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3dsmax MDX Exporter - Supports Animations

03-16-2003, 06:29 PM#106
sc-fan
You say currently. Is republicola working on it?

If yes, is there a date for release?
03-17-2003, 10:19 PM#107
Kojiro
Just chill out, republicola has been working on this thing, and still is, because, of course, there are still bugs. He'll post it when hes done, as you can see there are already many revisions to his program, so obviously its still being worked on.
03-17-2003, 11:39 PM#108
PhAtTiM89
does this work with gmax 0_o
03-18-2003, 10:01 PM#109
Guest
Quote:
Originally posted by RightField
k. rep could you fix that for me? Cause I dunno exactly how to.


Make it yourself ! If Republicola must do all visitors want...
03-30-2003, 07:19 AM#110
Guest
Nay, it can't work with GMAX, for some reason discreet disabled the fwrite function in GMAX
btw Republicola great job,hope you get the lights working soon
03-31-2003, 03:04 AM#111
PhAtTiM89
Quote:
Originally posted by Niebel
Make it yourself ! If Republicola must do all visitors want...

wtf!! rightfield is not just any visitor...hes the best molder here:D
04-01-2003, 06:17 PM#112
Elzix
yes , you certainly rirght but not the best in image compression, 440 Ko total (avatar+ signs) , my poor 56k heat a lot 0_o


look at my sign ^^ its a dynamic picture with stats directly from Battlenet :D
04-01-2003, 06:51 PM#113
abriko
Quote:
Originally posted by PhAtTiM89
wtf!! rightfield is not just any visitor...hes the best molder here:D


... you believe it ?.. so i'm better because my models works in game... and you don't tell anything because you don't see my work.
04-02-2003, 10:17 PM#114
PhAtTiM89
abriko, ya, u may be right.
can u show me a screenie of ur best model (im just wondering how good u are)
04-08-2003, 01:05 AM#115
4d5e6f
hey republica, are you still working on this exporter or did you give up like KMK?
04-10-2003, 11:09 AM#116
Blade
Ok, so i export MDL's but how does that help me if i need MDX files emote_confused
04-10-2003, 06:24 PM#117
waloche
I wonder if republicola is still working on his converter?
I think he is fed up of it...and i would understand......
04-14-2003, 03:48 AM#118
4d5e6f
when are we going to get somebody who will amke a script that imports, exports, imports amins, exports anims, and THAT WONT GIVE UP!!!!!!!!!!!!
04-15-2003, 03:44 PM#119
sc-fan
There is only one question:

How did it Blizzard, to save perfect in mdx? - Which base programm did they use?
04-15-2003, 06:27 PM#120
abriko
They use their scrypt....that all... and they have the developper how create mdl format.