of veggeto powering up, but I did not think that it went well with kaio ken |
| 07-15-2004, 08:03 PM | #99 |
I've decided to go use the alchemy dragonball system. This will require me to make roughly 200 items, but it is near completion. I'm working on triggers now. I'm deciding on whether or not to make dragonballs droppable or not. They will not drop when you die, cannot be used, cannot be sold. I'm wondering whether or not to make them droppable so you can trade among other players. I don't quite know yet, I don't think they should be tradable because I want them harder to aquire. Oh, and I'm open to wish suggestions too. If you got em, tell em. Just an update to tell you I have decided how to do the dragonball system. |
| 07-15-2004, 08:17 PM | #100 |
Ok I hope everyone is happy now, I closed his fists, I changed his position, but I forgot to change the position controller to Tcb so it doesnt really look like he is floating. |
| 07-15-2004, 08:25 PM | #101 | |
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Not bad at all, but one quick question lacrossetitans. You see the picture I posted earlier after you first gave me the models? Well under him there are several orange spots on the ground, and quite a few people complained about this. Was this just a glitch or is it something you fixed? |
| 07-15-2004, 08:49 PM | #102 |
Maybe, although I used another special effect ontop of the aura which might be covering it up, but I will look into it. |
| 07-15-2004, 09:32 PM | #103 |
Someone wanna be nice and create 7 icons for me? 1 for each of the 7 star dragonballs. |
| 07-15-2004, 11:23 PM | #104 |
will do, should be done in a couple hours, even less probably. |
| 07-16-2004, 12:49 AM | #105 |
Yeah, I decided if I do release a test map, then I'm gonna include the dragonballs and the summoning of shenron in it. I just gotta work out the animations. The triggers for gathering dragonballs are taking me so long that they increase the map size over 100kb. I just hope I can get it done soon. |
