| 05-11-2004, 02:24 AM | #346 |
either somone stole the map from this thread or hes full of shit ^_^ |
| 05-11-2004, 07:23 AM | #347 |
yeah but i'd like to know wich one we're facing... |
| 05-11-2004, 08:12 AM | #348 |
i'd say its possible somone stole it from this thread, but more likely he mistook another map for it. |
| 05-11-2004, 08:34 AM | #349 |
i guess only time can tell.. i have people looking out for it on b.net, and ofcourse i myself will as well... we need to find this out. and as soon as possible, i will (finally) test that map that kamux posted, but rght now i really have to go study physics, or my mom will come bash my face in, and even worse, disconnect me. |
| 05-11-2004, 10:21 AM | #350 |
Phoenix, where glad ur back dude! We where hoping u can build all the requested triggers in coastal conflict. Like hero pick system, respawn system, etcetra etcetra. Can u do this? we want to beta test as soon as possible :) |
| 05-11-2004, 10:57 AM | #351 |
i'd love too, but only 2 weeks have passed since i announced i'd be going on a 8 week long camp, do the math, i still got 6 weeks to go :) |
| 05-11-2004, 12:21 PM | #352 |
well we didnt know you had inet connection there... weird camp... well ok, so... we'll find someone else then, unless kamux wants to, ofcourse. |
| 05-11-2004, 01:54 PM | #353 |
after two hours of really extensive testing, these are the flaws i found... i have to warn you, there are a lot of them... -Maievs Pupils metamorph doesnt work, you press the button and it does absolutely nothing... -Malgenadis' dream world works on buildings... it needs to become a unit only spell... this is just something we never noticed before due to the previouse test map :) -Wave of terror doesnt damage units, and it doesnt give sleeping units a nightmare... it does nothing anymore.. -Kadhar'Phak doesnt have his ultimate yet-- dont pay attention to the one he has now, thats a joke ulti!! he still needs his temporary supah carpace. -Muradins Cold Heart slow effects dont seem to work at all... also, his ultimate can be learned at level 1-- wich is wrong --and the cooldown is too short... -Naisha has the same problem with the ulti. another problem with the ultimate is, is that it doesnt show at night, and at day it pops up again but disabled. -her slow aura doesnt work either, but the arts for it do. -I didnt notice any decay on Garithos's aura -Fear does work, only the pretty arts are gone, and it is castable on foes as well, wich shouldnt be possible ofcourse... -Pillar of flame doesnt deal damage. -the afterburn blaze gives to his pillar of flame, works, but it doesnt deal damage (only the arts appear) i didnt experience any lag though... -the arts on photosyntheses dont work, and i think the movement increase effect doesnt work either... -just like naisha, froaks ultimate tends to disappear. -Ambush acts really strange... generally, it works though. she doesnt become invisible, and it has no mana cost. -the range increase for her ultimate doesnt work. -take aim doesnt increase damage and speed, it does block her movement speed though... it drains a bit too much mana. -Aphridites charm doesnt work... thats a lot of stuffs... :( i really hope you can fix it... good luck. |
| 05-12-2004, 01:10 PM | #354 |
Were in serious need of some triggerers here! Since phoenix is gone, we need a new one... anyone up for the job? |
| 05-13-2004, 05:10 PM | #355 |
Hey, that are a lot of bugs :'( I'm glad the lag is gone, but I am afraid the new caster system doesn't work, so I will use the old one. (This will remove a lot of bugs!) Also there will be many bugs because of the copying. I will look at the map and remove the bugs, if possible. For the ambush bug, that is because you can't give a mana cost to a spell based off of ambush ( actualy you can give it, but it doesn't have a mana cost in-game) I solved that problem earlier by removing mana with triggers. (b.t.w your new cool avatar says 'Lick King' instead of 'Lich King'!) |
| 05-13-2004, 07:02 PM | #356 | |
Quote:
i hope you can fix all the buggies kamux ^^ |
| 05-20-2004, 07:47 AM | #357 |
Hey, I fixed a load of bugs without resetting the caster system. If there are still many bug's, it probably wont work.... Just test the map and I will hear if it works. |
| 05-20-2004, 09:40 AM | #358 |
Very nice! we will test it asap! (mum is on the pc rite now...) we sure hope all those nasty insects(what are their names again... bugs? )are gone ^ ^ |
| 05-23-2004, 11:27 AM | #359 |
Ok, i DLed the map to see what you have done and so on, The thing that i noticed are as follows: All the abiltys (i only tested the abiltys on the units preplaced) have nice tooltips and though they aren't very unique they are still nicely worked out. The 'caster system' i never got a chance to see. Also, i noticed a bunch of spelling errors on the various buildings aswell as the quite irrational names on the nice monsters coming from both sides. I am aware that is small things but for me, they build up to a cheap image of the map. I noticed that you have made a LOT of abilties and there are also a LOT of triggers accompaning them. I could fill in the spot as Triggerer if you feel im the right person. On more thing, the terrain is no eye-candy but as everything else i presume it will be fixed to be neater in future versions. |
| 05-23-2004, 02:13 PM | #360 |
well this is our first project (ever) and the terrain was one of the first things we did so... it isnt all that good, but it's effective. the middle lame will be changed though, the tree wall in the middle will disappear. its also true that most names and toltips and such need some seriouse tweaking... i think we could use your help verry much... thnx for offering it. i myself havnt had the time to test the map fully to find all the bugs (>''<) vig tested some, but still isnt done. i really dont know if kamux wants to fifnish all the heros he made himself or if hes willing to let someone else finish it for him. so kamux, if you come here, let us know ^^'' still, there are lots of triggers to be made after the heros are done... and, milkman, i noticed in your profile that you are a terrainer... so, while your at the trigerring and stuff, maybe you could spice up the terrain a little while your at it... ^^~! we are verry glad you offered to help, and are willing to take you abord. if kamux is willing to hand the heros over to you, i will send a PM with the exact doings of the abilities... when the heros are done, i'll send a pm with a detailed discription of all the gameplay triggers that need to be done. |
