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CC needed triggerred spells thread.

04-15-2004, 11:37 AM#256
Kamux
what art shoul I use for switch then? Don't know what to do exactly with bloodelfs, maby something with fire will do it? Or something more neutral?

I will try a few more arts then.

And the carpace isn't very hard, so I think I can make everything in time.
04-15-2004, 11:55 AM#257
erwtenpeller
hmm... i dunno try some.. i'd say maybe blademaster splitform arts??

problem with that is that it seems so corny, cuz ToB has leto who does the same... and hes a deamon hunter thingie as well...

so try some things, if you find something cooler then blademaster splitform we'll use that, if not... its blademastah!
04-15-2004, 05:27 PM#258
Kamux
Quote:
Originally Posted by erwtenpeller
hmm... i dunno try some.. i'd say maybe blademaster splitform arts??

problem with that is that it seems so corny, cuz ToB has leto who does the same... and hes a deamon hunter thingie as well...

so try some things, if you find something cooler then blademaster splitform we'll use that, if not... its blademastah!

Maby this will do it?
04-15-2004, 07:37 PM#259
erwtenpeller
will test, first thing in the morning!
04-16-2004, 10:15 AM#260
Vig0r
*i tested* (beat ya to it erw)
Well, all medusa's skills seems to work fine, and the switch works flawless now... Just as we had in mind. I hope it wont be overpowered tough.... meh.. we'll give it a big mana cost...

Did i just said ALL medusa's skills? aw... her ultimate doesnt do anything. Litteraly. Think u can fix that?
Keep up the good work! :D
04-16-2004, 10:26 AM#261
Pheonix-IV
Quote:
Originally Posted by Vig0r
shit.... kamux my man, i think we need some help... again... >'<

we need another spell, for the Scarabs ultimate... it should be an easy one, only two levels etc... easy

-Carpace Spikes-
its simple, we want him to temorarily gain spiked carpace, but with a very high damage return, lets say about 75%/100%... and an armor bonus, lets say 7/10 armor extra... and it should last for about.. hmm... well lets say 20 seconds? that should do it... ^^~! not too hard eh?

the to do list is getting smaller :D

update on to-do list (exclude gameplay triggers):
-the Scarabs Carpace Spikes (Easy)
-anubis' skills (theomancer):
-the zombies that have an AoE effect upon death... pereferably attach (a?)damage decrease. (Easy)
-the mark of anubis, that one immobile ward sommon that can deliver one deadly attack with an AoE... can only be triggered by heros, but normal units cen get hit by the AoE dmg. (V-Easy)
-his passive that gives him an (minor) armor decrease aura, and everything he does gets an armor decreasing attack effect.. thingie, that stacks with his aura... (Easy)
-his horrid corpse-consuming ultimate ph34red 1337ne$$ of a summon. (O_o? Hafta look at skills)
-medusas (hydromancer) skills
-grosj... (???)
-her roar, that increases attack, and regen if SotD... (A roar that increases attack and gives HP regen if its a certain unit? Easy)
-Strength of the Deep, greants every ability shes has a healing effect. (Not quite sure what you want to happen here, probably harder)
-Her ulti spring well, that damages an amount of units in an AoE by 200, then multiplies the amount of units by SotD level times 50, and then divides that amount among the friendly units in the AoE... ofcourse heros are effected by this skill as well. (So it deals 200 damage, then deals (No. Enemy Units * Hero Level * 50)/No. Friendly Units)? If so, then easy)

have fun ^^~!

i'll see if i can do any of these, i've put my take on each spell behind it in brackets.

One question, what do you mean with the zombies AoE on death? When they die any units hit by the damage have their own damage decreased by X amount?

--EDIT--

Whoa, i just went over the spells you guys already completed, Kamux you did a good job most of the time, but you seem to have a love for triggers which is both good and bad, remember that units killed by triggers DO NOT GIVE OUT EXPERIANCE OR GOLD, you also seem to have a nasty habit of placing triggers where their not needed and using certain spells when there are better ones out there, some of the stuff is really very bulky and has some nasty habits for faults and bugs, no offence, but there are many things you dont need to use triggers for.
04-16-2004, 11:36 AM#262
Vig0r
indont think what you just said was of any help. if you would just explain HOW and WHAT to improve, you'd be going somewhere, now you just say his work is bad ans not how to improve it. shame one you, you should know better!

just talk to kamux about what spells can be improved an how they can be improved.

if you are not willing to do so, stay out of this... kamux allready did so much great stuff for us... it would be great if you can help him improve and get better.

and vig, switch allready worked fine, he just changed the arts.. wich are not very good imo, the previouse ones where better >'<... damnit... just fiddle some more...

all medusas stuff works, as far as i've seen it, but her ultimate doesnt... yes it does deal damage, but the heal that should come with it doesnt work yet. to errm.. suprot phenix a lttle, you could maybe base it off inferno, but dont have it sommon anything.... inferno allows you to make a AoE damage spell.

another thing to phenix, if you would go back a little further you'd see that i've allready explained all his skills in great detail... that is just a little list, but, to explain again, anubis is a stat-decreaser, thats his speciality. his zombies, when they die, should have an AoE spell that decreases enemy attack damage for a while, as welll as deal some damage... not a lot just a bit.

and kamux, i'm terribly sorry but we want blaze's ultimate a tad diffrent... we want it to be more like starrfall, that the projectile actually hit target... becouse as it is now, you have random projectiles coming down, but dont deal damage... and have random damage apppear or something... it isnt verry pretty.

and phenix justy one more little thing... dont just say 'i'll see if i can do any of these'.. i think that doesnt do kamux much honor... hes our main triggerer, the only one to stick with us and dont give up where our spells where thought to be impossible, so... hes the man ^^~!

edit: damnit.. we have yet another spell that failed cooperation in world editor... its for the commander of the apocalypse again (you know,... garithos)

-Fear (or something)-
sacrifice target friendly unit, all friendly units in an AoE around the targeted unit get healed and get a temporarily speed bonus.


update on to-do list (exclude gameplay triggers):
-the commanders Fear thing.
-the Scarabs Carpace Spikes (Easy)
-anubis' skills (theomancer):
-the zombies that have an AoE effect upon death... pereferably attach (a?)damage decrease. (Easy)
-the mark of anubis, that one immobile ward sommon that can deliver one deadly attack with an AoE... can only be triggered by heros, but normal units cen get hit by the AoE dmg. (V-Easy)
-his passive that gives him an (minor) armor decrease aura, and everything he does gets an armor decreasing attack effect.. thingie, that stacks with his aura... (Easy)
-his horrid corpse-consuming ultimate ph34red 1337ne$$ of a summon. (O_o? Hafta look at skills)
-medusas (hydromancer) skills
-Her ulti spring well, that damages an amount of units in an AoE by 200, then multiplies the amount of units by SotD level times 50, and then divides that amount among the friendly units in the AoE... ofcourse heros are effected by this skill as well. (So it deals 200 damage, then deals (No. Enemy Units * Hero Level * 50)/No. Friendly Units)? If so, then easy)
04-16-2004, 12:03 PM#263
Pheonix-IV
i'm sorry if i sounded like all i was doing was saying "you suck" cause he dosnt, some of his trigger work was quite good, but there were places where there was alot of unessisary triggers, in one particular case i remember off the bat, there was a dummy spell based off storm bolt and a trigger to deal 200 or something damage... I sat there for about 20 seconds trying to work out what the point of that trigger was, i never did work it out.

And if your going to be like that i'll be more specific, i'll see if i can do anubis's spells, sheesh, no need to get so hot headed cause i missworded a few things. I never realised before how much tone of which you say something affects how it means.
04-16-2004, 01:48 PM#264
Kamux
I don't know what you mean with the bat. And I just try some triggers and if they don't work I make a new one, but keep the old to copy sertain parts, maby you saw one of those. And when I started with this project, I was much more unexperianced then I now am, so that has left its marks too. But any help is appreciated.

And I don't know if the experience problem is big, but else I can remake all the damage triggers to let an invisible unit deal damage.

And for the blaze ultimate, should I base it of starfall and then do the afterburn with triggers? (It does damage, only not to allies)

And for switch, I will try something.

For the medusa's ultimate, that was a dummy spell, not enchanted with triggers yet. So I find it strange you saw it doing damage.
04-16-2004, 01:56 PM#265
erwtenpeller
Quote:
Originally Posted by Kamux
1)And for the blaze ultimate, should I base it of starfall and then do the afterburn with triggers? (It does damage, only not to allies)

2)For the medusa's ultimate, that was a dummy spell, not enchanted with triggers yet. So I find it strange you saw it doing damage.
1) yes.. thats good... even better then it is now i think.
2)oh.... my bad... ^^~!
04-17-2004, 12:59 AM#266
Pheonix-IV
the experiance and gold problem with killing units via triggers is actually alot bigger than you would think, you know how annoying it is to cast an area effect damage spell only to see all the units you kill give you no XP or gold? (If you get gold for kills in this AoS) extremly, ToB had a similar problem with one of their heros, 3 of his spells didnt give you gold or XP, i saw him used about once, i often saw hosts telling people not to choose him because he got owned by all the other heros.
04-17-2004, 08:11 AM#267
Vig0r
What hero was that? just curious..

I'm pleased to announce that Illidan's side is ready for Kamux's touch (well almost... i'm sure they need lost of balance).
The beta version of the hero stats are complete.. gonna work like mad on Maev's heroes now. We almost ready! ^_^ who nows... it might be ready next week... ^ ^
04-17-2004, 08:21 AM#268
Kamux
Hey, I fixed the gold/exp problem. I used an invisible unit to give the last blow, so that problem is solved.

And Pheonix-IV, are you still going to make anubis? I have almost everything ready except him. Is it alright if I just begin making him?

I will post a test map very soon.
04-17-2004, 09:17 AM#269
Kamux
Here is it. Everything is ready except anubis.
04-17-2004, 11:29 AM#270
Kamux
I'm now working on anubis and I have a few questions about summon zombie:
1) Will it be an autocast abillity
2) Will the zombies have timed life? And if they don't, will there be a maximum number of zombies?

Edit:
And will the damage decrease be based on percentage or real values?