| 07-13-2002, 06:31 PM | #31 |
Guest | no ironlynx, you can use whateve program you like. ijust shelled out paint shop pro as its easiest to use and it should help most beginners =) |
| 07-14-2002, 12:40 AM | #32 |
Guest | Hey i dont know if anyones seen this yet but the Furblog has a panda skin |
| 07-14-2002, 01:05 AM | #33 |
Guest | and theres also a space marine skin for the space orc! |
| 07-14-2002, 01:14 AM | #34 |
Guest | Okay heres a pic of the pandas to prove it |
| 07-14-2002, 02:06 AM | #35 |
Guest | yes we know, the pandarean is located at creeps layer at northrend and space marine orcs were one of the hidden easter eggs of the game. They were enabled with with the advanced world editor OR the enhanched World Editor |
| 07-14-2002, 06:37 AM | #36 |
Guest | no i didn't mean the space marine orcs a meant a SKIN for the space amrine orcs. Its human in apearance not orc. And for some reason he has a barcode on his head. Ive attached a picture to show what i mean |
| 07-15-2002, 09:19 AM | #37 |
Guest | Yes, I am stupid. I can't even start the application. Always says: Failed to load control "CommonDialog" from Comdlg32.ocx. Your version of Comdlg32.ocx may be outdated. Make sure you are usind the version of the control that was provided with your application. Help me please! email me [email protected] |
| 07-15-2002, 11:45 AM | #38 | |
Guest | Quote:
well, for your information you got the wrong blp! =) although the spacemarine orc DOES have its blp based off marine, its totally different. Check a few blps above the marine one and you will find the space marine orc =) [edit] the folder name is chaos space orc, thats why its ahead of the marine. Actually, the blp is just located above the elfvillagerwoman.blp from your screenshot =) |
| 07-15-2002, 02:50 PM | #39 | |
Quote:
Sorry to not include that control, you can get it off www.geocities.com/djbnjack Greetz, DJBnJack |
| 07-15-2002, 03:39 PM | #40 |
It's not working :( says "Component 'Comdlg32.ocx' or one of it's dependencies not correctly registered: a file is missing or invalid" :( |
| 07-15-2002, 03:40 PM | #41 |
Oops, shoulda read page 2... nevermind that |
| 07-15-2002, 07:36 PM | #42 |
Okay... I've made some slight updates to the proggie... It *should* work with win98 correctly now (that is: if you put your bit depth to 32 bit) And for textures that aren't square (like 256x128), scale them upto 256x256 (that way they look WAY better) Greetz, DJBnJack |
| 07-16-2002, 07:12 PM | #43 |
Guest | A++ for that utility works great =) |
| 07-18-2002, 03:18 PM | #44 |
Okay... updated again (hope to get to the REAL one soon) But fixed some lil problem that made the .blp sometimes result in flipped mipmaps (textures flipped, then not, then again, -weird effect-) Greetz, DJBnJack |
| 07-21-2002, 01:22 AM | #45 |
Guest | The prog looks awesome, but I would like to be able to edit the skins of the dragons who look great in warcraft3. Can you edit the skins in this release, and if not, will it be available in the next release? It is an awesome program that adds an even greater level of flexibilty to creating warcraft3 maps. Now, someone needs to find a way to edit the spells... |
