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UMSWE Information + Wishlist

07-11-2003, 05:24 AM#31
MasterSlowPoke
theJ89, just put it in the proper folder in the Warcraft III directory, like Units\Orc\Peon\

That way, you can better organize your skins, and you can see them in world edit.
07-11-2003, 12:22 PM#32
COOLer
on S etCameraFieldForPlayer trigger add CAMERA_FIELD_ZOFFSET, Its somting found when i was looking in J script and looks very handy!
07-11-2003, 02:28 PM#33
theJ89
hum... alright
07-11-2003, 05:40 PM#34
Starcraftfreak
Quote:
Originally posted by theJ89
For triggers, add the unlisted abilities to the abilites list (rally point?)

Remove terrain height limit. Height = not cliffs, up/down terrain tool

About the unlisted abilities: I'm doing that now for UMSWE 3.7 (I'm in the team).
07-11-2003, 06:30 PM#35
theJ89
Ok, lets see you top this: Add a save with protection option to the file menu, when right after you save, a protection utility protects and saves it.

Someone, say this has already been done:bgrun::////
07-12-2003, 03:41 AM#36
JollyOven
That would require actually editing the program, and the work requried to that is much higher than the reward.
07-12-2003, 09:02 PM#37
nicoli_s
i was thinking of making one just for campaigns that adds in all the models that dont have entries and add in all the stuff that you can only have by putting it in the mpq
07-12-2003, 09:14 PM#38
theJ89
aw, pooh.
07-13-2003, 02:37 AM#39
bludragn
Quote:
Originally posted by NAMguy222
1. Hero spell value condition -- already mentioned in another post


What about this (event, condition, action):

Player X is issued an order targeting an object
Player X is issued an order targeting a point
Player X is issued an order with no target

--

If issued order = "supernova"

--

create effect blah blah somewhere

That should work if you alter the spell order in the <race>AbilityFunc.txt to Order=supernova
With TFT, there is a string value in the spell editor to change the order.
07-13-2003, 02:59 AM#40
Andy6387
Being able to make the make a unit's speed higher than 400 =P
07-14-2003, 04:59 AM#41
Death_Sk8er
I'd like to see more triggers related to enhancing abilities, the current triggers seem too limiting.
07-14-2003, 09:01 AM#42
Danexx
I WANT THE Z OFFSET FUNCTION IN SET CAMERA FIELD ~~
07-14-2003, 02:37 PM#43
Hivemind
Pick random unit of type

Dialog button event that can return triggering player

Event resonsed that work after a wait command (for the ones that dont - like target of issued order)

Auto expanded triggers in the editor

Removal of tyleset specific neutral units. This can be done now but has to done on each unit. Took us and hour to make all neutral hostiles show up for create random unit.

Remove the missing tooltip warning when you add a item abilty to a unit
07-14-2003, 09:54 PM#44
theJ89
somebody mentioned adding all the old models.

I found a fairly cool feature in world edit under Art - Model File.

It lets you choose where to load the model from, Warcraft 3 or Frozen Throne (frozen throne will load if neither are selected)
07-14-2003, 09:57 PM#45
theJ89
Quote:
Originally posted by Hivemind
Auto expanded triggers in the editor


Ah! please dont, I use the new If Action to help save space in my map (by putting actions that do one specific job in an if action) and if they auto-expand then the editor spends forever loading them all...