| 09-14-2004, 03:19 AM | #121 |
Not bad. I'd make the hood more prominent, seeing as it is one of the defining features. |
| 09-14-2004, 03:21 AM | #122 | |
Quote:
to me i'd say yea... |
| 09-14-2004, 04:02 AM | #123 |
i forgot something of dire importance in my description of the Calos.... the men wield claymores in battle. 7 ft long claymores..... (in ancient scotland, the scots used claymores as long as 6f from tip to pommel, so mine 9 ft high behemoths can wield 7 ft blades) beware my pwning power |
| 09-14-2004, 04:33 AM | #124 | |
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*adds to list on what to steal* wow, its really hard trying to cahnge from jackass personality to normal personality. i need to stop check serveral forums at once :P |
| 09-14-2004, 05:47 AM | #125 |
Playing around with my jungle warrior idea. They strap bones to their wrists to serve as a primitive form of gauntlets. The bones strapped to the underside of the wrists serve as hooks for climbing the tall trees. They do the same with their mocasins, strapping the claws of giant sloths to them to aid in their climbing. Dunno about the fur skirt. I like it, but it doesn't really serve much of a purpose. I'll keep it anyway. The warriors also wear the skins of the most ferocious jungle animals, killed as a rite of passage. Most weapons are made of bones, as metal is hard to come by in the deep jungle. However, veteran warriors usually have one or two metal blades, salvaged from distant fields of battle. I don't really like the fact that he looks like he's dressed for a snowy environment. I'll have to think of something... ![]() |
| 09-14-2004, 07:14 AM | #126 |
Fixed up the earlier painting. Added light beams and changed the costume slightly to fit the above concept... I dunno if you can see it, but he's got the pointy ears now. ![]() |
| 09-14-2004, 09:47 AM | #127 | ||
Quote:
That would go to 'Blessings' category, i didnt feel like creating 'enchant people' when blessings have same effect. Quote:
Well, it would fit to my system, every race could have their own way to gain energies, it would be up to race creator... These would be classes that race created for their purposes, mages without this would gain energy from easiest/nearest source i think. Nature magic would be primitive divine... For example for some wild tribes with faith in spirits or ancestors, this kind. Good system for detailed information, but names and sources should be up to race creator. We're not making D&D game here. |
| 09-14-2004, 12:00 PM | #128 |
Ok... I'm going to finish cleaning when I get back from school... icbm1987 |
| 09-14-2004, 12:01 PM | #129 |
Sorry, I'm a sucker for the details. I wasn't really trying to give specific names per se or whatever, just making generic brands to each group (because Rage Magic is alot easier to remember than Magic #5). Basicly, I was trying to see things from Horusrogue's race's point of view (you know, he said they had to study everyting . . .) And I did try to move away from D&D, tried to make divine different than casting. BUt oh well. I've got to go to class, and I've tried a little contribution. Thanks for the input on my suggestion. |
| 09-14-2004, 02:19 PM | #130 |
I'm going to create my own magic called enchanting then, I don't like "blessing". My people arn't even religious. Blessing is too religious. And cursing is too wicked. |
| 09-14-2004, 03:00 PM | #131 |
Update on the kobrani - seperated the Pros/Cons out of characteristics, added a small section on Trade, and added the Four Powers sections. Invent your own magic, Moon. I think that's half the point of the current magic system - everybody's magic works differently, but we're just trying to second guess how it will work. Since Saboera isn't allowing definition by schools like Enchantment, my guess at your system would be High Magic/Blood Magic, with a distinct favoring of spells that enhance your allies/belongings. It's definitely arcane, though - they only added "arcane" to the word "magic" so people wouldn't confuse it with the priestly "divine" magic. |
| 09-16-2004, 12:58 AM | #132 |
i admit it... i really just want to have the 100th post here :D my claymores have an anti theft alarm installed in the pommel. take them and face the doom of the Calos interpol |
| 09-18-2004, 02:40 AM | #133 |
Alright! im finnaly back here, so much posts... didnt had time to read all, for the magic system i think Muo can do the job, if he want he can design the magic system just Pm me if you want to do it Muo, im trying to take apprentices to design this because as you all can see im pretty busy and cant post as much as i did before, being a student in graphism take much time, got homework and got to draw in isometric form (similar to modelling on paper), ill try to read all here, im sick, got a damn cold and my head hurt a lot, ill try to update my race with new stuff, i got some drawings, a scene involving the creation of a Burning Plate, i got a portrait of Shumack (god of war), got the Empress too... And it would be really nice if Beam or anyone contact Rod for the previously posted stuff |
| 09-19-2004, 04:50 PM | #134 |
Mild note of curiosity: What is the next step after Beam makes the map? By the way, there are currently eleven races (there will be twelve when Beam officially adds his). They are all listed on the first page. Do we need more? |
| 09-19-2004, 04:51 PM | #135 |
we shud reduce the numbers of race to like 8... |
