HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

CC needed triggerred spells thread.

03-11-2004, 03:10 PM#196
Kamux
I can make sleep stunned, don't worry.

Ok, I will try to make the units to hold position always, I think thats even better because we don't have the change bug anymore :) (Now I did use triggers to transform the unit, but encountered the same problems as you did.)

The froak bug should't be a great problem I think.
03-11-2004, 04:36 PM#197
erwtenpeller
hey dude, we've made some changes in the heros, not that you will feel much eefect of it, but still a little.

the naga ranger is off, she'll be raplaced by a true ranger that is more assasin like, and the naga will become a caster, wich we are still working on. she'll be medusa inspired.

rangers skills:
-ambush- this is a new concept. workd like shadowmelt, only it as castable during the day as well. also, if you break invisibility by attacking you get a bonus damage like with wind walk. (its probubly impossible to base this off windwalk, isnt it? sooo... what i think would work great is if you give her critical strike when she becomnes invisible, and remove it when she becomes visible again, this would allow her to teliver one critical blow right?? the crit should be 100% chance ofcourse)
-take aim- the one you've been working on, but with a atck speed increase only.
-searing arrows- dmg bonus to attacks
-bow mastery- the range increase, but combined with trueshot aura. so that means this skill gives an aura that increases ranged units damage, and increases the range of the ranger. the range increase is only for the ranger!

sound good? :)

if you think you have any leet ideas for a medusa inspired hero, spill it =P
03-11-2004, 05:00 PM#198
Kamux
Hey, I think I like the new hero!

For Medusa
Maby some abillity that has a percent chance of turning enemy's into stone.
Maby a chanelling spel to stun a target and slowly decay it.
Some sort of stone prison.
Some sort of aura to increase magic attacks, like trueshot aura, but then for magiacla attacks, perhaps combined with brilliance aura.
An passive skill that gives eveasion and critical strike when the hero is in danger ( 30% or less of its life left)

And can you explain ambush a little further? Must it also auto activate?

Froak works fine as far as I know. I tested him a long time and casted artificial night/day many times and everything worked.
03-11-2004, 05:39 PM#199
Vig0r
Quote:
Originally Posted by Kamux
Some sort of aura to increase magic attacks, like trueshot aura, but then for magiacla attacks, perhaps combined with brilliance aura.
Nice idea! some kind of ''nuke boost'' sounds good to me! ^_^
The problem is she hasnt got a nuke.... maybe for her ultimate? mm.. stun/ damage combo... naah.. thats too assasin like.... we'll think of somthing..
03-11-2004, 05:40 PM#200
erwtenpeller
Maby some abillity that has a percent chance of turning enemy's into stone.
meh... i dont really like bash's in an eos... gets overpowered too fast, especially with a ranged hero. i was thinking of a summoned snake ward, cuz shes got a thing for snakes, and give it a minor slow aura and a bash ability..

Maby a chanelling spel to stun a target and slowly decay it.
^^'' we allready have that, Kath'ranis remars whorl of pain.

Some sort of stone prison.
meh... maybe, she'll be getting something with stun for sure.

Some sort of aura to increase magic attacks, like trueshot aura, but then for magiacla attacks, perhaps combined with brilliance aura.
hmm...well... i dont think it would be very usefull to her...

An passive skill that gives eveasion and critical strike when the hero is in danger ( 30% or less of its life left)
this skill sounds reather interesting... must keep this one in mind just in case, but i think its more something for an agile or strength... sounds really cool though :)

And can you explain ambush a little further? Must it also auto activate?
no, it must not auto activate, it will have a mana cost and cooldown as well...

Froak works fine as far as I know. I tested him a long time and casted artificial night/day many times and everything worked.
hmm.... weird... strange...

we'll see in the beta ;)
03-11-2004, 05:42 PM#201
erwtenpeller
Quote:
Originally Posted by Vig0r
Nice idea! some kind of ''nuke boost'' sounds good to me! ^_^
The problem is she hasnt got a nuke.... maybe for her ultimate? mm.. stun/ damage combo... naah.. thats too assasin like.... we'll think of somthing..
dude are you insane?
A: medusa woud barely benefit from it
B: if she teams up with blaze, your doomed.
03-11-2004, 06:02 PM#202
Vig0r
Quote:
Originally Posted by erwtenpeller
dude are you insane?
A: medusa woud barely benefit from it
B: if she teams up with blaze, your doomed.

enemy can do almost excat the same only then with 3 heroes:
Banish on enemy dark ranger,
Naisha to counter the movement increase of enemy
Anubis to do his dirupto uberness damage...

Kamux, we want to use this ''critical strike evasion when life is critical'' for tendor. It would suit him perfectly :D
Can u make that skill?
03-12-2004, 02:27 PM#203
Kamux
But ambush is exactly like wind walk, or I must have understand something wrong. :(

And I have made exactly the abillity with the danger before, so that's not a problem ^_^
03-12-2004, 02:36 PM#204
erwtenpeller
no, its not exacly like wind walk. with windwalk you can move around, in fact, your movement increases. let me just break it down for you...

-you become invisible.
-if you move, invisibility is broken
-if you attack, invisibility is broken and you get an attack bonus.
-it has a mana cost
-it has a limitless duration, as long as you dont move.

so its kind of a mix beween shadowmelt and windwalk, as you can see...
like shadowmelt, you can become invis when you are not moving
like windwalk you need to cast it in order to become invis, and you get an atack bonus if you break invis by attacking...

does that clear it up for you?
03-12-2004, 02:41 PM#205
Kamux
Yes, I understand it now.

But first I am goning to work on muradin.
03-13-2004, 09:37 AM#206
Vig0r
Quote:
Originally Posted by Kamux
Yes, I understand it now.

But first I am goning to work on muradin.

Goodies! ^_^ caint wait till we can test it again
03-13-2004, 01:09 PM#207
Kamux
Do you want each level of cold heart to slow longer/more?
03-13-2004, 03:16 PM#208
Vig0r
Quote:
Originally Posted by Kamux
Do you want each level of cold heart to slow longer/more?

mmm.... i think it wud be best by 1 increase armor, and a little bit slow... Watch out for overpoweredness with this skill.. Same for blaze, we gotta nerf them too a reasenable level.
03-13-2004, 05:42 PM#209
Kamux
But cold heart doesn't increase armor. Muradin is almost ready. Oly the ultimate must me edited a bit. Especaily the ultimate rocks! ^_^
03-14-2004, 10:33 AM#210
erwtenpeller
true, cold heart does not increase armor, it slows all who attacl him and gives a;ll his skills slow!