| 10-20-2003, 05:08 PM | #286 |
No way! You are still a part of the team! We might suddently need you. |
| 10-20-2003, 05:10 PM | #287 |
For what? |
| 10-21-2003, 05:43 PM | #288 |
we got hosted?! cool! |
| 10-21-2003, 07:28 PM | #289 | |
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| 10-22-2003, 12:26 PM | #290 |
Ok, I'll carry on helping you but not with cins. I really suck at them. What I can do is: basic triggers minor spell editing (not trigger enhanced, not yet though but I'm learning) Terraining hero editing unit editing item editing tell me what you need me for. P.S: do you guys want a custom tileset for Zul'Aman? I did one once, maybe you guys could use it. |
| 10-22-2003, 12:47 PM | #291 |
That rogue/ninja unit is a great idea. But I think thet darksoul should be based on black arrow and making it a autowcast spell. Passive doesnt cost mana and is just too good then. Anyway I have another idea :) Since forest trolls are nomadic, why should they use towers? Towers cant be moved easily. I even think we should place some kind of building limit on them (just an idea) But how about traps? They can be build by the workers and the hunter unit. Hunters can build better ones. They have one or maybe 2 uses before they need to be repaired or something. This would really characterise the trolls since they are (just admit it) some sneaky bastards. All traps can be upgraded once or twice (deeper pits, pit spikes, poisoned arrows) These traps should be very powerfull since they cant stop entire armies, maybe exploding traps with some kind of gas or fan of knives. And they should be cheap. You should have 4 or 5 traps to choose from and each have 2 or 3 upgrades. Just an idea.. :) |
| 10-23-2003, 02:54 AM | #292 |
We could also make the towers look sorta "makeshift". We could make them look like they were just thrown up realy quick. We could aslo make a slow moving veichle thing that could stop and set up a tower. That way its still looks nomadic. |
| 10-23-2003, 11:03 AM | #293 |
So the towers would have a weak construction which could be compensated by the traps that are invisible and that you can move the towers... :) |
| 10-26-2003, 05:56 AM | #294 |
Yea sorta, but lets talk about every thing else in the new forum form now on. |
| 10-26-2003, 12:12 PM | #295 |
[CLOSED] ? :P |
| 11-02-2003, 01:41 AM | #296 | |
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Wait what? Oh yeah, I'm back. Did I get replaced or am I still in? I'm lazy to read the whole thread, somebody just summarize the last 2 months for me. |
| 11-05-2003, 08:34 PM | #297 |
i have this kinda dream of a thief and thats what he do: steals and throw knives n stuff he can steal from heros. its prbably not possible but it would be sooooo fun to se him in action.( dont ask me 2 join now, k?) looks sooooo COOO:mtk: :mtk: OOOOOL |
| 11-07-2003, 01:48 AM | #298 | |
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It can be done with triggers. But, I don't think it's going to be very practical as a unit, maybe as a cp. but that's it. |
| 01-09-2004, 02:58 AM | #299 |
Too bad this is dead... was cool before it died :( |
