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Member: Grater

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Threads started by Grater (33)

ThreadForumRepliesLast Post
1.17 Damage Functions Mystery ParametersTriggers & Scripts021 Sep 2004 by Grater
Is damage area good for anything?Triggers & Scripts521 Sep 2004 by Vexorian
Integer -> Roman NumeralsTriggers & Scripts26 Sep 2004 by Vexorian
Detecting Spell ImmunesTriggers & Scripts11 Sep 2004 by Vexorian
Display Texttag to one playerTriggers & Scripts028 Aug 2004 by Grater
Long variables increase lag, JASS is not pre-compiled.Triggers & Scripts1027 Aug 2004 by PigOrc95
The OOOOO map protection?Triggers & Scripts1427 Aug 2004 by Grater
Setting Max Hitpoints and Handicap odditiesTriggers & Scripts027 Jul 2004 by Grater
All about cast delays.Triggers & Scripts728 Feb 2004 by Vexorian
Detecting Unit MovementTriggers & Scripts023 Feb 2004 by Grater
Graters Area Caster SystemTriggers & Scripts722 Feb 2004 by Grater
Non-damage dealing AoE abilities based of Chain Lighting etc.Triggers & Scripts215 Feb 2004 by 1)ragonspawn
Disease Cloud - Plauge Ward - Aloc'ish - Detecting attacks, Groundbreaking?Triggers & Scripts112 Feb 2004 by iceslushee
Hashtable functionTriggers & Scripts24 Jan 2004 by Cacodemon
Is the forum appending double posts...Site Discussion329 Dec 2003 by l]arkOne
Single target spell -> Area of Effect spell. Very efficient Method.Triggers & Scripts1116 Jan 2004 by Grater
A new version of my Diablo II SummonsTriggers & Scripts629 Dec 2003 by Grater
Trigger queue, what is it good for?Triggers & Scripts919 Nov 2003 by Cubasis
Diablo II Style Summons - Necromancer Demo Map!Triggers & Scripts142 Nov 2003 by Grater
Oooh Chaos + 'Aloc' = Unselectable unit, otherwise normal.Triggers & Scripts1410 Nov 2003 by Grater
Custom Auras: A demo map.Triggers & Scripts1124 Dec 2003 by Grater
An idea I had for many hero abilities per heroTriggers & Scripts125 Oct 2003 by Grater
Easy ways to crash the WE (watch out for)Triggers & Scripts1427 Oct 2003 by Vexorian
Efficient Creep Respawn TriggersTriggers & Scripts107 Dec 2004
Leaking unit groups.Triggers & Scripts1017 Oct 2003 by jmoritz
Unitpool/ItempoolTriggers & Scripts014 Oct 2003 by Grater
Getting the Creep Level of a unitTriggers & Scripts58 Oct 2003 by Grater
Solution: Neutral players units ignore guard position.Triggers & Scripts08 Oct 2003 by Grater
A fix for level5 Skills (Black arrow example)Triggers & Scripts029 Sep 2003 by Grater
Uarggg, troubles with respawning heros.Triggers & Scripts026 Sep 2003 by Grater