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Coastal Conflict: Maiev vs. Illidan

02-01-2004, 06:57 PM#16
erwtenpeller
Quote:
Originally posted by Kirym
why is it that the NE buildings are curropted?
becouse meav made a pact with the lich king, corrupting her and her followers.

ask all the questions you want, we got all the awnsers. everything has been thought about and mekes sense according to the story line.
02-01-2004, 07:03 PM#17
Vig0r
Thats right. The watcher are corrputed: they will feature corrputed spells like soul stealing and stuff.

omg bro, that village leader really pwns ass! w00t! :foot:
02-01-2004, 09:01 PM#18
Candy_Warlock
very original ^^b

make like an announcement when that type of event occurs

"Player1 is now chieftain of the troll village!"
"Player2 is now leader of the bandit camp!"
"player3 is now warlord of the orc encampement!"
"player4 is now king of the human base!"

maybe u can include gateways... like when u gain controll of the village the waypoint is yours so u can jump to it from ur base...

ill actually play wc3 for this...
02-01-2004, 09:14 PM#19
erwtenpeller
those announcements will be fact, ofcourse.

there will be no jumping points. we think that doing so will make the use of teleport skills and items quite useless. in this game you gotta pay for everything eccept ur own skills...

and if you own a camp, a crown (inner fire buff) will be shown above your head, so ur an easyer target... hehehe...

EDIT: updated first post with the new gameply elements.
02-02-2004, 03:08 AM#20
Lord Evilblobs
Quote:
Originally posted by Gung-Ho_Guns
He didn't run. Arthas attacked, left the gaping wound. Even in the cinematic, it shows him moving around while Arthas goes in.



so Illiadin is alive.

Quote:
I have no doubt that he'd still very much like to fight him again. But I really don't think Arthas (especially weakened like that) could take Illidan after he consumed the skull of Guldan.


what are you talking about.


And the Naga and Blood Elves+Illiadin are on Outland, NOT Kalimdor.

Despite all this, this map looks fun:D

Quote:
Originally posted by erwtenpeller
W00T GAMEPLAY UPDATE!!
(ever played perfect dark on n64? remember the 'pop a cap' play mode? people who own villages... beware... U"LL GIT PWNED!)


Perfect Dark, Love that game. :ggani:
Quote:
becouse meav made a pact with the lich king, corrupting her and her followers.


now why would she do that?
02-02-2004, 04:39 AM#21
angel of light
hey erwtie this sounds fun even tho i'm not really an aos fan i might play this one.
02-02-2004, 04:53 AM#22
Lord Evilblobs
I'm going to play this.:ggani:
02-02-2004, 10:06 AM#23
iceslushee
check the first of the screenies with the troll! haha they never wanna stand still for a photo he's doin those backflips again
02-02-2004, 12:19 PM#24
erwtenpeller
Quote:
Originally posted by Lord Evilblobs
now why would she do that?
do u people even read that story above in the dirst post? or play campaign? it seems to me that at the end of campain maev is getting pretty insane, well in this story she has gone totally cook cook, desporate and weak. the lich king saw her weakness and 'persuaded' her to make a pact with him, thus corrupting her.

Personally i think this is a believable story...

i think that the bandit camp will be changed into a druid/furbolg/nature freak kinda camp... but i have to discuss it with vig0r first ofcourse..
after all.. he is project leader!:ggani:

soon to come:
-hero information
-items and shops.
02-02-2004, 01:38 PM#25
alowan
This is gonna be soo cool...... a DAOC style gameplay... (take over towns)
02-02-2004, 02:12 PM#26
Vig0r
Love the furbolg/druid idea. Gives a lot of new item possibility's :D

GAMEPLAY UPDATE:
all camps have their own buff: this means if u chek the heroes status, u can see wich camps he controls.

y we didn't made it in outland: we hate the red titleset. It seems Illidan went to to beach or somthing.. Maiev took her chances to take him out.

y we made she made the pact with the lich king: try to make 9 maiev heroes... (yes the game will feature 9 heroes per race, future versions maybe some more)

Speaking of heroes: here is a hero concept to make y'all happy:

Hero name: Temptess.
Primary attribute: intellegince
Secondary attribute: agility.
Type: offencive/supporting spellcaster.

Abilitys: (note: these skills are very very very WIP, that means unbalanced, and they are likely to change).

Passion: Heals a target units wounds over time.
Mana cost: 90.
Level1: duration: 5 seconds, heals 100hp.
Level2: duration: 4 seconds, heals 200 hp.
Level3: duration 3 seconds, heals 300 hp.
Level4: duration 2 seconds heals 400 hp.

Attract: Flatters with a enemy hero, decreasing his attack damage.
Mana cost: 100
Level1: Decreases a enemy attack damage with 20%
Level2: Decreases a enemy attack damage with 30%
Level3: Decreases a enemy attack damage with 40%
Level4: Decreases a enemy attack damage with 50%

Teleport: teleports to a friendly structure/unit.
Level1: mana cost: 100, cooldown 40
Level2: mana cost: 80, cooldown 30
Level3: mana cost: 60, cooldown 20
Level4: mana cost: 30, cooldown 10

(ultimate) Charm: takes control over a enemy hero for a short duration.
Level1: lasts 5 seconds, mana cost: 150, long cooldown
Level2: Lasts 5 seconds, mana cost 150, moderate cooldown

end.
02-02-2004, 02:42 PM#27
erwtenpeller
UPDATE:

this post is to give some info about what you can expect for items shops and heros.

each side will feature 9 heros:
-3 intelligence. (casters, supportive and aggressive)
-3 agility. (assasins)
-3 strength. (2 fat tanks and a hybrid kind of thingie)

Completed hero concepts so far: (lots others are nearly complete)

llidan:

the intelligent:
-Temptress,
a supportive caster, that can manipulate her enemies and heal her allies.
-Spell Breaker (name is doubtfull, we still need a better one)
caster adapt at controlling magics of foes and allies.
-Fire Mage
agressive caster that can damage enemy units and buildings using fire spells.

the agile:
-Murgull Flesheater
swift assasin, that is very fast and can heal itself.
-Naga Ranger
ranged hero, adapt at taking enemies out over great distance
-Illidans Disciple
a cunning assasin that masteres invisibility.

the strong:
-Naga Serpant King
a very strong hero that can stand his ground!
-Sea Giant
another strong hero with moderate damage but massive health.
-Unfilled Spot
will probubly be able to take out buildings.

Maev:

the intellugent:
-Soul Revenant
master of mana.
-Banshee Queen
Supportive caster, adept at healing and manipulating the dead and the enemy
-Frost Mage
Aggressive caser, adapt at using the cold magics of ice.

the agile:
-Knife thrower
an assasin that mastered invisibility, uses short range throwing knifes.
-Ghost Ranger
A dark ranger that has a ghost form and is able to manipulate the regeneration of life.
-Maevs Pupil
cunning assasin that can warp short distances and stop enemy heros.

the strong:
-Scarabian Mauler
very buff hero, able to damege buildings and fend off masses of units.
-Open Spot
-Open Spot

if anyone has an idea for a Maev or Illidan Tank/Strenth hero, dont be shy to post...

this was about it for the heros so far. more in depth vieuws of heros and skills with screenshots can be expacted once we are in a later stadium of development.
02-02-2004, 02:57 PM#28
Vig0r
NOTE: those heroes erwtie just mentioned are still WIP.. they might change into other heroes. Dont be shy to post any suggestions. We can use every idea we can get.
02-02-2004, 03:00 PM#29
erwtenpeller
On to the Items!

there will be a total of 8 shops in the game.
One weopons merchant, situated in both Maev and Illidans base.
One item merchant, situated in both Maev and Illidans base.
One shop just for Maev
One shop just for Illidan
One shop at the human camp
One shop at the orc camp
One shop at the troll camp
One shop at the Nature camp

there are basically 3 types of items:
-Spell Books, that allow you to cast certain spells
-Potions, that have veriouse effects
and equipment.

you will only be able to carry one spell book.

each 'special' shop will have one or two spellbooks and one or two potions for sale.

the weapons merchant will sell basic items like
-armor (aromor)
-weapon (dmg)
-attack speed
-movement speed.

the Illidan and Maev special shops will have a veriaty of diffrent items.

the Orc shop will mainly be focussed on dmg and stenth.
the Troll shop will mainly be focussed on speed and agility
the Nature shop will mainly be focussed on stealth and just handy things.
the Human shop will mainly be docussed on armor and intelligence.

allthough it is not so that for example the orc shop will only have items that are usefull for strength heros.

the orc, troll, nature and human shops will most likely have some mercinaries.
02-02-2004, 03:03 PM#30
Vig0r
lol, forgot that i was running a tiny alpha test of CC's spawning triggers.. seems like the Maiev needs a little nerfing.... they demolished whole the base :////

(kel'tuzard is my test heroe thingy, i use him to walk around the map, so are mannoroth and archimond and the two tichondoriuses :bgrun: )