| 08-04-2003, 12:59 AM | #31 |
Think less, click more hodi PS: ye this help :p |
| 08-04-2003, 03:20 AM | #32 |
"Actions: pick every unit in region (playable map area) matching condition (unit type(matching unit) = circleofpower) and do actions:" how do you do this? Matching condition?? how? PLEASE HELP!!!!!!!!! |
| 08-04-2003, 03:30 AM | #33 |
LoL! Your too ambicious. Try something smaller. |
| 08-04-2003, 03:37 AM | #34 |
drezman you retard take the time to actually look closely instead of taking one glance and deciding its too hard and you want someone els to make it simpler if you are too stupid or impatient (im guessing stupid) to figure it out then you shouldn't really be making maps for WC3. Im not an amateur at triggers but as far as i can see theat one is rather simple if you take the time to look at it. And also, dont complain when someones trying to help you. if u do, then you shouldnt expect help in the future. yeah i noticed a few errors in newhydras post but the triggers were all sound. the only ones were where he used the wrong phrasing but if you look (and arent a retard such as yourself) then you can easily get them sry about the long post but im fed up of retarded noobs wanting peoples to do everything for them. we were all noobs once but most of us could be bothered to work hard to get better |
| 08-04-2003, 04:01 AM | #35 |
dude, if u aint gonna hlp then dont post, 2nd of all ive tryed to find the triggers but i couldnt find them, thats y i asked for help. |
| 08-04-2003, 04:08 AM | #36 |
i found the triggers i may be higher than your level at triggering, but thats got nothing to do with it. its skills in english that you need but if you couldnt then youd probably be best not working on something so complicated for you, as pesmerga said |
| 08-04-2003, 04:38 AM | #37 |
i may not be that experienced but plz help me so i can become experienced |
| 08-04-2003, 04:59 AM | #38 |
I've attached an empty map containing the trigger you can't understand. It's really simple if you use logic. Some Notes - I used the (large) Circle of Power. There are no actions to do anything with them, but refer to the circles of power in your action trigger as the "matching unit(s)". |
| 08-04-2003, 05:39 AM | #39 |
We arent all out to get you drezman, we are here to help. You have to understand that. We know what its like to be a noob so we know whats best to start out with. If you want to make complicated triggers before you even know what they mean, then you will end up a map stealer. You will take someelses map, put your name on it, and be a pussy *** theif. |
| 08-04-2003, 06:02 AM | #40 |
yes, i understand but i have a map that i need to understand how to get it to work. I know what the triggers do i just cant find them.... |
| 08-04-2003, 06:13 AM | #41 |
im sry, but i nd hlp with 2 mre triggers, and i wont just steal it, ill say u hlped. I can do half the trigger but thats it, i get stumped half way. ((Region centered at (Position of (Entering unit)) with size (200.00, 200.00)) contains (Random unit from (Units in ( Region centered at (Position of (Entering unit)) with size (200.00, 200.00)) matching ((Unit-type of (Matching unit)) Equal to Footman)))) Equal to True and "unit enters region centered at point(position of picked unit) with size <length of circle> <height of circle>" to trigger 2 |
| 08-04-2003, 06:30 AM | #42 |
wow new, i never knew about the event adding trigger, jebus, that means u can make triggers on the fly pretty much, weeeee |
| 08-04-2003, 06:53 AM | #43 |
You can't just post a partial trigger without a discription of what you NEED. :bgrun: |
| 08-04-2003, 09:43 AM | #44 |
You can make a trigger like this Event - Unit with in range of etc. footmen Condition - unit in range = Circle of power Action - Destroy unit in range action - add xx gold to player |
| 08-04-2003, 10:17 AM | #45 |
booyah, i like this trigger :D now i can do my door openers without thousands of triggers, i thought of doing it another way. but i like this one even better, thankyou! |
