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Triggers & Scripts

Everything related to the Trigger editor, AI editor, and scripting goes here. Get help with your WC3 programming problems, give and receive good trigger tips, and share your discoveries with others!

ThreadStarted ByRepliesLast Post
Trigger actionsAmmorth430 Jan 2010 by Ammorth
Infinite LoopSaishy730 Jan 2010 by Anitarf
Unit not being removed from groupCheezeman530 Jan 2010 by Cheezeman
Simple Library for finding Unit Animation NumDark_tengu030 Jan 2010 by Dark_tengu
Map crashing on unit group checking, help plsSinnergy930 Jan 2010 by Sinnergy
Custom Script error when Saving map?MutantRex029 Jan 2010 by MutantRex
Help for triggersKhao129 Jan 2010 by Darkt3mpl3r
Is this issue with >= / == known?Na_Dann_Ma_GoGo1226 Jan 2010 by Captain Griffen
Script Idea: TimerCacheAnachron1326 Jan 2010 by Anitarf
Damn Syntax ErrorArchian1426 Jan 2010 by Anachron
Computer AI interfaceleric226 Jan 2010 by Ammorth
Initial value of globalsThemerion425 Jan 2010 by Anitarf
Parameter HandlesAnachron625 Jan 2010 by Anachron
AI Captainsleric1225 Jan 2010 by leric
Picking powerups from air?Neversleeping1225 Jan 2010 by Neversleeping
Autocast RoarPsycoMarauder225 Jan 2010 by SmileyJeff
Massive leaking on this trigger (GUI). But I can't figure where.Matarael1425 Jan 2010 by SmileyJeff
Aura TemplateShadowDestroyer1425 Jan 2010 by ShadowDestroyer
Why is AI so buggy?Soulmancer025 Jan 2010 by Soulmancer
Shield Spells?Raydude425 Jan 2010 by Raydude
How to make a unit move in a spiral way?Michael Peppers223 Jan 2010 by Michael Peppers
Finding Open/Closed/Computer slotsFluff723 Jan 2010 by TheWye
Moving units in groupleric423 Jan 2010 by leric
Xe.Cast only works onceSaishy623 Jan 2010 by Saishy
Custom melee AI causing fatal errorsKam123 Jan 2010 by Michael Peppers
Is it possible to check to see if...Sunwarrior251422 Jan 2010 by Sunwarrior25
Raise Dead point detectionNeversleeping1022 Jan 2010 by Neversleeping
Help with charged spellSaishy021 Jan 2010 by Saishy
2D array in struct?Ammorth1421 Jan 2010 by Ammorth
Detecting when a unit begins casting a spellfX_321 Jan 2010 by Themerion