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MAP protection

02-02-2004, 06:33 PM#31
35263526
Quote:
Originally posted by chemo
to all who wants to protect your map from being ripped by noobs.. just create an empty war3map.wtg file and import into your map.. then the map stealers won't be able to make triggers...
and it dosnt matter which wa3 unprotector u have... then u cant regain the original war3map.wtg

after u did this just protect whith a nice protection... trust me no one will ever bother to unprotetect ur map again

Please can people stop spreading this form of protection? It really is laughably easy to crack, and it only protects your GUI triggers.
02-02-2004, 06:39 PM#32
DarkBasilisk
I wouldn't mind getting this program either :)
02-02-2004, 07:14 PM#33
Kolibri
If I make a map and protect it that's my choice you have nor ight to decide that my decision doesn't matter and unprotect it.
Anyway good luck reading my JASS triggers. ;)

Shadow_Strike, love your sig, who are you, btw? :ggani:
02-02-2004, 07:21 PM#34
Shadow_Strike
There should be a giant thread bout this... this isnt even about 'where can you get a map protecter' anymore... you guys threw this totally off topic and i wish i was a mod so i could close this but im not and all i have to say is that map protecting is good and bad, thats all, all you guys are doing is repeating things that have been said over and over again...


*wishes* closed
02-02-2004, 07:31 PM#35
Kolibri
On that note: Do a search for HeavyLocker in the Editing tools forum.
02-03-2004, 02:39 AM#36
cangrejo
What does it matter if someone edits your map and hosts it on battle net? Just host it yourself if you want to play "the real thing".

Maybe add a note that if they edit it they should change the map description and file name so people dont think you made a crap version ^^

Open source all the way!
02-03-2004, 12:57 PM#37
Kolibri
Quote:
Originally posted by cangrejo
What does it matter if someone edits your map and hosts it on battle net? Just host it yourself if you want to play "the real thing".

Maybe add a note that if they edit it they should change the map description and file name so people dont think you made a crap version ^^

Open source all the way!


It matters because it is my decision, not somebody elses.
02-03-2004, 01:11 PM#38
Vexorian
oops, I forgot to add the link

http://www.wc3campaigns.com/forums/s...threadid=23668

Anyways instead of comparing with "Vexorian" I use a concatenated string of substrings of random string that will finnally return Vexorian, that to avoid somebody to just make a search for Vexorian in the whole map script and rewrite it...

I think WeU came with this protection
02-03-2004, 01:42 PM#39
35263526
Quote:
Originally posted by Esoteric Potentate
When you are done with the project, it is no longer under your care, so others can and will take over.
1. It isn't your right to decide when someone is done with a project. Even if someone says that they are finished they might not be; take Draco's year old Jailbreak map. He just released it on B.Net saying that he wasn't going to work on it for anything, now he keeps updating it, still saying that each version is his last attempt.
But blatently it isn't.
2. Even if someone is done with a project, what gives you the right to edit it? Microsoft is done with Windows 95, but they'd sue to ass off anyone who took the code, altered it, and released it publicly. If I stopped working on my project, and a month later found some 'updated' versions of it on Battle.Net, I'd be royally pissed off. It doesn't matter that you think I should feel happy, because I wouldn't.


Quote:
Originally posted by Esoteric Potentate
You decided to give up on the map genre, you decided to let the bad experience rule everything out.
Unfortunately this happens quite alot.l

Quote:
Originally posted by Esoteric Potentate
I don't get it. You seek praise and fame from bnet players, whom you and others say lack the IQ to use google?
I don't care that much about praise. But it isn't your right to unprotect someone else's map because you disagree with why they protected it.

Quote:
Originally posted by Esoteric Potentate
Because the creator abandoned the project, it is now everyone else's.
As I've said before, this is a big fat lie. You don't know if someone has completely abandoned a project; you have no right to use it even if he has abandoned it; just because someone stops working on something doesn't make it someone elses.

Quote:
Originally posted by Esoteric Potentate
Duke Wintermaul should be pleased, he made a map that was so popular, it may never die down.
It doesn't matter whether you think he should be please, what matters are his actual feelings.

Quote:
Originally posted by Esoteric Potentate
No, we would just see a billion altered melee maps.
If that were true, then there would be no Battle.Net maps, because according to you, there have to be maps to edit for maps to exist. Also, I'd much rather have a billion different altered melee maps than the trillions of cracked, cheatful maps that are on Battle.Net nowadays.
02-03-2004, 01:47 PM#40
DarkBasilisk
"I don't get it. You seek praise and fame from bnet players, whom you and others say lack the IQ to use google?"

http://www.wc3campaigns.com/forums/s...threadid=26276 You obviously never read that thread. Just skip through it. Its in there by a lot of people saying that 90% battle.net players are idiots. They're the ones that don't have the IQ or are too lazy to use google. Its safe to say that me and a lot of other mapmakers make our maps for the other 10%, the real battle.net players. The reason i protect is to keep it safe from everyone is that a random person will not understand what keeps the map working, i'm not saying they all will have the intent to spoil it, but they do not have the understanding of why things are a certain way. In trying to improve things, they might destroy the struture of the map. Theres no way to leave a comment next to a unit setting like "This setting is the result of weeks of balancing and changing it would destroy the gameplay of the map", this is why if you want to have someone continue your project its someone the creator picked, not someone that got a copy of an unprotected map.

I noticed you didn't quote the 2 arguments you couldn't find a counter to. You really don't realize do you that theres a difference between an abandoned map and a FINISHED map. A map might have been perfected as a result of a great deal of work. A perfected map can only be damaged by open editting, because logic states that if something can no longer be improved, it can only be damaged.

And would it hurt you so much to try and find the creator and ask permission to make his/her map open source?
02-03-2004, 02:23 PM#41
chemo
@Esoteric Potentate

who the f*ck do you think u are any way ?.... if it was my choice u should be banned from this site... j*rks like u should be forbidden to post at such forums as these... A map made a person is always the "person's" project... if i saw a cheap version of my map on bnet i would go crazy... why do u think ppl protect their map any way? ohh ya thats right, so some "smart" guy like u can come and unprotect it, then publish the unprotected version on bnet so we can have 10000000 g*y versions of the map on bnet....

last thing... i hate ppl like u, bothering other ppl by do such things !
02-03-2004, 02:32 PM#42
chemo
I only flame people who actually needs to be flamed....

and btw u didnt argue for the questions i asked....

maybe you should take some anti-communism pill... since u think all is about sharing
02-03-2004, 02:40 PM#43
Kolibri
Please give me whatever map you have ever made so that I can **** it up in any way I want and credit myself, thanks.

I hate people who have no respect for others peoples work and their wishes for that map to stay protected.
02-03-2004, 03:40 PM#44
35263526
Chemo, I think you have a right to be angry, but I am still a moderator, so I have to warn you. Just don't do it, I agree that Esoteric is being extremely annyoing, but please don't make me have to punish you for flaming.

Esoteric Potentate, breaking into someone map and releasing it is stealing. It is wrong. It is a breach of their rights. If you felt that the map maker would like his map unprotected and edited, then you would contact them to ask. I'm sure that when I'm done with my map, if someone who I knew was a good mapper contacted me to ask about updating it, I'd let them. But the fact that you come up with excuses why you 'shouldn't have to contact them' I believe only proves the point that you think that they'd probably say no.

Unprotecting a map to learn from it isn't immoral. On the other hand, unprotecting a map, editing it, or releasing it is. I would have thought someone like you would understand that.

Let me ask you one question: If I say here and now that I don't want anyone ever unprotecting my maps, would you be willing to unprotect them when I'm done with them?
02-03-2004, 07:46 PM#45
DarkBasilisk
Quote:
That, and releasing the source when you are done with the project.


So wheres the source of your finished maps hmm?

Quote:
"If you are making maps for 10% of the community, and you say that 90% of Bnet people cannot use google, or can't understand your triggers, then that means you don't need to protect your map from them, because they wont understand it anyway."


The fact that they won't understand them is the reason i protect them, people that don't understand how a map works shouldn't edit it

Quote:
Look at enfo's. If it was not for DrHack, who took it over while enfo was on hiatus, it would have died. Also look at unproteced versions, some actually offered fun new heroes.


I've also disowned Enfo's, anther strike for leaving maps protected. There were a lot of pervertions, some of them really sick of Enfos map ciruculating around and now i know why.

Quote:
No, we would just see a billion altered melee maps.


A billion altered melee maps would be an improvment over these stupid rigged mauls, footies, and arenas. I make altered melee maps, unlike all this other crap a well made altered melee actually takes skill to play.