| 08-22-2003, 07:45 PM | #211 |
Can you please add a trigger that is 'Add Buff' This would really help to make auras. Like Bloodlust Aura and stuff like that. |
| 08-22-2003, 10:14 PM | #212 | |
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| 08-23-2003, 04:47 AM | #213 |
This may I have been asked/answered already, but do you have a rough estimate of when 4.0 will get released? |
| 08-23-2003, 02:18 PM | #214 |
yep, when it's done:D |
| 08-24-2003, 01:47 PM | #215 |
4.0 will be awesome! Keep up the good work Scio :) |
| 08-24-2003, 04:51 PM | #216 |
Create special effect on unit with Z,X,Y offset and scale of special effect? And what I meant with the body-part facing I meant the Animation - Lock Body-Part Facing, you can only lock the chest and the head bone, I would be incredibly grateful if you made it so you can change the facing of all bones... |
| 08-24-2003, 10:29 PM | #217 |
@BoZo: That was what I meant. It's not possible. For the special effect: There is no function in Jass, that creates a special effect at a specific Z offset. So, sorry. |
| 08-25-2003, 08:16 PM | #218 |
****, with that we would be able to make custom animations ingame :p What about X and Y offset? |
| 08-25-2003, 09:46 PM | #219 |
I am looking forward to the new UMSWE 4.0!! I hope he will also have the 90° Cliffs, so that i do not have to do the miscdata.txt in it by myself. Plz make a good miscdata.txt that runs. I will look all days at this page for updates. :ggani: |
| 08-25-2003, 10:54 PM | #220 | |
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Right u are...would create a whole new level for wc3! |
| 08-26-2003, 07:05 PM | #221 |
1. Change Unit - Apply Life Timer text to Add Expiration Timer to match TFTWE. 2. How about tagging all the events, conditions, actions, etc? Like this: Map Initalization becomes [RoC-BLZ] Map Initalization Player - Keyboard Event becomes [TFT-BLZ] Player - Keyboard Event Player - Advanced Events becomes [RoC-UMS] Player - Advanced Events I know this is tedious work, but it will be very helpful. You can always do thing part by part :) |
| 08-26-2003, 07:28 PM | #222 |
@BoZo: That is already possible. Just create an effect on a specific point. You can get the coordinates of the unit and add/remove what you want to add/remove. @Phil: That is too much work and doesn't makes sense, as I enabled nearly all TFT-only triggers on RoC (this is tested and works!). For the UMSWE triggers I can only tell you, that they are "signed" so you will recognize what belongs to UMSWE only. |
| 08-27-2003, 12:26 AM | #223 | |
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edit: oh, nearly all, not all. |
| 08-27-2003, 07:36 PM | #224 | |
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Well, you were quite right with your first intention, because the only ones that don't work are those related to elevators (they might work if someone would be smart enough to add elevators to RoC, but for now they don't work). |
| 08-28-2003, 11:53 AM | #225 |
Not meaning to bug.. but it's been a LONG LONG time since USMWE 4.0 was supposed to be "out this weekend".. anyone has any SOLID plans on releasing it? |
