| 10-06-2003, 11:46 PM | #31 |
The new feature: Special Abilities Special Abilities aka Ultimates Get better depending on the hero's main attribute and are unique, (Each hero will have his/her/its own Special Ability. I finished 3 of them (Out of 70) (I will need YOU to give me Ideas for some soon) This is the Goblin Mechwarrior's Death Missiles Ability, It Spawns 10 missiles that go to explode in an area of effect. |
| 10-06-2003, 11:55 PM | #32 |
The Elven Mage's Outdimensional Protection (Needs a cool name with urgency) Makes him look semi-transparent and gives him 100% evasion for a time that depends of his intelligence. |
| 10-07-2003, 12:00 AM | #33 |
I know they aren't the best abilities out there, but I will get better and better, and consider that there will be 70 heroes, and I know that Flashy spells lag the game... ===== The Fel orc Blademaster's Chaos image creates 5 copies of himself that deal damage and can cast his spells already. I know I need sometime to edit some buffs... They get better depending of his agility. |
| 10-07-2003, 07:30 AM | #34 |
Um... I don't play hero arena's much but it isn't fair most of the time. Last time I played a hero arena a guy (lv7) and I (lv6) wanted to attack a enemy. Though that enemy was lv21...You can guess who won... To keep it fair wouldn't it be a good idea to stop giving exp. at lv 10. And after the first duel (or second) that everyone can gain exp again. Then they can't go higher then 20 before the next duel. Understand what I mean? That would be fair enough to keep everyone around the same level. I will try and think about some special abilities... |
| 10-07-2003, 04:30 PM | #35 |
hi vexorian, the screenies look marvellous. i am curious how do u change text with reference to the fel orc blademaster summon..... it showed there pandaren elemental.... how is it done? for me i can only change from Hawk/ Bear/ Water Elemental /etc.... really would like to pick up a few skills from u :) btw, i've added your hero selection system to my hero siege, seems to be doing well.. your name is in the credits just FYI. if u would like a copy u can let me know :) |
| 10-07-2003, 04:36 PM | #36 |
I based the spell from Storm Earth and Fire I have to change that text, I think that the way to do it is editing some text files somewhere. I hope to get a copy once you finish it Dark Dragon: The unfairness caused by hero level is fixed, I can't do that duel thing since there are no periodic duels in my arena |
| 10-07-2003, 05:36 PM | #37 |
Are you willing to tell how you fixed it? (Gee, the way I wrote/said it is like in a wedding ://// ) |
| 10-07-2003, 08:00 PM | #38 |
i dont think its really unfair. if the guy was that much high lvl then you, he must have been better, and therefore deserved to win....unless the game was rigged |
| 10-07-2003, 10:59 PM | #39 |
Guest | I'm sorry, but that last idea is sort of strange because if an experienced player joins and goes on that team they will win. Plus you can't really do that in hero arenas:D (well you can but its dumb) |
| 10-08-2003, 12:20 PM | #40 | |
Quote:
Could you be more specific? Dark Dragon's Idea or the Special Abilities IDea? , since none of them look to fit on the thing you said. |
| 10-08-2003, 09:45 PM | #41 |
I think Shadowhunter was talking to me I must say that Shadowhunter is right in what he says (if you understand it :P) but I never EVER got on the same level (or higher) then the most enemies making much hero arenas rather boring... But what I was talking about, there was such a HUGE level diffrence, letting me think if the guy didn't cheat or something... |
| 10-25-2003, 08:59 PM | #42 |
This is the Frag limit Voting System, I didn't want to use dialogs since, erhh, they weren't created for multiplayer maps, also my Hero Selection System already had some space there. Every player can vote and every vote has an influence on the final result. |
| 10-25-2003, 11:01 PM | #43 |
What would happen if 4 people would take 240 frags and 4 people would take 210 (or at least something else) as example? |
| 10-26-2003, 06:54 PM | #44 | |
Quote:
240 240 240 240 + 120 120 120 120 ___ 1440 |_8_ = 180 The frag limit would be 180 |
| 10-26-2003, 06:56 PM | #45 |
Oh I see... I didn't expected you would use such a thing a way to give Frag Limits... Well, good choice :D |
