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W3Z Map Editor

06-18-2003, 11:20 AM#106
Guest
I found a temporary way to fix it by removing the dirt tile set. I figured that I didn't need dirt cliffs, and now I made dirt a regular tile which works out fine for my map. Now that workaround you were talking about, that sounds very useful in case I want to add new cliff types to my map. :)
06-18-2003, 11:30 AM#107
Guest
scratch that, just checked my other cliffs, now the grass cliffs have building texture on the side.... oh well, no more clicks just walls haha
06-29-2003, 08:43 PM#108
zepir
Beta 8.5 available. As you can see, there are not a lot of changes so it's still a "beta 8".

Get it here.
or here.

enjoy! I know many will be desapointed but I can't do more at the moment, I'm sorry.
06-29-2003, 09:26 PM#109
weaaddar
an update from the red dragon himself!
06-30-2003, 07:39 PM#110
Markus3832
i remember for many months ago when you said that you would try to make so you can convert starcraft maps to warcraft 3... will that ever happen?
07-01-2003, 07:31 PM#111
zepir
Quote:
Originally posted by Markus3832
i remember for many months ago when you said that you would try to make so you can convert starcraft maps to warcraft 3... will that ever happen?



I still got that in mind with the TGA/BMP->W3M convertion but I think I wont find time to do it. :-(
I'll try if I can.
07-02-2003, 05:40 PM#112
Starcraftfreak
Quote:
Originally posted by zepir
I still got that in mind with the TGA/BMP->W3M convertion but I think I wont find time to do it. :-(
I'll try if I can.

This means that he will not do it until Starcraft II is out. :ggani:
07-03-2003, 11:35 AM#113
zepir
Quote:
Originally posted by Starcraftfreak
This means that he will not do it until Starcraft II is out. :ggani:

Maybe... who knows! ;p
07-06-2003, 12:33 AM#114
nicoli_s
any chance you could make yer campaign installer compatible wit FT? id love ya if ya could
07-06-2003, 12:41 AM#115
Chicken_Soup
Hey Zepir, is there anyway you can make your editor work on a mac? Cuz I don't want to wait until I get my new G5 and Virtual PC to use it.
07-06-2003, 10:44 AM#116
zepir
Quote:
Originally posted by nicoli_s
any chance you could make yer campaign installer compatible wit FT? id love ya if ya could


It "should" be possible but I didn't try yet.
I dunno if I'll find time to do it though.
07-06-2003, 10:48 AM#117
zepir
Quote:
Originally posted by Chicken_Soup
Hey Zepir, is there anyway you can make your editor work on a mac? Cuz I don't want to wait until I get my new G5 and Virtual PC to use it.

I don't think so. One reason is that my map editor uses DLLs which are only available under windows. Another reason is that I don't have any mac arround me to try some stuff. I know nothing about coding under mac. And finally, I almost don't have time to continue the windows version. I know that sucks but the only solution I see is that someone starts a new map editor for mac. If someone does that, I'll be glade to help for technical stuff about W3M/W3X.
Sorry.
07-11-2003, 06:24 PM#118
zepir
Beta 8.51
Minor update to fix a little bug that disabled war2 maps convertion.
07-15-2003, 04:21 PM#119
theJ89
Prolly posted before, but it works with TFT? Or is there a seperete W3Z editor?
07-15-2003, 05:37 PM#120
zepir
Quote:
Originally posted by theJ89
Prolly posted before, but it works with TFT? Or is there a seperete W3Z editor?
Yes. It's posted before.