| 02-18-2004, 07:36 PM | #16 | |
Quote:
How does it? I haven't even said what it was going to have in it besides being a RPG! I'm just looking for hero ideas thats all. Anywho, so far these are all who are in: Shimrra's Shadow Mage Zazzadar's Astromancer Hunter0000's Infernal Lord(after some adjustments) So far these are all pretty nice ideas :foot: Vilckasis your Werewolf needs to have its Starting attributes put out you have 60 points. You also need to tell me what is Stats per level are you have 8 stats to distribute per level. |
| 02-18-2004, 07:48 PM | #17 |
I wasn't criticizing your map I was just saying that it "reminds me" of mine. |
| 02-18-2004, 07:50 PM | #18 |
Oh sorry with that "a lot" you were making seem like i stole your ideas. |
| 02-18-2004, 07:54 PM | #19 |
No. what kind of RPG is this going to be.emote_confused |
| 02-18-2004, 08:15 PM | #20 |
Its going to be an RPG with 2 main quests that will be long. At the beginning of the game you must choose wether to be Good or Evil. There are also many side quest you can do. One of them will if you finish it you get the status of a hero(you get hero attack and hero armor) and the other you become a DemiGod(you get hero attack and hero armor) the rest is in the works and i have and i dont fell like sharing now. |
| 02-18-2004, 08:18 PM | #21 | ||
Quote:
reminds me of mine Quote:
that's anything but mine. |
| 02-18-2004, 08:55 PM | #22 |
Name: Spiret Class : Summoner Appearance: perhaps soceress Attack Type: splash (?????) i like the idea of splash, but i dont think it fits: magic might be better Animation: Fireball Defense Type: Light Abilities: Summon Dark Assassin: These guys are cloaked and do about 50 damage, i suppose the main problem would be that he dissapears fast. Summon Fire Elemental: These guys would do 35-40 damage SPLASH and last longer then the dark assassin. Summon Sprinter/Scout: These guys move really fast, but they dont do much damage (1-5) so there best used for scouting. and the super ability: Summon Mass Killer: This guy would act like a building, he just sits down where you summon him (so summon place is crucial) He does massive damage, however. 250-350 (less? more?) Primary Attribute: INT Stats per level : STR:2.1 AGI:2.7 INT:3.2 Starting stats: STR:17 AGI:19 INT:24 |
| 02-18-2004, 09:15 PM | #23 |
Maybe you have stold Hiros Ideas?? HUH?? HAVE YOU??? Chill man, almost all the RPG's out there are like this. |
| 02-18-2004, 09:32 PM | #24 |
LOL i had this idea since the end of this summer :p Anywho these ideas are already in some maps so maybe you stole their ideas! I havent heard anything about your map anyway. Vilkacis: You need to tell me the Starting stats(60 pts to use) and the stats per level(8 pts to use) for your hero. Either edit your last post or repost it with the new information. |
| 02-18-2004, 09:53 PM | #25 |
If you need some help with the RPG, I might be able to. Feel free to PM me. |
| 02-18-2004, 10:01 PM | #26 |
34 in Agility, 16 in strength and 10 in intell 4 in agil per level 4 in strength and 2 in intell per level... BTW i need enough mana to cast lunar cry at the level i get it...so kinda work that out :D |
| 02-18-2004, 10:12 PM | #27 |
Vilkacis is in Johnfn from what i understood i think your hero is a little overpowered and what do you want the Summons to look like? And with damage type i ment piercing, normal, etc not the effect such as splash. |
| 02-18-2004, 10:14 PM | #28 |
YAY, Btw are u puting skins in your map because if you are.... |
| 02-18-2004, 10:15 PM | #29 |
I dont really want to use too many custom ones because of the exta space it uses. But if you have a small sking that is small in size i might use it. |
| 02-18-2004, 10:17 PM | #30 |
errr its kinda a model its 105 kb in size...that small enough? |
