| 07-03-2005, 09:48 PM | #391 | |
Quote:
No it doesn't. You're obviously doing something wrong. Zoxc: open WE Unlimited.exe with WinMPQ to see which files I edited and to learn how to modify the editor. |
| 07-04-2005, 01:45 AM | #392 |
Guest | Can i add models in the models list like u did wit the hidden models ? |
| 07-04-2005, 03:27 AM | #393 |
Guest | I have WEU 1.18, and it appears that the 'Player Settings' bug is still around. That is, when I open WEU and click on Player Settings, my computer tries to commit suicide... and suceeds. This, one would think, is not very good for one's computer; how would one stop it? I have WEU 1.18 with WinXP(without a service pack). |
| 07-04-2005, 07:09 AM | #394 | ||
Quote:
This can only happen with maps that have advanced upgrades that are already optimized. The readme clearly states you should leave maps un-optimized as long as you still want to edit them. You can revert the optimization in the enhancer, then it should work again. Quote:
Sure you can. But it won't help you much. If they're not in the mpqs you still have to import them into every map where you want to use them. |
| 07-04-2005, 02:04 PM | #395 |
Guest | I dnt want to import cauz its 2 long 2 dl. If they are in the editor wit the oter models , the map ill be minimized cauz if the editor have it, the maps dnt have imports and it ill make the game VERY fast to dl... How i can do that ? |
| 07-04-2005, 05:59 PM | #396 |
Found some errors in WEU: -> Hero - Order <Unit> to Give <Unit> to <Item> -> Missing Integer -> ItemType, but there is Integer <- ItemType -> Integer <- ItemType, the integer parameter here is a STRING :( the games doesn't read model from the editor?! |
| 07-04-2005, 07:01 PM | #397 | ||
Quote:
huh? explain! Quote:
You can't add something to the editor and then expect it to be magically copied to everyone elses computer. I don't know how you thought that could work. |
| 07-04-2005, 08:15 PM | #398 |
it's been several months and no-one has helped me. I am still unable to use my advanced triggers. First I made the trigger Map Initialization Initialize Advanced Triggers then i activated advanced triggers from my WEU enhancer and it still doesn't work i tried it the other way around by turning on the advanced triggers from WEU enhancer then adding the triggers but it still doesn't work. (My desktop runs this fine but the laptop is having issues). Do i have to reinstall WEU or something or am i doing something "out of whack?". Another thing is i did make some triggers and place some units before i tried adding the advanced triggers, is this a problem? |
| 07-04-2005, 08:50 PM | #399 |
You need advanced ability's ;) I haven't seen your thread before :-/ I think its uses weeadars bonus mod :-/ if not its the same system. It uses the 2-number system to calculate what abilitys to add. Has a +2 dmg abil, and +4, +8, +16, +32, +64, +128, -256. The -256 is if you want negative numbers, if you want like -124 then it uses +128 and -256 abil. |
| 07-04-2005, 09:36 PM | #400 |
thanks! however there is one more issue. i cannot activate my hero glow. i checked the include hero glow modles and made a trigger elapsed game time is 5 seconds give hero glow to hunter no hero glow however is given. |
| 07-04-2005, 10:36 PM | #401 |
Have you already checked out the weu page at http://umswe.wc3campaigns.com/weu ? There are some tutorial maps that will answer both of your questions. |
| 07-04-2005, 10:43 PM | #402 |
Hope this explains it better: Hero - Give item from Hero to Hero is like this: | Hero - Order <Unit> to Give <Unit> to <Item> Shoud be like this: | Hero - Order <Unit> to Give <Item> to <Unit> ___________________________ I'm missing item-type to integer convertion. Integer to ItemType, but there is ItemType to Integer, but its takes a STRING parameter not integer. ________________ Is it possible to create a Set Local Integer Action? As far as I can think of you can do that. __________ Maybe add some action thats uses itemtype to (takes integer) |
| 07-05-2005, 10:23 AM | #403 |
wait a minute. i have checked use advanced triggers, use advanced spells, include hero glow models. Then under Map Initialization Initialize Advance Triggers i have Add hero glow to Hunter 0015 <gen> what am i doing wrong? and yes i did read the documentaries for each. |
| 07-05-2005, 12:39 PM | #404 |
Well I don't know. Maybe you can post your map? |
| 07-07-2005, 12:53 AM | #405 |
Is it me, or I can't put Ruins Small Bricks into my map? WEU seems to read the Small Bricks as Ruins Grassy Dirt. EDIT: Ruins Grassy Dirt seems to have the same name as Ruins Small Bricks. Maybe that's the problem? |
