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Wrath of the Trolls

10-05-2003, 05:59 PM#226
Kyanou
If I were you I'd use the basic forest troll as a wroker unit and the Troll Trapper (the one with the armor) as a basic unit.
10-05-2003, 08:17 PM#227
Scrub
Thatd work but how do we get them to harvest wood and mine gold and such?
10-05-2003, 11:35 PM#228
Sypher
We need new models, there's no getting around that.
10-06-2003, 10:42 AM#229
RebelHero
Im learning geoset combining and model editting.. But I cant animate new models...
10-06-2003, 01:34 PM#230
Kyanou
Quote:
Originally posted by Scrub
Thatd work but how do we get them to harvest wood and mine gold and such?


Go in the object editor and give them the ability to harvest gold and wood.
10-06-2003, 05:21 PM#231
RebelHero
Yes but how do we give them mining and harvesting animations.. thats the prob..
10-06-2003, 05:59 PM#232
Kyanou
For mining - you'll need a modeler on this one, the modeler will need to put a like a sack (like the peon) on his back everytimes he returns from the gold mine. ottherwise there won't be any.

For lumber - just use the attack animation. But make sure that he can't throw his axe on the tree, make the attack range in such a way taht his attack animation will be like in melee combat.
10-06-2003, 07:35 PM#233
Sypher
Quote:
Originally posted by Kyanou
For mining - you'll need a modeler on this one, the modeler will need to put a like a sack (like the peon) on his back everytimes he returns from the gold mine. ottherwise there won't be any.

For lumber - just use the attack animation. But make sure that he can't throw his axe on the tree, make the attack range in such a way taht his attack animation will be like in melee combat.

thank you caption obvious.
10-06-2003, 07:38 PM#234
RebelHero
Sypher do you always have to be negative about everything? At least hes thinking. At leats he's contributing, and you not... So special for you:

10-06-2003, 07:41 PM#235
Sypher
:( That shut me up.
10-06-2003, 08:58 PM#236
RebelHero
Ok, I didnt mean to insut you or anything.. I just think everybody is trying a lot, and U shouldnt start flaming.. ok?
10-07-2003, 12:50 AM#237
Sypher
Quote:
Originally posted by RebelHero
Ok, I didnt mean to insut you or anything.. I just think everybody is trying a lot, and U shouldnt start flaming.. ok?

You're right.
10-07-2003, 03:42 AM#238
Scrub
Lets not start fighting everyone. Lets not blame people for contributing or not contributing concept ideas, not everyone can come up with concept ideas. I Suck at it, lol, I dont even know why I try.

Sypher is right though, we need someone to do some model work. The only thing I can do is realy simple stuff with gmax. I can't animate, and I can't make really complex models. All I can make is something easy like new dodads or maybe even buildings.

I've said this before but I think we need to finish our story. If we had that, things like missions, and units would sorta branch of naturaly.
10-07-2003, 12:49 PM#239
Kyanou
Captain obvious?

need I remind you taht I am not even part of tha project and yet I have come up with more help then some people here who are on this project have?

I don't see why I am helping you guys. I already said it before; I'm not asking for credits or anything like it. yet, I still help you out of kindness.

So if you think taht I'm wasting you time just tell me and I'll let you do what you want.
10-07-2003, 08:18 PM#240
Sypher
Quote:
Originally posted by Kyanou
Captain obvious?

need I remind you taht I am not even part of tha project and yet I have come up with more help then some people here who are on this project have?

I don't see why I am helping you guys. I already said it before; I'm not asking for credits or anything like it. yet, I still help you out of kindness.

So if you think taht I'm wasting you time just tell me and I'll let you do what you want.

sry?