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CC needed triggerred spells thread.

03-07-2004, 11:31 AM#151
Kamux
I made the take aim abillity and it works great.

I need a little more info on what the magic resistans thing must do, because I think I can't make the magic resistans decrease by 50%. Maby I can remove it temporaly.
03-07-2004, 12:39 PM#152
erwtenpeller
we dont need the lower resist anymore... we figured that that spell combined with etherial was too good, so we are changing it to an amplify damage type spell...

as for aphrodite i think her ulti (convert a hero for 5 secs) will need to be triggered as well... it doesnt work off charm (converst permanent, even when you install a timer)

also aphrodites passion has been changed to a passive ability, that heals you allies when you attack them. (you dont need to make it i allready did, without any trigers ^^~!)

also tele is based of mass teleport now, we think thats nicer.

so if you would just make a lil map with aphrodite with:
-charm, 4 levels, target unit cannot attack aphrodite or cast spells on aphrodite. lasts 5/10/15/20 seconds.
-Tempt, 2 levels, convert target hero for 5 seconds, 150 mana, 100/75 cooldown....
03-07-2004, 04:35 PM#153
Kamux
OK, I will make those spells.

( I still don't know if blaze is ok :( )
03-07-2004, 05:49 PM#154
erwtenpeller
doing the best i can... i dont have as much time as i'd like behind my good computer.. >.<

i'm sutre you'll do a good job on the stuffs...

and sent me that take aim ability while your at it ^^~!
03-07-2004, 06:49 PM#155
Kamux
Well, I am doing a major update with the arts and stuff, so I will send you everything when it is ready.
03-07-2004, 07:24 PM#156
erwtenpeller
WOOOHOOOOO!!

(sorry, just spamming my way up to lvl 4....)
03-07-2004, 08:02 PM#157
Kamux
Ok, hereby I do it also. Can you tell me when you can select more avatars?
03-07-2004, 08:07 PM#158
erwtenpeller
i think thats at 250 posts...
03-08-2004, 04:07 PM#159
Vig0r
250? noo! 100 i thought... o_O

well, can one of u anwser this question? Does kamux sends updates to erwtenpeller? cuz i wanna see evrythin, im so curious ^_^
03-08-2004, 04:27 PM#160
erwtenpeller
ya he does, and i believe i allready forwardet them to you but i'll go do it again right now ^^~!

allright... yet again i have encounteres some problems.. >.<...
this time a reather odd one concerning metamorphoses.

our goal is:
-to make a metamorphosis spell that disables movement, gives a ranged attack and increases attack speed and damage, but still alowes you to cast blink. (if you disable movement blink doesnt work anymore >.<)
-to make passive ability that grants a chance to burn mana every attack.

this is how i did it:
the mana burn one is pretty easy (called touch of justice), just modify the item ability 'melee lightning attack' (or something like that) and instead of purge have it cast a new custom mana burn i made, a diffrent one for each spell level so all the tooltips are correct. i've made this skill and it works flawlessly.

then i made the metamorph, called Avatar of Hate (its a warden metamorphing into ava of vengeance skin) made a copy of the warden hero we used, change the properties i wanted her to change badabingbadaboem, thats all settled. now, the first problem i encountered was that if i disable her movement speed she cant cat blink, wich is a pain in the ass >.< cuz we really want that.

the 2nd problem is a lot weirder though.. i'll try to be as clear as possible about it. if you have learned touch of justice (any level) before you metamorph, it works perfectly.
BUT, when you cast metamorph the skill disappears!! and never comes back.
if you go lvl up again and you didnt learn touch of justice at highest level, it comes back at the newly learned level, but when you metamorph again it vanished for good, that is how it goes with all levels of the skill...

please help me with this!! i did everything i could think of... so i think its a problem that needs to be solved with triggerers... >.<

anyone??

EDIT: oh and vig, i didnt get the latest version yet... forwarded the newest i have
03-08-2004, 05:07 PM#161
Kamux
Maby you dind't add the abillity to the copy hero or something.
I think I can make this abillity with triggers if you don't manage to make it work. Just tell me.(I used it with the take aim to remove movement speed and it works great.)

I will post the map very soon, (you can now attatch maps ^_^ )
03-08-2004, 05:37 PM#162
Vig0r
Quote:
Originally Posted by Kamux
I will post the map very soon, (you can now attatch maps ^_^ )

sweet salvation! no longer the email-crap! ^_^
we'll chek those updates as soon as we can, i think ill be doing it tommorow..
03-08-2004, 05:44 PM#163
Kamux
OK, the arts are doing great, I am almost done. Maby can vigor check my blaze?
03-08-2004, 05:54 PM#164
erwtenpeller
Quote:
Originally Posted by Kamux
Maby you dind't add the abillity to the copy hero or something.
allready tried that... just copy what i did and you´ll see how strange it is OO...
03-08-2004, 06:02 PM#165
Kamux
Yes, it is very strange...

I have the same problem whith the take aim abillity, everytime a activate and deactivate it, the hero increases defense and attack :(

Maby hero abillity's don't work very nice with replacing/morphing abillitys.