| 05-01-2004, 10:01 AM | #331 |
OK, I am copying the triggers and abillities now, but it will take a long time I think, because I have to copy each trigger and abillity seperatly.....And I have a slow computer, so the switching between the windows will go very slow. |
| 05-01-2004, 11:09 AM | #332 | |
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| 05-01-2004, 12:28 PM | #333 |
Oh, I have copied almost every abillity now!! (I set the WE to show almost nothing, decreasing the switching time) |
| 05-02-2004, 02:08 PM | #334 | |
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sweet sweet sweet! When do u think u'll be ready with implanting those triggers? the sooner, the better imo :) |
| 05-02-2004, 02:25 PM | #335 |
I have all my triggers and abillities ready, but I need to copie your triggers into the map. |
| 05-03-2004, 10:06 AM | #336 | |
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hehe sweet! I want u to look at my spawnsystem to. It sucks... if u cud come up with a better system, would be very helpfull. :D |
| 05-03-2004, 10:53 AM | #337 |
Ok, I will take a look at them, but I think they will be alright. After I have imported the spawning trigger, I will also import anubis and then I am done with all the spells. I will post the map soon. |
| 05-03-2004, 02:35 PM | #338 | |
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U now what that means.. muhhahahah... beta tommorow ladies and gentlemen! :D |
| 05-04-2004, 11:57 AM | #339 |
All my abillities and the spawning system are imported, but my editor crached when I tried to export some data, so anubis isn't imported yet. :( This is the map so far, I hope you will be able to import anubis. I hope all the abillities work, because when I imported all the abillities, the codes changed, so I had to define all the abillities again in the triggers. |
| 05-04-2004, 04:53 PM | #340 |
Well, a lot of the ability's dont work ;) Fear has no cooldown, and targetable on enemy units? talk about overpower. It should have a decent mana cost 2 It has no art as well. Naisha has a very wierd bug thats hard to explain. When u switch from eclipsed to day, u gain the ability to cast darkness and evomend knife, even when u havnt even learned them =P Blaze's shield has no burn. And second of all: LAGG! oh man, it laggs like hell. We gotta find a cure for that. And third of all: when do u think u'll be ready with all the other triggers? -Vig |
| 05-04-2004, 05:10 PM | #341 |
A lot has gone wrong since I copied those abillities. Every abillity in my triggers was replaced by another one. The lag is probably because many triggers have a periodic event, creating lag. In my map that wasn't the case, because it hadn't any other units and no terrain. I don't know what to do about that. :( I will try to finish all the bugs you mentioned, but I don't think I will make all the other triggers, mainly because I think I have done enough work so far. |
| 05-04-2004, 06:57 PM | #342 |
Well, I have tried to let the map have less lag. I made a better day/night system, improved the dummy system and fixed the bugs you mentioned. (altough I didn't test the map) |
| 05-05-2004, 08:12 AM | #343 |
Splendid! Well.. at least i cud have said that if i had the possibility to test it... But regrettably, I cant test it right now. Well... kamux, can u start working at the triggers now? ( ex. creep triggers, hero pick system..) |
| 05-05-2004, 09:42 AM | #344 |
Like I said before, I don't think I will do all the other triggers, but maby if you realy want, I will do the creep triggers, but then I need to know exactly how the towlord system must work. Edit: Updated the map again. I removed some bugs and tried to get rid of the lag even more. If someone can test if there is less lag, I would appreciate that. |
| 05-10-2004, 07:36 PM | #345 |
HOLY SHIT... something really starnge happoned, i just heard from alowan that a friend of his played COASTAL CONFLICT... and alowan saw it hosted online. he said it was about maiev vs illidan etc... how is this possible? what happoned? anyone here experienced that?? |
