HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps
Member: Squashy

Read-only archive — profiles, messaging and accounts are not available.

Threads started by Squashy (13)

ThreadForumRepliesLast Post
ExecuteFunc unpredictable thread results?Triggers & Scripts216 Jun 2005 by Vexorian
RemoveUnit() What are the rare when instances it leaks?Triggers & Scripts128 Jun 2004 by Cubasis
Can you obfuscate the Blizzard functions?Triggers & Scripts219 Jun 2004 by Vexorian
Using Neutral passive, neutral victim for TD?General Development523 Aug 2004 by DoCa-Cola
Overwriting the map script?Triggers & Scripts312 Jun 2004 by Cubasis
AI for a non melee map?Triggers & Scripts125 May 2004 by AIAndy
The best way to remove a unit without leaking?Triggers & Scripts624 May 2004 by Vexorian
GroupAddUnitSimple() Vs. GroupAddUnit()Triggers & Scripts312 Mar 2004 by Narwanza
Is RemoveSomeHandle() a laggy function?Triggers & Scripts1417 Mar 2004 by Cubasis
Will this code leak because of the locations?Triggers & Scripts328 Feb 2004 by jmoritz
Freaky loop problem bug?Triggers & Scripts112 Feb 2004 by jmoritz
maximum string length?Triggers & Scripts712 Feb 2004 by Vidstige
Handling of Events and their efficiency in WCIIITriggers & Scripts113 Jan 2004 by Lucy