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The Legacy of Lego

03-11-2004, 04:07 PM#106
Uzhgi
BTW: Whoever did that Lego-logo... plz send a copy of it before writing >Legacy of< on it... Cause I just DL'ed a Lego Font and then I'll make a better looking :\ If you understand .. hehe :8
03-11-2004, 04:18 PM#107
AoH
Quote:
Originally Posted by Uzhgi
BTW: Whoever did that Lego-logo... plz send a copy of it before writing >Legacy of< on it... Cause I just DL'ed a Lego Font and then I'll make a better looking :\ If you understand .. hehe :8

Why don´t you just copy the banner from this thread..
(I made it, in 5 min)
03-11-2004, 04:26 PM#108
Elf of Darkness
Quote:
Originally Posted by AoH
I made this tree.
It´s W.I.P
100 polys.
what do you think:

nice job :D


if anyone sends me an unwrap of something i can start skinning, and possibly the unit in Wc3 form so i can test how it looks.
03-11-2004, 04:26 PM#109
megaerathia
Quote:
BTW: Whoever did that Lego-logo... plz send a copy of it before writing >Legacy of< on it... Cause I just DL'ed a Lego Font and then I'll make a better looking :\ If you understand .. hehe :8


Sry i did that but i copyed it and yes i understand

Quote:
I made this tree.
It´s W.I.P
100 polys.
what do you think:


Great work keep working on the models :>

Quote:
Its spelled Uzhgi :D ^_^ ^_^ ^_^ ^_^ ^_^ ^_^ ^_^ ^_^


Ok sry

Quote:
Hi, megaerathia and other team members.

Id like to join the Legacy of Lego.
I can do Spells, (both Object and Some Trigger Spells.),
Terraining and Basic modeling.

Ive got RL contact with AoH of your dev team
which makes it easier for me to get the latest news.

Im also very active within Wc3c, Im online almost each day
and spend about 1.5hrs on IRC @ wc3cIRC.
Quote:

-Blue


this is also a thing for u and other members who wanna do you gotta do something then you can join

Quote:
Sorry, but i can't open .3ds files, only .gmax and .max (i have 3ds max too but i don't know how to animate with it...) if someone could convert it into .max, i can convert it into mdx...


i'll convert it to gmax and max




03-11-2004, 04:44 PM#110
Uzhgi
Quote:
Originally Posted by megaerathia

Sry i did that but i copyed it and yes i understand

NP Anyway... It didnt look all like the real font.. so but i made a different logo.. for anyone who wants something else ^_^
03-11-2004, 04:46 PM#111
Uzhgi
And BTW: Can I be triggerer as my primary job... figured out I'm better at triggering :D


Edit: I've Made a pretty good trigger that makes a trap... post it in here in a sec..
03-11-2004, 05:09 PM#112
AoH
Quote:
Originally Posted by Uzhgi
NP Anyway... It didnt look all like the real font.. so but i made a different logo.. for anyone who wants something else ^_^

Nice Man!
i´ts better then mine..
and the font fits perfect.

And megearathia,
has electromancer answered your forum request?
03-11-2004, 05:10 PM#113
blizzball
hmm when can i start skinning dudes?
03-11-2004, 05:16 PM#114
megaerathia
Quote:
Originally Posted by AoH
Nice Man!
Quote:
Originally Posted by AoH
i´ts better then mine..
and the font fits perfect.

And megearathia,
has electromancer answered your forum request?


No :(

Quote:
hmm when can i start skinning dudes?


now
03-11-2004, 05:17 PM#115
slith
Quote:
Originally Posted by AoH
And about the gameplay,
Will it be different legobricks for the buildings and for the units?
like wood and gold?
I was thinking to make the unit's weapons/helmets/armor like buyable object you add to the basic man to upgrade it. To buy them and the man, you require gold.
The lego brick, i think, must not be ressources but object you capture and you assemble into building. The trees will be there only for deco (yes i am a little ecologist sometimes)!

PS:it is just my idea on the subject but i think it will be better.
03-11-2004, 05:22 PM#116
blizzball
well what should i skin then.... :?
03-11-2004, 05:23 PM#117
AoH
Quote:
Originally Posted by blizzball
hmm when can i start skinning dudes?
I´m working on learning how to unwrap the model in a good way..
but I would like to skin my own models... ^_^
I actually joined to be a terrainer/skinner, But now I have learned to model,
And I would be happy to terrain to,
so I do all things ^_^
03-11-2004, 05:28 PM#118
Elf of Darkness
Quote:
Originally Posted by blizzball
hmm when can i start skinning dudes?

ditto, i have one unwraped thing, but i cant tell which is the front, and which is the back, and i cant test it because it's in a format which i cant use.
03-11-2004, 05:31 PM#119
Uzhgi
Quote:
Originally Posted by AoH
Nice Man!
i´ts better then mine..
and the font fits perfect.

Thx... It took a lot of time ^_^ ^_^ Hehe... Well half an hour... 'till I figured the way to make it :\

Quote:
Originally Posted by slith
I was thinking to make the unit's weapons/helmets/armor like buyable object you add to the basic man to upgrade it.

I just thought then you could train basic units and then when you upgrade you attach the weapons/defensive stuff as special effects using triggers... If this is the conclusion then I'll be happy to try and make a trigger for it :D

One more question: Any1 knows how to do mpq-editing if its going to be a mod... Or is it just going to be a collection of maps??
03-11-2004, 05:45 PM#120
AoH
Quote:
Originally Posted by slith
I was thinking to make the unit's weapons/helmets/armor like buyable object you add to the basic man to upgrade it. To buy them and the man, you require gold.
The lego brick, i think, must not be ressources but object you capture and you assemble into building. The trees will be there only for deco (yes i am a little ecologist sometimes)!

PS:it is just my idea on the subject but i think it will be better.


Hey, that sounds good.
It will be some difference to the usual wc3 gameplay then ^_^