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The Tale of Archon Part 1 Released!

09-01-2003, 03:28 PM#31
ChickenFight
I dont have tft yet... thats because im not on the comp much anyway but i think i i might get it just to watch this cinematic lol :)
09-01-2003, 04:57 PM#32
Silenkiller
This isnt getting the massive amount of news coverage it deserves.. omfg I just watched it again.. talk about gosu..


Anyhow, I opened it up in the editor and took a lookse around. Phew.. some serious stuff in there eh =P

Man.. those custom skins really bring cinimatics to life.. i wish i could pull it off :mtk:
09-01-2003, 05:31 PM#33
l]arkOne
In my cin I have trouble with this:
First the camera face something.
then start a fade filter over let say 2 sec
wait 1 sec
apply camera over 0 sec.

I have a bad timing with the fade filter. The camera doesnt change at the good time.

How long does your filter running? Ho hell I will open the map and check what I do wrong.
09-01-2003, 06:34 PM#34
LordBelial
One good thing, and one bad:
The good: i like it and i'm waiting for part 2! i hope you're creating it right now:D
The bad: it's frustrating like lord of the rings, you think NOW comes the best and CUT :nono:

Anyway i love it
09-01-2003, 09:17 PM#35
l]arkOne
The main difference between lotr and TToA is TToA last 10 min and lotr 180 min each.
09-01-2003, 11:01 PM#36
Iron_Ian
Hehe well finished TTOA should last 120+ minutes 0_o
09-02-2003, 02:20 AM#37
Shooter02
at the end when the captian is doin his elvis impression :ggani: there was an archer down in the town that I could see. i dunno if this was just somethin that happens once in a while or if it happed for everyone. I don't think you want it there since the town is destroyed...
09-02-2003, 03:09 AM#38
Iron_Ian
Hmm... what part of the town?
I coulda sworn that I made a trig to remove all units at the end.
09-02-2003, 09:11 AM#39
Necromancer_187
That was the best cinematic I've seen since I first started downloading cinematics. Truly beautiful to behold. I can't wait for Part 2.

20/10....heheh...:D
09-02-2003, 11:06 AM#40
ImperialNaga
Quote:
Originally posted by l]arkOne
In my cin I have trouble with this:
First the camera face something.
then start a fade filter over let say 2 sec
wait 1 sec
apply camera over 0 sec.

I have a bad timing with the fade filter. The camera doesnt change at the good time.

How long does your filter running? Ho hell I will open the map and check what I do wrong.


Sorry for off-topic. The below is just an example.
Events: Melee I...
Conditions: NONE
Actions:
Fade Out with blackmask over 0.00sec.
Apply camera01 at XRegion
Wait 2.00
Apply camera02 at YRegion over 0.00sec.
Wait 1.00
Fade in with blackmask over 1.00 sec

On topic:
Oh, when i fininsh watching the 5th time of TTOA, i notice that there is a new modle orc at the city at the "almost fininsh part" of TTOA where "blue" (forgoted his name...) play a spell animation. The orc is at the lower right screen of the city.
09-02-2003, 03:17 PM#41
Bolthan
Nice cinematic! :D
Only the comments of the dark wizard were short ...
09-02-2003, 07:08 PM#42
njazz
There were 2 things I didn't like.

1) Too much fade in and fade out, imo it gets annoying if you do it too much. If you reduced it a bit, especially in the early scenes it would be better.

2) The camera movement from on point to another is throughout the entire cinematic really fast. Should give a greater feel if you did it slower, but then again that would screw up timing of triggers, but just as a recommendation of your next work.

Else I was enjoying it, nice work ;)
09-02-2003, 07:49 PM#43
Iron_Ian
The cameras will be fixed in the final version. I think they are crappy too.
09-02-2003, 09:36 PM#44
Draco
For all of the people that haven't been able to download it yet, I've uploaded it for a little while on my ftp.

TEMPORARY DOWNLOAD - HERE

You better not use the max bandwidth on THIS site now, Ian.
09-02-2003, 09:54 PM#45
Draco
Oh, and here's the ReadMe file while you're gettin ghte moster download.