| 02-06-2004, 09:34 PM | #16 | |
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Nope it's not. You got swamp trinkets to deliver both gold and lumber in. that's the good thing on ressources with being dwellers. |
| 02-06-2004, 10:22 PM | #17 |
i was playing with my brother today (btw is it okay to share it with freinds so you can test some stuff out?) and i found that the chaos rider people are way to fast when they have nightmare upgrade, and with bash, they can be mased like hell. |
| 02-07-2004, 02:05 AM | #18 |
ya i kinda gave my bros the mod too... but they dont know how to spread it to anyone else anyway :). Besides, the more the better right? |
| 02-07-2004, 02:35 AM | #19 |
hmm almsot every bug or prob i found already reported (that the problem of making the second beta) heres some though ( some of these may have been mentioned) -at beggining of every game it lags pretty bad but then its fine -the messages the computer sends you in single player are so annoying!!! CHAOS -The shadow casters disingratanation skill says it targets "enemies" but it really only targets hereos -the balrog and arch deamon anims are very boring, you really need more torso motion, i know redoing anims is a pain in the ass but you can probably just modify it, not actually redo it, so he turns his torso into his attacks -the balrog divinity lags the game like hell, in single player i built one and the game got so laggy that i had to shut it down (this happened when i was using him with many other untis to attack the enemy base, just building the balrog does not lag the game to bad) -punishers have the "gather" skill im assuming their not supposed to, and if they are supposed to its not in their tooltip -the skill bloodfrenzy (chaos rider) has no icon DWELLERS -its very hard to send troops to the turtle transport, you order them to go and they walk towards it but msot dont enter, you need to repeatetly tell them to go in before they'll do it -slarg abolisher anim is boring (same as balrog), also his walk anim seems a little delayed, you order him to walk and he hovers for a few secodns before the anim kiks in WOOD ELVES -azuani warioress's skill crystal sheild says "him" in discription even thoguh she's female -the redwood tree's regrowth icon displays normally except for wen u research an upgrade, if you do the icon jsut turns into a green box -When the tree sage is built it apears as a woodelf building in construction (the stump with the yellow beam) until u give him an order Thats all i got, havent had a chance to try out trolls or many of the hereos yet |
| 02-07-2004, 05:37 AM | #20 |
Pictures of bugs and errors, not all of these are immidiately ovbious and most have been said, but i thought by putting pictures its easyer to see. Almost all ure custom models (as in from scratch) have very poor animations, some are even missing some animations, and they all need more "vigorous" attack anims, the Baelrog for instance sort of casually lays his "sword" on top of the enemy... All your buffs are incorrect, and i mean ALL. The "Inquisitrixx" model has horrible attack animations, and i mean HORRIBLE. The icon for the ability that makes spider spawn from the corpse of the "insect ogre" dosnt appear. It says "Train Imp" when their actually called Netling Imps. |
| 02-07-2004, 12:41 PM | #21 |
Hello, i got the beta test, i doubled clicked on Play TTOR then i doubled clicked on the TTOR thing, it went though, but it sent me to WC3 TFT, then i tried the TTOR thing again and it said "File not found - War3patch.mpq" help? EDIT: It also says "Rename War3P" |
| 02-07-2004, 02:05 PM | #22 |
have you installed to warcraft3 same place ???? |
| 02-07-2004, 02:14 PM | #23 | |
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You can do it manual then, first make sure you got TFT and latest patch, then extract all files in the zip into the wc3 folder. Now take your war3patch.mpq and rename it to something else. Then take the file named war3patch.mpq.ttor and rename it to war3patch.mpq and it should work fine. Then run the Tales of Raviganion.exe and it should work. |
| 02-07-2004, 03:21 PM | #24 |
Thanks, i found an error while i was playing as trolls, if the last building is a farm and you hit it with the merchant heroes poisoned meat spell, the game won't end. (I hope this wasn't already reported) |
| 02-07-2004, 03:27 PM | #25 |
well wouldnt u still ahve to destroy it? THe poison farm doesnt destroy the building,just makes it useless. |
| 02-07-2004, 03:38 PM | #26 |
Well, i sent several of my units to destroy it and after it fell, the text "Revealing Computer easy" came up a few minutes later, and there no buildings anywhere on the map. EDIT Exept mine and the neutral buildings. |
| 02-07-2004, 05:21 PM | #27 |
Go get the beta patch everyone. We've fixed lots of stuff and even added some. |
| 02-07-2004, 06:15 PM | #28 |
Alright I've got the patch. I tested Chaos & Trolls: Chaos: - The refinery portrait is messed up - The minion build animation keeps playing and playing, when I first played Chaos, I thought they were still building when really the building was summoning itself. You should make the animation only play once. - The Arch Demon & Balrogs attacks look funny. They're a bit too slow I think. - The Mindflayers Parasite ability can target friendlies. Trolls: - The Warlord of Ghworg's portrait plays his attack animation emote_sweat - The Warlord of Ghworg needs a better death sound (sounds like a human dying) - When you use the Shotling Submerger's "Submerge" ability in shallow water it looks really odd. The top of the sub sticks out of the dirt. Also when the ability is activated and you move from deep to shallow water, it goes through the shallow water cliff. - The Squig devour tooltip says "Kodo" - The cold skin ability tooltip is wrong - it says: "... Ice Trolls, Braincrushers, and Frost Trolls." It should say: "... Ice Trolls, Braincrushers, and Frost Lizards." - The Warmongers icon has a blue glow around it...? - The Net Trap description mentions statis ward (I think it should say something like "disables all other statis effects (or traps)") - The Troll Trapper skin looks really bad. Other: - The item "Neclace of Honor" is spelled wrong (Should be "Necklace of Honor") - The dead Ratman clanlord (or warlord I forget exactly what the name is, the big level 8 guys using a modified blademaster model) - when hes dead, his tail still moves. Iron_Ian |
| 02-07-2004, 06:44 PM | #29 | |
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All Hero icons in TToR has a blue glow around them. Dre's on the rest. I see what i can do with the models. Oh btw, come to IRC channel #newracemod. IT's easier to test in online games, and it's more fun too ;) |
| 02-07-2004, 07:07 PM | #30 | |
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Alrighty, I'll come on when I'm a bit more free. Right now I'm doing some map work for Reverie Entertainment, but I'll try to get on later today or tommorow :ggani: |
