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WE Unlimited 2 Released - For version 1.20!

02-11-2005, 11:12 PM#361
PitzerMike
Quote:
Originally Posted by ntk.ne0
Can someone PLEASE explain to me how I can remove Hero glow using this WE..

do read the documentation

http://umswe.wc3campaigns.com/weu/

(the part labled "How to customize the game patch for your mod")
03-03-2005, 11:16 PM#362
Guest
I have a bit of a problem. When I try to use the WE enhancer, it gives me the error message:

Run-time error 713

Class not registered
You need the following file to be installed on your machine. MSSTDFMT.DLL

Normally I would just download it and the problem would be solved. However, the file is actually installed on my computer, so I don't know what to do.
03-03-2005, 11:52 PM#363
PitzerMike
Place the file in your windows/system32 dir .
When it's there click start/ run and type in
regsvr32 "C:\Windows\system32\MSSTDFMT.DLL"
to register it.
03-04-2005, 01:09 AM#364
Demonfaze
Hi, does anyone know if this will be updated for the new 1.18 patch?
03-29-2005, 09:49 PM#365
Demonfaze
I'm really really sorry for double posting, but it has been quite a few weeks since the other post and if it is not updated for 1.18, then my (and probably others') maps will be "corrupted" when I switch back to the regular world editor, and I don't understand JASS well enough to have the whole map in it (A few triggers, ok, but the whole map-- nope).

Just a quick yes or a no if anyone knows if this project is dead or still being updated would greatly satisfy me.
03-29-2005, 10:42 PM#366
Taur
vexorian made a temprorayr WEU patch, search for it
04-03-2005, 07:32 PM#367
Aoûtlord
Couldn´t you make a version for version 1.18???
04-08-2005, 11:54 AM#368
PitzerMike
Quote:
Originally Posted by Aoûtlord
Couldn´t you make a version for version 1.18???

//edit: Today I've uploaded the new 1.18 version. Feel free to download it from http://umswe.wc3campaigns.com/weu/

//edit2: The no limits patch is still only available for 1.17
04-29-2005, 09:48 AM#369
Guest
I'm having a bit of a problem. I downloaded the WEU did everything the guide said but i can't find the advanced triggers. I have activated advanced triggers i both the map and the WEU settings. What am I doing wrong????
04-29-2005, 03:59 PM#370
desmasic
Finally!

BTW, I was having problems when running the game from custom WEU patch. I removed the hero glow option in MPQ from the patch and placed it in warcraft folder alon with other exe's. But when I load up my campaign, it showed red tiles all over.

When I run the game without patch, everything shows fine. Ok, when I distribute my campaign, is it neccessary to distribute it with WEU patch or people can see custom tiles without the patch??

Though above problem was in 1.17 WEU, I am asking incase I face it in 1.18
04-29-2005, 09:52 PM#371
desmasic
Ok, after editing my map with 1.18, I got of errors. now whenever I runt he map from the campaign screen it exists back without running.

First I got some ID: X01 error. many units turned into black boxes in editor. i removed all of em and the error stopped coming. But the game was still not running through campaign screen.

Now when I run the map without campaign, it runs, but all of my custom light models in-game appear in grean boxes. In editor, everything looks fine. Any ideas what could be causing this??

This map is huge (over 12 MB in size too) and lot of work has gone into it. Though i have a backup copy, it is 1 week older, and lot of work is in the new one :(
04-29-2005, 11:08 PM#372
Taur
yes i've been waiting for 1.18 for sometime
04-30-2005, 06:53 PM#373
desmasic
*bump*
05-05-2005, 05:20 PM#374
Guest
I've solved my problem. This program is GREAT!!! Just what I need for my next map...
05-07-2005, 05:57 PM#375
Guest
Its So Perfect ! ! !