| 10-22-2004, 05:05 PM | #121 |
Where have you been? ^_^ Okay, I'm done with multiboard. I put the place name, unit's facing, days, and weeks in the multiboard. Unit's facing info will make us easier to travel around in a big map. KingGigli, don't forget to answer my question above... about errr.... Respect point? I've tried to figure out about the trigger for that.... Don't know how to make one Btw, I haven't seen Stevo on last 2-3 days, where is he? Current progress: + Done with days and weeks system + New feature: Multiboard + Implementing mage abilities to master triggers + Doing paladins abilities |
| 10-22-2004, 07:34 PM | #122 |
Hehe, everywhere ^_^ Anyway, I've finnished the Barrow Dens, here's the screenshots. Tehee, oops I forgot to remove those sheeps, I'll remove them before I send it to ya beantony. |
| 10-22-2004, 09:54 PM | #123 |
wee hee. almost done the pathway between barrens and ashenvale! to beantony: yo i added another dungeon!!! theres a cave in witch when u enter theres a few humans and a paliden that have caputured some orcs!!! |
| 10-23-2004, 02:22 AM | #124 |
ok, I'm back. I will give pics later, but whats the percentage of this project |
| 10-23-2004, 07:24 AM | #125 |
percentage? I think we don't really have a percentage for this kind of project ;) Let's just work on it and see how's the progress.... ;) Btw, i forgot, what is your job, The_Freak? got one yet? KingGigli: great. Btw, you may add units. But I'll replace them later (with the same unit, but different player group), is that okay? Hmmm, anybody knows how to make an ability only affect undead units? current progress: + Finding a way to make paladin's undead mastery abilities |
| 10-23-2004, 11:52 AM | #126 |
Guest | I'm here! ;-) |
| 10-23-2004, 12:02 PM | #127 |
Guest | today i will start with dustwallow marsh. any suggestions? |
| 10-23-2004, 01:20 PM | #128 |
arg, im so crappy with remembering kalimdor geographical areas!!! o well once we get to the eastern continent ill be fine, so stevo i cant help you sorry! to everyone: im getting really excited about this project and i know this is a incredibly stupid question but: what class and race you gonna be? lol jks were just begginin we shouldt be thinking about that but if u are its still good! to beantony: i think u added me on msn thats cool, also i forget whos doing ashenvale but whoevers doing it add heavy rain for weather! (if u dont know how ill do it for u) |
| 10-23-2004, 06:30 PM | #129 |
Orc Fighter of course ^_^ I am making ashenvale. Yes, about the weather, beantony can you make it so there randonmly starts raining and after there has been raining for some time it stops, and soon starts again. Hey, I saw another WoW based project, here: http://www.wc3campaigns.com/showthre...162#post641162 |
| 10-23-2004, 06:35 PM | #130 |
o well, anyways to answer my own question im so goin rogue! anyways! good weather is good. also what about death in WoW project? if a character dies does he coem back where he saved or what? i think itd be cool if a player died he/she would be sent to a special area/map that he/she would stay for a amount of time! (ill make the death area if u want) |
| 10-23-2004, 07:06 PM | #131 |
eek double post! beantony!!! go to http://www.worldofwarcraft.com/info/classes/ to check out ALL of the listed abbilities for the classes!!! |
| 10-23-2004, 09:16 PM | #132 |
Terrianer, beantony. You know its hard trying to finish a map thats to a diffrent game you know |
| 10-23-2004, 09:19 PM | #133 |
well ive sent the pathway between ashenvale and the barrens!!! getting to work on the barrens and the death area now (just doing the death area for fun if we dont use it meh!) |
| 10-24-2004, 04:36 AM | #134 |
If character dies.... umm, I think, since there is a save character system, It'll be no problem. They'll just die, return to WoW main screen, then load the char again. Btw, the saving system works like this: You may save your character anywhere, but when you loaded it, you'll appear in your hometown (If you're an orc, you'll appear in the orgrimmar) the trigger is easier this way. About the death arena, don't you think spending time there, even a few minutes, is boring? :( Yes, there is another WoW based project. Well, they has just started theirs, we are around a half way to go for western region. ^_^ And another half way to go for master triggers and skills. I've seen other that that one and their terrain is awesome. but, I don't think they'll have a great system like ours About the weather, I've already put them (also in demo 0.02) ^_^ King Gigli, another assignment for u ;) how about making stonetalons peaks? The_Freak: Since you're working for the other warcraft project... I don't think I can let you in. About the character; I like hunters best, but I won't use 'em. I'll use human mages Btw, did you know that our WoW hunters has a minimal range of attack? They can't attack a melee-ranged enemy with a simple attack, they'll have to use an ability called Raptor Strike. I tried to figure out how to make a spell only affect undead creature o_O Can somebody help me with this thing? And any suggestion for mineral items, such as amber, steel, ore, or something? (Don't put gems to mineral items) Current progress: + Still... trying to figure out how a spell affect only undead creatures + If stuck with 1st one, I'll go with mining trade skill |
| 10-24-2004, 09:43 AM | #135 |
Guest | about THE DEATH: i think you will have 2 options: 1. summon instantly for some gold and xp loss 2. reincarnate as a ghost. you have to find your dead body and if you reach it, you will be resurrected. |
