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Stargate themed Map or even Mod?

11-08-2004, 03:16 PM#121
Mouse.Pad
shouldn't we nerf down the aircrafts? or should we limit like 2-3 per player... or else what's the point in even creating ground units?
11-08-2004, 03:19 PM#122
slith
Quote:
Originally Posted by Mouse.Pad
it would make it too unbalanced... people would just mass aircrafts to take out each other, barracks and etc would not even be touched, but built just for the sake of it... to tech to aircrafts....
Aircraft are very expensive and can easily be taken down by anti-air units(like missile launcher) and ground units would easily survive light bombing.
11-08-2004, 03:45 PM#123
Tykkimies
Quote:
Originally Posted by slith
Aircraft are very expensive and can easily be taken down by anti-air units(like missile launcher) and ground units would easily survive light bombing.


Yes Aircraft are expensive they consume much "food" and they are slow to build...
11-08-2004, 03:52 PM#124
35263526
Quote:
Originally Posted by Tykkimies
Marine can try to shoot glider but probarly will miss or do a very little harm.
Against Al'kesh and Ha'tak it obviously isn't even possible...
Unfortunately targetting can't be that selective. We're already pushing it by using non-tracking attacks; the only attack type like that is Siege, and that adds Attack Ground. Admittedly we can get rid of Attack Ground via a JASS script, but it's still gonna cause some issues.
11-08-2004, 03:52 PM#125
slith
Quote:
Originally Posted by Tykkimies
Yes Aircraft are expensive they consume much "food" and they are slow to build...
Well then it's make more sense. When you begin, you use infantry and with time you build a fleet wich would be your main force but with ground units as support.
11-08-2004, 07:10 PM#126
Mouse.Pad
Quote:
Originally Posted by 35263526
Unfortunately targetting can't be that selective. We're already pushing it by using non-tracking attacks; the only attack type like that is Siege, and that adds Attack Ground. Admittedly we can get rid of Attack Ground via a JASS script, but it's still gonna cause some issues.

even if we use siege attacks, we can still change the icons to ones we see fit ;)
11-08-2004, 07:38 PM#127
Tykkimies
I think most realistic scenario is try to make First Human and Goa'Uld races... and if we succes then we add third race
11-08-2004, 11:43 PM#128
rtm2
Quote:
Originally Posted by Mouse.Pad
yes we need your help start with icons... and graphics for the site
ARGGG!!! I am doing the custom forum and site so the guy who is get lost its my job!!

And also!! Im doing triggers!!! ARGGGGG leave for 4 days and look what happens...
11-08-2004, 11:52 PM#129
35263526
Quote:
Originally Posted by rtm2
ARGGG!!! I am doing the custom forum and site so the guy who is get lost its my job!!

And also!! Im doing triggers!!! ARGGGGG leave for 4 days and look what happens...
Then why don't you do it instead of being absent and insulting people all over the place. I remember you from Gen. Dev. Desc, I load of members compained about you and I was this close to going further up the staff chain to have action taken.

Cool off.
__________________

Anyways, Slith, do you be any chance have Yahoo or MSN? I'd like to talk to you about the techtrees before I start putting them into the game.
11-09-2004, 02:27 AM#130
Mouse.Pad
back on topic ...

Quote:
Originally Posted by Tykkimies
I think most realistic scenario is try to make First Human and Goa'Uld races... and if we succes then we add third race

i agree... with this... humans and goa'uld are the two main races...

btw... i can't seem to export .max from 3ds max... tykki u got any idea?
almost forgot.. i only have one more part to do... and it's the most complex of alll too =.= going to take me a few days... then another few more to give it a worn out sense ;)
11-09-2004, 05:06 AM#131
rtm2
Quote:
Originally Posted by 35263526
Then why don't you do it instead of being absent and insulting people all over the place. I remember you from Gen. Dev. Desc, I load of members compained about you and I was this close to going further up the staff chain to have action taken.

Cool off.
__________________

Anyways, Slith, do you be any chance have Yahoo or MSN? I'd like to talk to you about the techtrees before I start putting them into the game.

I was absent for four days becasue of person problems and GF problems.
11-09-2004, 05:54 AM#132
Guest
Quote:
Originally Posted by rtm2
ARGGG!!! I am doing the custom forum and site so the guy who is get lost its my job!!

And also!! Im doing triggers!!! ARGGGGG leave for 4 days and look what happens...

okay, okay you do the site. stop shouting im workin on the icons at the mo
11-09-2004, 07:45 AM#133
Tykkimies
Hey have we forgot a bounty hunter seen Season 3: Episode 7 - Deadman Switch

And RTM2 try to behave....
11-09-2004, 07:54 AM#134
Guest
Quote:
Originally Posted by Tykkimies
Hey have we forgot a bounty hunter seen Season 3: Episode 7 - Deadman Switch

And RTM2 try to behave....

'Aris Boch'
He could be used as the humans hero unit or something similair, as hes immune to a sybiote. he also has some good shields and tracking technology which tracks naquaada
11-09-2004, 07:56 AM#135
Tykkimies
Quote:
Originally Posted by CyraX_DFA
'Aris Boch'
He could be used as the humans hero unit or something similair, as hes immune to a sybiote. he also has some good shields and tracking technology which tracks naquaada

Hmm if I remember corectly he worked for Goa'Uld because he had to....


Where i get a Tollan Ion Canon picture...???



Missile Silo....



Need ideas what CC and Science facility should look like....